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author | Charles Krinke | 2008-07-01 13:42:47 +0000 |
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committer | Charles Krinke | 2008-07-01 13:42:47 +0000 |
commit | 0aaf0c45659939b2e08fd750a55c598615e6fdc9 (patch) | |
tree | cee4b09b756ea835d3c008d35ebb4227f96ef12c /OpenSim/Region/Environment/InstantMessageReceiver.cs | |
parent | Mantis#1641. Thank you, Lulurun for a patch that addresses: (diff) | |
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Mantis#1640. Thank you, Chernega for a patch that addresses:
It would appear that calling llResetScript() in state_entry() causes deadlock of region.
Probably due to llResetScript calling state_entry again. llResetScript should see who called it,
and not recall state_entry() after a state/variable reset. Once this script is in a prim,
the region/world/debug/script window shows it consuming the server (from 2,400 to 800,000 milliseconds).
Diffstat (limited to 'OpenSim/Region/Environment/InstantMessageReceiver.cs')
0 files changed, 0 insertions, 0 deletions