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author | Sean Dague | 2007-12-05 19:00:29 +0000 |
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committer | Sean Dague | 2007-12-05 19:00:29 +0000 |
commit | 4b7782127522c8c968831ef1c05e5cc30e592ffd (patch) | |
tree | fd2390b6a25439b9ebca83dc21e3268e6d6ca0b3 /OpenSim/Region/Environment/EstateManager.cs | |
parent | Do not create a new asset on item metadata change (diff) | |
download | opensim-SC_OLD-4b7782127522c8c968831ef1c05e5cc30e592ffd.zip opensim-SC_OLD-4b7782127522c8c968831ef1c05e5cc30e592ffd.tar.gz opensim-SC_OLD-4b7782127522c8c968831ef1c05e5cc30e592ffd.tar.bz2 opensim-SC_OLD-4b7782127522c8c968831ef1c05e5cc30e592ffd.tar.xz |
From Justin Casey (IBM)
When using a local inventory service, this patch stops items held in the
root 'my inventory' folder from 'disappearing' on server restart.
They were actually still there, we just weren't retrieving them.
>From looking at the grid inventory server, the bug probably still exists
in there.
But I wanted to get this patch in first and consult with MW about the grid
fix (he may be planning to change the area extensively soon).
Diffstat (limited to 'OpenSim/Region/Environment/EstateManager.cs')
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