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author | Melanie | 2010-06-14 02:49:15 +0100 |
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committer | Melanie | 2010-06-14 02:49:15 +0100 |
commit | fdf648bcf3cecc2236cc6761d33f3df5e0af136d (patch) | |
tree | db65a301f98b6b998a901cdd887fec755e6d73dd /OpenSim/Region/CoreModules | |
parent | D.U.H. #2. Inverted test. Again. Argh! (diff) | |
parent | Fixes attachments coming back upon being detached in neighbouring regions and... (diff) | |
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/CoreModules')
8 files changed, 66 insertions, 48 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index f63089d..d3d6f25 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -373,7 +373,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
373 | // Save avatar attachment information | 373 | // Save avatar attachment information |
374 | if (m_scene.AvatarFactory != null) | 374 | if (m_scene.AvatarFactory != null) |
375 | { | 375 | { |
376 | m_log.Debug("[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId + ", ItemID: " + itemID); | 376 | m_log.Debug("[ATTACHMENTS MODULE]: Dettaching from UserID: " + remoteClient.AgentId + ", ItemID: " + itemID); |
377 | m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | 377 | m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); |
378 | } | 378 | } |
379 | } | 379 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 22c8937..7e5a8ec 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -198,7 +198,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
198 | 198 | ||
199 | public void UpdateDatabase(UUID user, AvatarAppearance appearance) | 199 | public void UpdateDatabase(UUID user, AvatarAppearance appearance) |
200 | { | 200 | { |
201 | //m_log.DebugFormat("[APPEARANCE]: UpdateDatabase"); | 201 | m_log.DebugFormat("[APPEARANCE]: UpdateDatabase"); |
202 | AvatarData adata = new AvatarData(appearance); | 202 | AvatarData adata = new AvatarData(appearance); |
203 | m_scene.AvatarService.SetAvatar(user, adata); | 203 | m_scene.AvatarService.SetAvatar(user, adata); |
204 | } | 204 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 3fcc0e8..927eeab 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -396,7 +396,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
396 | agent.Position = position; | 396 | agent.Position = position; |
397 | SetCallbackURL(agent, sp.Scene.RegionInfo); | 397 | SetCallbackURL(agent, sp.Scene.RegionInfo); |
398 | 398 | ||
399 | UpdateAgent(reg, finalDestination, agent); | 399 | if (!UpdateAgent(reg, finalDestination, agent)) |
400 | { | ||
401 | // Region doesn't take it | ||
402 | Fail(sp, finalDestination); | ||
403 | return; | ||
404 | } | ||
400 | 405 | ||
401 | m_log.DebugFormat( | 406 | m_log.DebugFormat( |
402 | "[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, sp.UUID); | 407 | "[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, sp.UUID); |
@@ -421,21 +426,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
421 | // that the client contacted the destination before we send the attachments and close things here. | 426 | // that the client contacted the destination before we send the attachments and close things here. |
422 | if (!WaitForCallback(sp.UUID)) | 427 | if (!WaitForCallback(sp.UUID)) |
423 | { | 428 | { |
424 | // Client never contacted destination. Let's restore everything back | 429 | Fail(sp, finalDestination); |
425 | sp.ControllingClient.SendTeleportFailed("Problems connecting to destination."); | ||
426 | |||
427 | // Fail. Reset it back | ||
428 | sp.IsChildAgent = false; | ||
429 | |||
430 | ResetFromTransit(sp.UUID); | ||
431 | |||
432 | // Yikes! We should just have a ref to scene here. | ||
433 | //sp.Scene.InformClientOfNeighbours(sp); | ||
434 | EnableChildAgents(sp); | ||
435 | |||
436 | // Finally, kill the agent we just created at the destination. | ||
437 | m_aScene.SimulationService.CloseAgent(finalDestination, sp.UUID); | ||
438 | |||
439 | return; | 430 | return; |
440 | } | 431 | } |
441 | 432 | ||
@@ -475,6 +466,22 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
475 | } | 466 | } |
476 | } | 467 | } |
477 | 468 | ||
469 | private void Fail(ScenePresence sp, GridRegion finalDestination) | ||
470 | { | ||
471 | // Client never contacted destination. Let's restore everything back | ||
472 | sp.ControllingClient.SendTeleportFailed("Problems connecting to destination."); | ||
473 | |||
474 | // Fail. Reset it back | ||
475 | sp.IsChildAgent = false; | ||
476 | |||
477 | ResetFromTransit(sp.UUID); | ||
478 | |||
479 | EnableChildAgents(sp); | ||
480 | |||
481 | // Finally, kill the agent we just created at the destination. | ||
482 | m_aScene.SimulationService.CloseAgent(finalDestination, sp.UUID); | ||
483 | |||
484 | } | ||
478 | 485 | ||
479 | protected virtual bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason) | 486 | protected virtual bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason) |
480 | { | 487 | { |
@@ -813,7 +820,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
813 | cAgent.CallbackURI = "http://" + m_scene.RegionInfo.ExternalHostName + ":" + m_scene.RegionInfo.HttpPort + | 820 | cAgent.CallbackURI = "http://" + m_scene.RegionInfo.ExternalHostName + ":" + m_scene.RegionInfo.HttpPort + |
814 | "/agent/" + agent.UUID.ToString() + "/" + m_scene.RegionInfo.RegionID.ToString() + "/release/"; | 821 | "/agent/" + agent.UUID.ToString() + "/" + m_scene.RegionInfo.RegionID.ToString() + "/release/"; |
815 | 822 | ||
816 | m_scene.SimulationService.UpdateAgent(neighbourRegion, cAgent); | 823 | if (!m_scene.SimulationService.UpdateAgent(neighbourRegion, cAgent)) |
824 | { | ||
825 | // region doesn't take it | ||
826 | ResetFromTransit(agent.UUID); | ||
827 | return agent; | ||
828 | } | ||
817 | 829 | ||
818 | // Next, let's close the child agent connections that are too far away. | 830 | // Next, let's close the child agent connections that are too far away. |
819 | agent.CloseChildAgents(neighbourx, neighboury); | 831 | agent.CloseChildAgents(neighbourx, neighboury); |
@@ -914,12 +926,40 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
914 | /// </summary> | 926 | /// </summary> |
915 | public void EnableChildAgent(ScenePresence sp, GridRegion region) | 927 | public void EnableChildAgent(ScenePresence sp, GridRegion region) |
916 | { | 928 | { |
929 | m_log.DebugFormat("[ENTITY TRANSFER]: Enabling child agent in new neighour {0}", region.RegionName); | ||
930 | |||
931 | AgentCircuitData currentAgentCircuit = sp.Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); | ||
917 | AgentCircuitData agent = sp.ControllingClient.RequestClientInfo(); | 932 | AgentCircuitData agent = sp.ControllingClient.RequestClientInfo(); |
918 | agent.BaseFolder = UUID.Zero; | 933 | agent.BaseFolder = UUID.Zero; |
919 | agent.InventoryFolder = UUID.Zero; | 934 | agent.InventoryFolder = UUID.Zero; |
920 | agent.startpos = new Vector3(128, 128, 70); | 935 | agent.startpos = new Vector3(128, 128, 70); |
921 | agent.child = true; | 936 | agent.child = true; |
922 | agent.Appearance = sp.Appearance; | 937 | agent.Appearance = sp.Appearance; |
938 | agent.CapsPath = CapsUtil.GetRandomCapsObjectPath(); | ||
939 | |||
940 | agent.ChildrenCapSeeds = new Dictionary<ulong, string>(sp.Scene.CapsModule.GetChildrenSeeds(sp.UUID)); | ||
941 | m_log.DebugFormat("[XXX] Seeds 1 {0}", agent.ChildrenCapSeeds.Count); | ||
942 | |||
943 | if (!agent.ChildrenCapSeeds.ContainsKey(sp.Scene.RegionInfo.RegionHandle)) | ||
944 | agent.ChildrenCapSeeds.Add(sp.Scene.RegionInfo.RegionHandle, sp.ControllingClient.RequestClientInfo().CapsPath); | ||
945 | m_log.DebugFormat("[XXX] Seeds 2 {0}", agent.ChildrenCapSeeds.Count); | ||
946 | |||
947 | sp.AddNeighbourRegion(region.RegionHandle, agent.CapsPath); | ||
948 | foreach (ulong h in agent.ChildrenCapSeeds.Keys) | ||
949 | m_log.DebugFormat("[XXX] --> {0}", h); | ||
950 | m_log.DebugFormat("[XXX] Adding {0}", region.RegionHandle); | ||
951 | agent.ChildrenCapSeeds.Add(region.RegionHandle, agent.CapsPath); | ||
952 | |||
953 | if (sp.Scene.CapsModule != null) | ||
954 | { | ||
955 | sp.Scene.CapsModule.SetChildrenSeed(sp.UUID, agent.ChildrenCapSeeds); | ||
956 | } | ||
957 | |||
958 | if (currentAgentCircuit != null) | ||
959 | { | ||
960 | agent.ServiceURLs = currentAgentCircuit.ServiceURLs; | ||
961 | agent.Viewer = currentAgentCircuit.Viewer; | ||
962 | } | ||
923 | 963 | ||
924 | IPEndPoint external = region.ExternalEndPoint; | 964 | IPEndPoint external = region.ExternalEndPoint; |
925 | if (external != null) | 965 | if (external != null) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs index 8a90370..35518d5 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs | |||
@@ -123,17 +123,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour | |||
123 | 123 | ||
124 | public GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) | 124 | public GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) |
125 | { | 125 | { |
126 | m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}", | ||
127 | thisRegion.RegionName, regionHandle, m_Scenes.Count); | ||
128 | foreach (Scene s in m_Scenes) | 126 | foreach (Scene s in m_Scenes) |
129 | { | 127 | { |
130 | if (s.RegionInfo.RegionHandle == regionHandle) | 128 | if (s.RegionInfo.RegionHandle == regionHandle) |
131 | { | 129 | { |
132 | m_log.Debug("[NEIGHBOUR IN CONNECTOR]: Found region to SendHelloNeighbour"); | 130 | //m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: HelloNeighbour from {0} to {1}", thisRegion.RegionName, s.RegionInfo.RegionName); |
133 | return s.IncomingHelloNeighbour(thisRegion); | 131 | return s.IncomingHelloNeighbour(thisRegion); |
134 | } | 132 | } |
135 | } | 133 | } |
136 | m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: region handle {0} not found", regionHandle); | ||
137 | return null; | 134 | return null; |
138 | } | 135 | } |
139 | 136 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs index 1b00c8a..b2e3f4f 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs | |||
@@ -181,22 +181,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
181 | 181 | ||
182 | public List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID) | 182 | public List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID) |
183 | { | 183 | { |
184 | if (m_LocalCache.ContainsKey(regionID)) | 184 | return m_GridService.GetNeighbours(scopeID, regionID); |
185 | { | ||
186 | List<GridRegion> neighbours = m_LocalCache[regionID].GetNeighbours(); | ||
187 | if (neighbours.Count == 0) | ||
188 | // try the DB | ||
189 | neighbours = m_GridService.GetNeighbours(scopeID, regionID); | ||
190 | return neighbours; | ||
191 | } | ||
192 | else | ||
193 | { | ||
194 | m_log.WarnFormat("[LOCAL GRID CONNECTOR]: GetNeighbours: Requested region {0} is not on this sim", regionID); | ||
195 | return new List<GridRegion>(); | ||
196 | } | ||
197 | |||
198 | // Don't go to the DB | ||
199 | //return m_GridService.GetNeighbours(scopeID, regionID); | ||
200 | } | 185 | } |
201 | 186 | ||
202 | public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) | 187 | public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs index 46741a5..16e25e6 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs | |||
@@ -153,12 +153,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
153 | return false; | 153 | return false; |
154 | } | 154 | } |
155 | 155 | ||
156 | // Let's override GetNeighbours completely -- never go to the grid server | ||
157 | // Neighbours are/should be cached locally | ||
158 | // For retrieval from the DB, caller should call GetRegionByPosition | ||
159 | public override List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID) | 156 | public override List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID) |
160 | { | 157 | { |
161 | return m_LocalGridService.GetNeighbours(scopeID, regionID); | 158 | return base.GetNeighbours(scopeID, regionID); |
162 | } | 159 | } |
163 | 160 | ||
164 | public override GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) | 161 | public override GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs index daba0b3..f71bf46 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs | |||
@@ -121,17 +121,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour | |||
121 | 121 | ||
122 | public GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) | 122 | public GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) |
123 | { | 123 | { |
124 | m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}", | 124 | m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}.", |
125 | thisRegion.RegionName, regionHandle, m_Scenes.Count); | 125 | thisRegion.RegionName, regionHandle); |
126 | foreach (Scene s in m_Scenes) | 126 | foreach (Scene s in m_Scenes) |
127 | { | 127 | { |
128 | if (s.RegionInfo.RegionHandle == regionHandle) | 128 | if (s.RegionInfo.RegionHandle == regionHandle) |
129 | { | 129 | { |
130 | m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour"); | 130 | //m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour"); |
131 | return s.IncomingHelloNeighbour(thisRegion); | 131 | return s.IncomingHelloNeighbour(thisRegion); |
132 | } | 132 | } |
133 | } | 133 | } |
134 | m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle); | 134 | //m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle); |
135 | return null; | 135 | return null; |
136 | } | 136 | } |
137 | 137 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs index 377c868..e16e273 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs | |||
@@ -181,7 +181,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
181 | // else do the remote thing | 181 | // else do the remote thing |
182 | if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) | 182 | if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) |
183 | { | 183 | { |
184 | //m_regionClient.SendUserInformation(regInfo, aCircuit); | ||
185 | return m_remoteConnector.CreateAgent(destination, aCircuit, teleportFlags, out reason); | 184 | return m_remoteConnector.CreateAgent(destination, aCircuit, teleportFlags, out reason); |
186 | } | 185 | } |
187 | return false; | 186 | return false; |