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authordiva2009-05-23 17:51:13 +0000
committerdiva2009-05-23 17:51:13 +0000
commitfb6d314d4db0a157799a1d49a5f467f1c051ec9b (patch)
tree3a5f7c8d3f91722d6a32ee85b7031dfb4c2de6b0 /OpenSim/Region/CoreModules
parentAdded one missing config var for HG standalones. (diff)
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This should make HG asset transfers work much better. It now uses HGUuidGatherer, which is a subclass of UuidGatherer. Hence, on-line HG asset transfers use exactly the same UUID collection code as save oar/xml. If it doesn't work, it's Justin's fault :D
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectors/Asset/HGAssetBroker.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectors/Asset/HGAssetBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectors/Asset/HGAssetBroker.cs
index aef04bf..42acde7 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectors/Asset/HGAssetBroker.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectors/Asset/HGAssetBroker.cs
@@ -169,7 +169,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Asset
169 169
170 public AssetBase Get(string id) 170 public AssetBase Get(string id)
171 { 171 {
172 m_log.DebugFormat("[HG ASSET CONNECTOR]: Get {0}", id); 172 //m_log.DebugFormat("[HG ASSET CONNECTOR]: Get {0}", id);
173 AssetBase asset = null; 173 AssetBase asset = null;
174 174
175 if (m_Cache != null) 175 if (m_Cache != null)