aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules
diff options
context:
space:
mode:
authorJohn Hurliman2009-10-15 15:25:02 -0700
committerJohn Hurliman2009-10-15 15:25:02 -0700
commitd44b50ee462978b4899c0b142f6ecbfb553f06b6 (patch)
tree650046925796d20c18ed2e2028f951286d93662d /OpenSim/Region/CoreModules
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
downloadopensim-SC_OLD-d44b50ee462978b4899c0b142f6ecbfb553f06b6.zip
opensim-SC_OLD-d44b50ee462978b4899c0b142f6ecbfb553f06b6.tar.gz
opensim-SC_OLD-d44b50ee462978b4899c0b142f6ecbfb553f06b6.tar.bz2
opensim-SC_OLD-d44b50ee462978b4899c0b142f6ecbfb553f06b6.tar.xz
* Removed some of the redundant broadcast functions in Scene and SceneGraph so it is clear who/what the broadcast is going to each time
* Removed two redundant parameters from SceneObjectPart * Changed some code in terse update sending that was meant to work with references to work with value types (since Vector3 and Quaternion are structs) * Committing a preview of a new method for sending object updates efficiently (all commented out for now)
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs11
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs6
3 files changed, 10 insertions, 9 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
index 66a9b5a..cd59bdb 100644
--- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
@@ -224,11 +224,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
224 224
225 foreach (Scene s in m_scenes) 225 foreach (Scene s in m_scenes)
226 { 226 {
227 s.ForEachScenePresence(delegate(ScenePresence presence) 227 s.ForEachScenePresence(
228 { 228 delegate(ScenePresence presence)
229 TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, 229 {
230 c.Type, message, sourceType); 230 TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType);
231 }); 231 }
232 );
232 } 233 }
233 } 234 }
234 235
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index 4896edf..3bb162e 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -756,7 +756,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
756 756
757 public void sendRegionHandshakeToAll() 757 public void sendRegionHandshakeToAll()
758 { 758 {
759 m_scene.Broadcast(sendRegionHandshake); 759 m_scene.ForEachClient(sendRegionHandshake);
760 } 760 }
761 761
762 public void handleEstateChangeInfo(IClientAPI remoteClient, UUID invoice, UUID senderID, UInt32 parms1, UInt32 parms2) 762 public void handleEstateChangeInfo(IClientAPI remoteClient, UUID invoice, UUID senderID, UInt32 parms1, UInt32 parms2)
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index d2b5cb1..332d3ce 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -1061,7 +1061,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1061 { 1061 {
1062 land.LandData.OwnerID = ownerID; 1062 land.LandData.OwnerID = ownerID;
1063 1063
1064 m_scene.Broadcast(SendParcelOverlay); 1064 m_scene.ForEachClient(SendParcelOverlay);
1065 land.SendLandUpdateToClient(remote_client); 1065 land.SendLandUpdateToClient(remote_client);
1066 } 1066 }
1067 } 1067 }
@@ -1083,7 +1083,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1083 land.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; 1083 land.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
1084 else 1084 else
1085 land.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; 1085 land.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID;
1086 m_scene.Broadcast(SendParcelOverlay); 1086 m_scene.ForEachClient(SendParcelOverlay);
1087 land.SendLandUpdateToClient(remote_client); 1087 land.SendLandUpdateToClient(remote_client);
1088 } 1088 }
1089 } 1089 }
@@ -1107,7 +1107,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1107 land.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; 1107 land.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID;
1108 land.LandData.ClaimDate = Util.UnixTimeSinceEpoch(); 1108 land.LandData.ClaimDate = Util.UnixTimeSinceEpoch();
1109 land.LandData.IsGroupOwned = false; 1109 land.LandData.IsGroupOwned = false;
1110 m_scene.Broadcast(SendParcelOverlay); 1110 m_scene.ForEachClient(SendParcelOverlay);
1111 land.SendLandUpdateToClient(remote_client); 1111 land.SendLandUpdateToClient(remote_client);
1112 } 1112 }
1113 } 1113 }