diff options
author | justincc | 2010-12-15 00:35:36 +0000 |
---|---|---|
committer | justincc | 2010-12-15 00:35:36 +0000 |
commit | b643661938881af6fc782d39e52040ed6d16f03f (patch) | |
tree | 162e0667718b2f68e5f4e90cd10f30e6fa374cbb /OpenSim/Region/CoreModules | |
parent | replace ode.dll with one built without asserts turned on (diff) | |
parent | fix mistake in last change of local.include (diff) | |
download | opensim-SC_OLD-b643661938881af6fc782d39e52040ed6d16f03f.zip opensim-SC_OLD-b643661938881af6fc782d39e52040ed6d16f03f.tar.gz opensim-SC_OLD-b643661938881af6fc782d39e52040ed6d16f03f.tar.bz2 opensim-SC_OLD-b643661938881af6fc782d39e52040ed6d16f03f.tar.xz |
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/CoreModules')
16 files changed, 490 insertions, 280 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs index ac2ad7a..1f60e36 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs | |||
@@ -226,7 +226,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
226 | } | 226 | } |
227 | else | 227 | else |
228 | { | 228 | { |
229 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.CreatorID); | 229 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); |
230 | newTexture.Data = ConvertTextureData(texture, format); | 230 | newTexture.Data = ConvertTextureData(texture, format); |
231 | if (newTexture.Data.Length == 0) | 231 | if (newTexture.Data.Length == 0) |
232 | return false; // !!! Caller try another codec, please! | 232 | return false; // !!! Caller try another codec, please! |
@@ -336,7 +336,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
336 | 336 | ||
337 | try | 337 | try |
338 | { | 338 | { |
339 | // Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular jpeg data | 339 | // Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data |
340 | 340 | ||
341 | imgstream = new MemoryStream(); | 341 | imgstream = new MemoryStream(); |
342 | 342 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 1f49a01..360a014 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -484,6 +484,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
484 | } | 484 | } |
485 | } | 485 | } |
486 | 486 | ||
487 | public void UpdateAttachmentPosition(SceneObjectGroup sog, Vector3 pos) | ||
488 | { | ||
489 | // First we save the | ||
490 | // attachment point information, then we update the relative | ||
491 | // positioning. Then we have to mark the object as NOT an | ||
492 | // attachment. This is necessary in order to correctly save | ||
493 | // and retrieve GroupPosition information for the attachment. | ||
494 | // Finally, we restore the object's attachment status. | ||
495 | byte attachmentPoint = sog.GetAttachmentPoint(); | ||
496 | sog.UpdateGroupPosition(pos); | ||
497 | sog.RootPart.IsAttachment = false; | ||
498 | sog.AbsolutePosition = sog.RootPart.AttachedPos; | ||
499 | sog.SetAttachmentPoint(attachmentPoint); | ||
500 | sog.HasGroupChanged = true; | ||
501 | } | ||
502 | |||
487 | /// <summary> | 503 | /// <summary> |
488 | /// Update the attachment asset for the new sog details if they have changed. | 504 | /// Update the attachment asset for the new sog details if they have changed. |
489 | /// </summary> | 505 | /// </summary> |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index cab341d..5e5f6c0 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -156,7 +156,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
156 | /// <param name="inventoryFolder">The inventory folder to save</param> | 156 | /// <param name="inventoryFolder">The inventory folder to save</param> |
157 | /// <param name="path">The path to which the folder should be saved</param> | 157 | /// <param name="path">The path to which the folder should be saved</param> |
158 | /// <param name="saveThisFolderItself">If true, save this folder itself. If false, only saves contents</param> | 158 | /// <param name="saveThisFolderItself">If true, save this folder itself. If false, only saves contents</param> |
159 | protected void SaveInvFolder(InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself, Dictionary<string, object> options, IUserAccountService userAccountService) | 159 | /// <param name="options"></param> |
160 | /// <param name="userAccountService"></param> | ||
161 | protected void SaveInvFolder( | ||
162 | InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself, | ||
163 | Dictionary<string, object> options, IUserAccountService userAccountService) | ||
160 | { | 164 | { |
161 | if (saveThisFolderItself) | 165 | if (saveThisFolderItself) |
162 | { | 166 | { |
@@ -249,7 +253,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
249 | 253 | ||
250 | // Write out control file. This has to be done first so that subsequent loaders will see this file first | 254 | // Write out control file. This has to be done first so that subsequent loaders will see this file first |
251 | // XXX: I know this is a weak way of doing it since external non-OAR aware tar executables will not do this | 255 | // XXX: I know this is a weak way of doing it since external non-OAR aware tar executables will not do this |
252 | m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile()); | 256 | // not sure how to fix this though, short of going with a completely different file format. |
257 | m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, CreateControlFile(options)); | ||
253 | m_log.InfoFormat("[INVENTORY ARCHIVER]: Added control file to archive."); | 258 | m_log.InfoFormat("[INVENTORY ARCHIVER]: Added control file to archive."); |
254 | 259 | ||
255 | if (inventoryFolder != null) | 260 | if (inventoryFolder != null) |
@@ -372,12 +377,24 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
372 | } | 377 | } |
373 | 378 | ||
374 | /// <summary> | 379 | /// <summary> |
375 | /// Create the control file for a 0.1 version archive | 380 | /// Create the control file for the archive |
376 | /// </summary> | 381 | /// </summary> |
382 | /// <param name="options"></param> | ||
377 | /// <returns></returns> | 383 | /// <returns></returns> |
378 | public static string Create0p1ControlFile() | 384 | public static string CreateControlFile(Dictionary<string, object> options) |
379 | { | 385 | { |
380 | int majorVersion = 0, minorVersion = 1; | 386 | int majorVersion, minorVersion; |
387 | |||
388 | if (options.ContainsKey("profile")) | ||
389 | { | ||
390 | majorVersion = 1; | ||
391 | minorVersion = 0; | ||
392 | } | ||
393 | else | ||
394 | { | ||
395 | majorVersion = 0; | ||
396 | minorVersion = 1; | ||
397 | } | ||
381 | 398 | ||
382 | m_log.InfoFormat("[INVENTORY ARCHIVER]: Creating version {0}.{1} IAR", majorVersion, minorVersion); | 399 | m_log.InfoFormat("[INVENTORY ARCHIVER]: Creating version {0}.{1} IAR", majorVersion, minorVersion); |
383 | 400 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index b33c2b1..1e18095 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
55 | /// <value> | 55 | /// <value> |
56 | /// Enable or disable checking whether the iar user is actually logged in | 56 | /// Enable or disable checking whether the iar user is actually logged in |
57 | /// </value> | 57 | /// </value> |
58 | public bool DisablePresenceChecks { get; set; } | 58 | // public bool DisablePresenceChecks { get; set; } |
59 | 59 | ||
60 | public event InventoryArchiveSaved OnInventoryArchiveSaved; | 60 | public event InventoryArchiveSaved OnInventoryArchiveSaved; |
61 | 61 | ||
@@ -95,10 +95,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
95 | 95 | ||
96 | public InventoryArchiverModule() {} | 96 | public InventoryArchiverModule() {} |
97 | 97 | ||
98 | public InventoryArchiverModule(bool disablePresenceChecks) | 98 | // public InventoryArchiverModule(bool disablePresenceChecks) |
99 | { | 99 | // { |
100 | DisablePresenceChecks = disablePresenceChecks; | 100 | // DisablePresenceChecks = disablePresenceChecks; |
101 | } | 101 | // } |
102 | 102 | ||
103 | public void Initialise(Scene scene, IConfigSource source) | 103 | public void Initialise(Scene scene, IConfigSource source) |
104 | { | 104 | { |
@@ -172,8 +172,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
172 | 172 | ||
173 | if (userInfo != null) | 173 | if (userInfo != null) |
174 | { | 174 | { |
175 | if (CheckPresence(userInfo.PrincipalID)) | 175 | // if (CheckPresence(userInfo.PrincipalID)) |
176 | { | 176 | // { |
177 | try | 177 | try |
178 | { | 178 | { |
179 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(options, UserAccountService); | 179 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(options, UserAccountService); |
@@ -189,13 +189,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
189 | } | 189 | } |
190 | 190 | ||
191 | return true; | 191 | return true; |
192 | } | 192 | // } |
193 | else | 193 | // else |
194 | { | 194 | // { |
195 | m_log.ErrorFormat( | 195 | // m_log.ErrorFormat( |
196 | "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", | 196 | // "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", |
197 | userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); | 197 | // userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); |
198 | } | 198 | // } |
199 | } | 199 | } |
200 | } | 200 | } |
201 | 201 | ||
@@ -212,8 +212,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
212 | 212 | ||
213 | if (userInfo != null) | 213 | if (userInfo != null) |
214 | { | 214 | { |
215 | if (CheckPresence(userInfo.PrincipalID)) | 215 | // if (CheckPresence(userInfo.PrincipalID)) |
216 | { | 216 | // { |
217 | try | 217 | try |
218 | { | 218 | { |
219 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(options, UserAccountService); | 219 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(options, UserAccountService); |
@@ -229,13 +229,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
229 | } | 229 | } |
230 | 230 | ||
231 | return true; | 231 | return true; |
232 | } | 232 | // } |
233 | else | 233 | // else |
234 | { | 234 | // { |
235 | m_log.ErrorFormat( | 235 | // m_log.ErrorFormat( |
236 | "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", | 236 | // "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", |
237 | userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); | 237 | // userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); |
238 | } | 238 | // } |
239 | } | 239 | } |
240 | } | 240 | } |
241 | 241 | ||
@@ -257,9 +257,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
257 | 257 | ||
258 | if (userInfo != null) | 258 | if (userInfo != null) |
259 | { | 259 | { |
260 | if (CheckPresence(userInfo.PrincipalID)) | 260 | // if (CheckPresence(userInfo.PrincipalID)) |
261 | { | 261 | // { |
262 | |||
263 | InventoryArchiveReadRequest request; | 262 | InventoryArchiveReadRequest request; |
264 | bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); | 263 | bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); |
265 | 264 | ||
@@ -280,13 +279,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
280 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); | 279 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); |
281 | 280 | ||
282 | return true; | 281 | return true; |
283 | } | 282 | // } |
284 | else | 283 | // else |
285 | { | 284 | // { |
286 | m_log.ErrorFormat( | 285 | // m_log.ErrorFormat( |
287 | "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", | 286 | // "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", |
288 | userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); | 287 | // userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); |
289 | } | 288 | // } |
290 | } | 289 | } |
291 | else | 290 | else |
292 | m_log.ErrorFormat("[INVENTORY ARCHIVER]: User {0} {1} not found", | 291 | m_log.ErrorFormat("[INVENTORY ARCHIVER]: User {0} {1} not found", |
@@ -306,8 +305,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
306 | 305 | ||
307 | if (userInfo != null) | 306 | if (userInfo != null) |
308 | { | 307 | { |
309 | if (CheckPresence(userInfo.PrincipalID)) | 308 | // if (CheckPresence(userInfo.PrincipalID)) |
310 | { | 309 | // { |
311 | InventoryArchiveReadRequest request; | 310 | InventoryArchiveReadRequest request; |
312 | bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); | 311 | bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); |
313 | 312 | ||
@@ -328,13 +327,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
328 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); | 327 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); |
329 | 328 | ||
330 | return true; | 329 | return true; |
331 | } | 330 | // } |
332 | else | 331 | // else |
333 | { | 332 | // { |
334 | m_log.ErrorFormat( | 333 | // m_log.ErrorFormat( |
335 | "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", | 334 | // "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", |
336 | userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); | 335 | // userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); |
337 | } | 336 | // } |
338 | } | 337 | } |
339 | } | 338 | } |
340 | 339 | ||
@@ -529,28 +528,27 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
529 | } | 528 | } |
530 | } | 529 | } |
531 | 530 | ||
532 | /// <summary> | 531 | // /// <summary> |
533 | /// Check if the given user is present in any of the scenes. | 532 | // /// Check if the given user is present in any of the scenes. |
534 | /// </summary> | 533 | // /// </summary> |
535 | /// <param name="userId">The user to check</param> | 534 | // /// <param name="userId">The user to check</param> |
536 | /// <returns>true if the user is in any of the scenes, false otherwise</returns> | 535 | // /// <returns>true if the user is in any of the scenes, false otherwise</returns> |
537 | protected bool CheckPresence(UUID userId) | 536 | // protected bool CheckPresence(UUID userId) |
538 | { | 537 | // { |
539 | if (DisablePresenceChecks) | 538 | // if (DisablePresenceChecks) |
540 | return true; | 539 | // return true; |
541 | 540 | // | |
542 | foreach (Scene scene in m_scenes.Values) | 541 | // foreach (Scene scene in m_scenes.Values) |
543 | { | 542 | // { |
544 | ScenePresence p; | 543 | // ScenePresence p; |
545 | if ((p = scene.GetScenePresence(userId)) != null) | 544 | // if ((p = scene.GetScenePresence(userId)) != null) |
546 | { | 545 | // { |
547 | p.ControllingClient.SendAgentAlertMessage("Inventory operation has been started", false); | 546 | // p.ControllingClient.SendAgentAlertMessage("Inventory operation has been started", false); |
548 | return true; | 547 | // return true; |
549 | } | 548 | // } |
550 | } | 549 | // } |
551 | 550 | // | |
552 | return false; | 551 | // return false; |
553 | } | 552 | // } |
554 | |||
555 | } | 553 | } |
556 | } | 554 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 2747e15..76d0b85 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -120,7 +120,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
120 | TestHelper.InMethod(); | 120 | TestHelper.InMethod(); |
121 | // log4net.Config.XmlConfigurator.Configure(); | 121 | // log4net.Config.XmlConfigurator.Configure(); |
122 | 122 | ||
123 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 123 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
124 | 124 | ||
125 | Scene scene = SceneSetupHelpers.SetupScene("Inventory"); | 125 | Scene scene = SceneSetupHelpers.SetupScene("Inventory"); |
126 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule); | 126 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule); |
@@ -238,7 +238,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
238 | TestHelper.InMethod(); | 238 | TestHelper.InMethod(); |
239 | // log4net.Config.XmlConfigurator.Configure(); | 239 | // log4net.Config.XmlConfigurator.Configure(); |
240 | 240 | ||
241 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 241 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
242 | 242 | ||
243 | Scene scene = SceneSetupHelpers.SetupScene("Inventory"); | 243 | Scene scene = SceneSetupHelpers.SetupScene("Inventory"); |
244 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule); | 244 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule); |
@@ -355,7 +355,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
355 | // log4net.Config.XmlConfigurator.Configure(); | 355 | // log4net.Config.XmlConfigurator.Configure(); |
356 | 356 | ||
357 | SerialiserModule serialiserModule = new SerialiserModule(); | 357 | SerialiserModule serialiserModule = new SerialiserModule(); |
358 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 358 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
359 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | 359 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); |
360 | SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); | 360 | SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); |
361 | 361 | ||
@@ -382,7 +382,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
382 | //log4net.Config.XmlConfigurator.Configure(); | 382 | //log4net.Config.XmlConfigurator.Configure(); |
383 | 383 | ||
384 | SerialiserModule serialiserModule = new SerialiserModule(); | 384 | SerialiserModule serialiserModule = new SerialiserModule(); |
385 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 385 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
386 | 386 | ||
387 | // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene | 387 | // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene |
388 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | 388 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); |
@@ -443,7 +443,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
443 | string humanEscapedItemName = @"You & you are a mean\/man\/"; | 443 | string humanEscapedItemName = @"You & you are a mean\/man\/"; |
444 | string userPassword = "meowfood"; | 444 | string userPassword = "meowfood"; |
445 | 445 | ||
446 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 446 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
447 | 447 | ||
448 | Scene scene = SceneSetupHelpers.SetupScene("Inventory"); | 448 | Scene scene = SceneSetupHelpers.SetupScene("Inventory"); |
449 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule); | 449 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule); |
@@ -558,7 +558,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
558 | 558 | ||
559 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | 559 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); |
560 | SerialiserModule serialiserModule = new SerialiserModule(); | 560 | SerialiserModule serialiserModule = new SerialiserModule(); |
561 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 561 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
562 | 562 | ||
563 | // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene | 563 | // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene |
564 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | 564 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); |
@@ -619,7 +619,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
619 | 619 | ||
620 | // MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | 620 | // MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); |
621 | // SerialiserModule serialiserModule = new SerialiserModule(); | 621 | // SerialiserModule serialiserModule = new SerialiserModule(); |
622 | // InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 622 | // InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
623 | 623 | ||
624 | // // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene | 624 | // // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene |
625 | // Scene scene = SceneSetupHelpers.SetupScene(); | 625 | // Scene scene = SceneSetupHelpers.SetupScene(); |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index fd28ba0..a3251aa 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -1299,7 +1299,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1299 | #region Agent Arrived | 1299 | #region Agent Arrived |
1300 | public void AgentArrivedAtDestination(UUID id) | 1300 | public void AgentArrivedAtDestination(UUID id) |
1301 | { | 1301 | { |
1302 | //m_log.Debug(" >>> ReleaseAgent called <<< "); | 1302 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Agent {0} released", id); |
1303 | ResetFromTransit(id); | 1303 | ResetFromTransit(id); |
1304 | } | 1304 | } |
1305 | 1305 | ||
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index 3291be4..7316e5b 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -165,7 +165,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
165 | int width = 256; | 165 | int width = 256; |
166 | int height = 256; | 166 | int height = 256; |
167 | int alpha = 255; // 0 is transparent | 167 | int alpha = 255; // 0 is transparent |
168 | Color bgColour = Color.White; // Default background color | 168 | Color bgColor = Color.White; // Default background color |
169 | char altDataDelim = ';'; | 169 | char altDataDelim = ';'; |
170 | 170 | ||
171 | char[] paramDelimiter = { ',' }; | 171 | char[] paramDelimiter = { ',' }; |
@@ -253,15 +253,16 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
253 | alpha = 256; | 253 | alpha = 256; |
254 | } | 254 | } |
255 | break; | 255 | break; |
256 | case "bgcolor": | ||
256 | case "bgcolour": | 257 | case "bgcolour": |
257 | int hex = 0; | 258 | int hex = 0; |
258 | if (Int32.TryParse(value, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex)) | 259 | if (Int32.TryParse(value, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex)) |
259 | { | 260 | { |
260 | bgColour = Color.FromArgb(hex); | 261 | bgColor = Color.FromArgb(hex); |
261 | } | 262 | } |
262 | else | 263 | else |
263 | { | 264 | { |
264 | bgColour = Color.FromName(value); | 265 | bgColor = Color.FromName(value); |
265 | } | 266 | } |
266 | break; | 267 | break; |
267 | case "altdatadelim": | 268 | case "altdatadelim": |
@@ -315,7 +316,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
315 | // background color in their scripts, only do when fully opaque | 316 | // background color in their scripts, only do when fully opaque |
316 | if (alpha >= 255) | 317 | if (alpha >= 255) |
317 | { | 318 | { |
318 | graph.FillRectangle(new SolidBrush(bgColour), 0, 0, width, height); | 319 | graph.FillRectangle(new SolidBrush(bgColor), 0, 0, width, height); |
319 | } | 320 | } |
320 | 321 | ||
321 | for (int w = 0; w < bitmap.Width; w++) | 322 | for (int w = 0; w < bitmap.Width; w++) |
@@ -616,25 +617,25 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
616 | } | 617 | } |
617 | } | 618 | } |
618 | } | 619 | } |
619 | else if (nextLine.StartsWith("PenColour")) | 620 | else if (nextLine.StartsWith("PenColour") || nextLine.StartsWith("PenColor")) |
620 | { | 621 | { |
621 | nextLine = nextLine.Remove(0, 9); | 622 | nextLine = nextLine.Remove(0, 9); |
622 | nextLine = nextLine.Trim(); | 623 | nextLine = nextLine.Trim(); |
623 | int hex = 0; | 624 | int hex = 0; |
624 | 625 | ||
625 | Color newColour; | 626 | Color newColor; |
626 | if (Int32.TryParse(nextLine, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex)) | 627 | if (Int32.TryParse(nextLine, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex)) |
627 | { | 628 | { |
628 | newColour = Color.FromArgb(hex); | 629 | newColor = Color.FromArgb(hex); |
629 | } | 630 | } |
630 | else | 631 | else |
631 | { | 632 | { |
632 | // this doesn't fail, it just returns black if nothing is found | 633 | // this doesn't fail, it just returns black if nothing is found |
633 | newColour = Color.FromName(nextLine); | 634 | newColor = Color.FromName(nextLine); |
634 | } | 635 | } |
635 | 636 | ||
636 | myBrush.Color = newColour; | 637 | myBrush.Color = newColor; |
637 | drawPen.Color = newColour; | 638 | drawPen.Color = newColor; |
638 | } | 639 | } |
639 | } | 640 | } |
640 | } | 641 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs index 16e25e6..dfba0d6 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs | |||
@@ -41,8 +41,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
41 | 41 | ||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | 42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid |
43 | { | 43 | { |
44 | public class RemoteGridServicesConnector : | 44 | public class RemoteGridServicesConnector : ISharedRegionModule, IGridService |
45 | GridServicesConnector, ISharedRegionModule, IGridService | ||
46 | { | 45 | { |
47 | private static readonly ILog m_log = | 46 | private static readonly ILog m_log = |
48 | LogManager.GetLogger( | 47 | LogManager.GetLogger( |
@@ -51,6 +50,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
51 | private bool m_Enabled = false; | 50 | private bool m_Enabled = false; |
52 | 51 | ||
53 | private IGridService m_LocalGridService; | 52 | private IGridService m_LocalGridService; |
53 | private IGridService m_RemoteGridService; | ||
54 | 54 | ||
55 | public RemoteGridServicesConnector() | 55 | public RemoteGridServicesConnector() |
56 | { | 56 | { |
@@ -73,7 +73,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
73 | get { return "RemoteGridServicesConnector"; } | 73 | get { return "RemoteGridServicesConnector"; } |
74 | } | 74 | } |
75 | 75 | ||
76 | public override void Initialise(IConfigSource source) | 76 | public void Initialise(IConfigSource source) |
77 | { | 77 | { |
78 | IConfig moduleConfig = source.Configs["Modules"]; | 78 | IConfig moduleConfig = source.Configs["Modules"]; |
79 | if (moduleConfig != null) | 79 | if (moduleConfig != null) |
@@ -97,9 +97,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
97 | return; | 97 | return; |
98 | } | 98 | } |
99 | 99 | ||
100 | base.Initialise(source); | ||
101 | |||
102 | m_LocalGridService = new LocalGridServicesConnector(source); | 100 | m_LocalGridService = new LocalGridServicesConnector(source); |
101 | m_RemoteGridService = new GridServicesConnector(source); | ||
103 | } | 102 | } |
104 | 103 | ||
105 | public void PostInitialise() | 104 | public void PostInitialise() |
@@ -135,61 +134,61 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
135 | 134 | ||
136 | #region IGridService | 135 | #region IGridService |
137 | 136 | ||
138 | public override string RegisterRegion(UUID scopeID, GridRegion regionInfo) | 137 | public string RegisterRegion(UUID scopeID, GridRegion regionInfo) |
139 | { | 138 | { |
140 | string msg = m_LocalGridService.RegisterRegion(scopeID, regionInfo); | 139 | string msg = m_LocalGridService.RegisterRegion(scopeID, regionInfo); |
141 | 140 | ||
142 | if (msg == String.Empty) | 141 | if (msg == String.Empty) |
143 | return base.RegisterRegion(scopeID, regionInfo); | 142 | return m_RemoteGridService.RegisterRegion(scopeID, regionInfo); |
144 | 143 | ||
145 | return msg; | 144 | return msg; |
146 | } | 145 | } |
147 | 146 | ||
148 | public override bool DeregisterRegion(UUID regionID) | 147 | public bool DeregisterRegion(UUID regionID) |
149 | { | 148 | { |
150 | if (m_LocalGridService.DeregisterRegion(regionID)) | 149 | if (m_LocalGridService.DeregisterRegion(regionID)) |
151 | return base.DeregisterRegion(regionID); | 150 | return m_RemoteGridService.DeregisterRegion(regionID); |
152 | 151 | ||
153 | return false; | 152 | return false; |
154 | } | 153 | } |
155 | 154 | ||
156 | public override List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID) | 155 | public List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID) |
157 | { | 156 | { |
158 | return base.GetNeighbours(scopeID, regionID); | 157 | return m_RemoteGridService.GetNeighbours(scopeID, regionID); |
159 | } | 158 | } |
160 | 159 | ||
161 | public override GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) | 160 | public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) |
162 | { | 161 | { |
163 | GridRegion rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID); | 162 | GridRegion rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID); |
164 | if (rinfo == null) | 163 | if (rinfo == null) |
165 | rinfo = base.GetRegionByUUID(scopeID, regionID); | 164 | rinfo = m_RemoteGridService.GetRegionByUUID(scopeID, regionID); |
166 | 165 | ||
167 | return rinfo; | 166 | return rinfo; |
168 | } | 167 | } |
169 | 168 | ||
170 | public override GridRegion GetRegionByPosition(UUID scopeID, int x, int y) | 169 | public GridRegion GetRegionByPosition(UUID scopeID, int x, int y) |
171 | { | 170 | { |
172 | GridRegion rinfo = m_LocalGridService.GetRegionByPosition(scopeID, x, y); | 171 | GridRegion rinfo = m_LocalGridService.GetRegionByPosition(scopeID, x, y); |
173 | if (rinfo == null) | 172 | if (rinfo == null) |
174 | rinfo = base.GetRegionByPosition(scopeID, x, y); | 173 | rinfo = m_RemoteGridService.GetRegionByPosition(scopeID, x, y); |
175 | 174 | ||
176 | return rinfo; | 175 | return rinfo; |
177 | } | 176 | } |
178 | 177 | ||
179 | public override GridRegion GetRegionByName(UUID scopeID, string regionName) | 178 | public GridRegion GetRegionByName(UUID scopeID, string regionName) |
180 | { | 179 | { |
181 | GridRegion rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName); | 180 | GridRegion rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName); |
182 | if (rinfo == null) | 181 | if (rinfo == null) |
183 | rinfo = base.GetRegionByName(scopeID, regionName); | 182 | rinfo = m_RemoteGridService.GetRegionByName(scopeID, regionName); |
184 | 183 | ||
185 | return rinfo; | 184 | return rinfo; |
186 | } | 185 | } |
187 | 186 | ||
188 | public override List<GridRegion> GetRegionsByName(UUID scopeID, string name, int maxNumber) | 187 | public List<GridRegion> GetRegionsByName(UUID scopeID, string name, int maxNumber) |
189 | { | 188 | { |
190 | List<GridRegion> rinfo = m_LocalGridService.GetRegionsByName(scopeID, name, maxNumber); | 189 | List<GridRegion> rinfo = m_LocalGridService.GetRegionsByName(scopeID, name, maxNumber); |
191 | //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetRegionsByName {0} found {1} regions", name, rinfo.Count); | 190 | //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetRegionsByName {0} found {1} regions", name, rinfo.Count); |
192 | List<GridRegion> grinfo = base.GetRegionsByName(scopeID, name, maxNumber); | 191 | List<GridRegion> grinfo = m_RemoteGridService.GetRegionsByName(scopeID, name, maxNumber); |
193 | 192 | ||
194 | if (grinfo != null) | 193 | if (grinfo != null) |
195 | { | 194 | { |
@@ -202,13 +201,79 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
202 | return rinfo; | 201 | return rinfo; |
203 | } | 202 | } |
204 | 203 | ||
205 | // Let's not override GetRegionRange -- let's get them all from the grid server | 204 | public virtual List<GridRegion> GetRegionRange(UUID scopeID, int xmin, int xmax, int ymin, int ymax) |
205 | { | ||
206 | List<GridRegion> rinfo = m_LocalGridService.GetRegionRange(scopeID, xmin, xmax, ymin, ymax); | ||
207 | //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetRegionRange {0} found {1} regions", name, rinfo.Count); | ||
208 | List<GridRegion> grinfo = m_RemoteGridService.GetRegionRange(scopeID, xmin, xmax, ymin, ymax); | ||
209 | |||
210 | if (grinfo != null) | ||
211 | { | ||
212 | //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetRegionRange {0} found {1} regions", name, grinfo.Count); | ||
213 | foreach (GridRegion r in grinfo) | ||
214 | if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null) | ||
215 | rinfo.Add(r); | ||
216 | } | ||
217 | |||
218 | return rinfo; | ||
219 | } | ||
220 | |||
221 | public List<GridRegion> GetDefaultRegions(UUID scopeID) | ||
222 | { | ||
223 | List<GridRegion> rinfo = m_LocalGridService.GetDefaultRegions(scopeID); | ||
224 | //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetDefaultRegions {0} found {1} regions", name, rinfo.Count); | ||
225 | List<GridRegion> grinfo = m_RemoteGridService.GetDefaultRegions(scopeID); | ||
226 | |||
227 | if (grinfo != null) | ||
228 | { | ||
229 | //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetDefaultRegions {0} found {1} regions", name, grinfo.Count); | ||
230 | foreach (GridRegion r in grinfo) | ||
231 | if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null) | ||
232 | rinfo.Add(r); | ||
233 | } | ||
234 | |||
235 | return rinfo; | ||
236 | } | ||
237 | |||
238 | public List<GridRegion> GetFallbackRegions(UUID scopeID, int x, int y) | ||
239 | { | ||
240 | List<GridRegion> rinfo = m_LocalGridService.GetFallbackRegions(scopeID, x, y); | ||
241 | //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetFallbackRegions {0} found {1} regions", name, rinfo.Count); | ||
242 | List<GridRegion> grinfo = m_RemoteGridService.GetFallbackRegions(scopeID, x, y); | ||
243 | |||
244 | if (grinfo != null) | ||
245 | { | ||
246 | //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetFallbackRegions {0} found {1} regions", name, grinfo.Count); | ||
247 | foreach (GridRegion r in grinfo) | ||
248 | if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null) | ||
249 | rinfo.Add(r); | ||
250 | } | ||
251 | |||
252 | return rinfo; | ||
253 | } | ||
254 | |||
255 | public List<GridRegion> GetHyperlinks(UUID scopeID) | ||
256 | { | ||
257 | List<GridRegion> rinfo = m_LocalGridService.GetHyperlinks(scopeID); | ||
258 | //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetHyperlinks {0} found {1} regions", name, rinfo.Count); | ||
259 | List<GridRegion> grinfo = m_RemoteGridService.GetHyperlinks(scopeID); | ||
260 | |||
261 | if (grinfo != null) | ||
262 | { | ||
263 | //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetHyperlinks {0} found {1} regions", name, grinfo.Count); | ||
264 | foreach (GridRegion r in grinfo) | ||
265 | if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null) | ||
266 | rinfo.Add(r); | ||
267 | } | ||
268 | |||
269 | return rinfo; | ||
270 | } | ||
206 | 271 | ||
207 | public override int GetRegionFlags(UUID scopeID, UUID regionID) | 272 | public int GetRegionFlags(UUID scopeID, UUID regionID) |
208 | { | 273 | { |
209 | int flags = m_LocalGridService.GetRegionFlags(scopeID, regionID); | 274 | int flags = m_LocalGridService.GetRegionFlags(scopeID, regionID); |
210 | if (flags == -1) | 275 | if (flags == -1) |
211 | flags = base.GetRegionFlags(scopeID, regionID); | 276 | flags = m_RemoteGridService.GetRegionFlags(scopeID, regionID); |
212 | 277 | ||
213 | return flags; | 278 | return flags; |
214 | } | 279 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs index f8a599a..9ec4ebe 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs | |||
@@ -136,14 +136,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
136 | ms.Close(); | 136 | ms.Close(); |
137 | 137 | ||
138 | m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive."); | 138 | m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive."); |
139 | |||
140 | 139 | ||
141 | // Write out scene object metadata | 140 | // Write out scene object metadata |
142 | foreach (SceneObjectGroup sceneObject in m_sceneObjects) | 141 | foreach (SceneObjectGroup sceneObject in m_sceneObjects) |
143 | { | 142 | { |
144 | //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); | 143 | //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); |
145 | 144 | ||
146 | string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, m_options); | 145 | string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, m_options); |
147 | m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject); | 146 | m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject); |
148 | } | 147 | } |
149 | 148 | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index 0699407..f2d487e 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
58 | /// <summary> | 58 | /// <summary> |
59 | /// The maximum major version of OAR that we can write. | 59 | /// The maximum major version of OAR that we can write. |
60 | /// </summary> | 60 | /// </summary> |
61 | public static int MAX_MAJOR_VERSION = 1; | 61 | public static int MAX_MAJOR_VERSION = 0; |
62 | 62 | ||
63 | protected Scene m_scene; | 63 | protected Scene m_scene; |
64 | protected Stream m_saveStream; | 64 | protected Stream m_saveStream; |
@@ -206,37 +206,37 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
206 | /// <returns></returns> | 206 | /// <returns></returns> |
207 | public static string CreateControlFile(Dictionary<string, object> options) | 207 | public static string CreateControlFile(Dictionary<string, object> options) |
208 | { | 208 | { |
209 | int majorVersion = MAX_MAJOR_VERSION, minorVersion = 0; | 209 | int majorVersion = MAX_MAJOR_VERSION, minorVersion = 5; |
210 | 210 | // | |
211 | if (options.ContainsKey("version")) | 211 | // if (options.ContainsKey("version")) |
212 | { | 212 | // { |
213 | string[] parts = options["version"].ToString().Split('.'); | 213 | // string[] parts = options["version"].ToString().Split('.'); |
214 | if (parts.Length >= 1) | 214 | // if (parts.Length >= 1) |
215 | { | 215 | // { |
216 | majorVersion = Int32.Parse(parts[0]); | 216 | // majorVersion = Int32.Parse(parts[0]); |
217 | 217 | // | |
218 | if (parts.Length >= 2) | 218 | // if (parts.Length >= 2) |
219 | minorVersion = Int32.Parse(parts[1]); | 219 | // minorVersion = Int32.Parse(parts[1]); |
220 | } | 220 | // } |
221 | } | 221 | // } |
222 | 222 | // | |
223 | if (majorVersion < MIN_MAJOR_VERSION || majorVersion > MAX_MAJOR_VERSION) | 223 | // if (majorVersion < MIN_MAJOR_VERSION || majorVersion > MAX_MAJOR_VERSION) |
224 | { | 224 | // { |
225 | throw new Exception( | 225 | // throw new Exception( |
226 | string.Format( | 226 | // string.Format( |
227 | "OAR version number for save must be between {0} and {1}", | 227 | // "OAR version number for save must be between {0} and {1}", |
228 | MIN_MAJOR_VERSION, MAX_MAJOR_VERSION)); | 228 | // MIN_MAJOR_VERSION, MAX_MAJOR_VERSION)); |
229 | } | 229 | // } |
230 | else if (majorVersion == MAX_MAJOR_VERSION) | 230 | // else if (majorVersion == MAX_MAJOR_VERSION) |
231 | { | 231 | // { |
232 | // Force 1.0 | 232 | // // Force 1.0 |
233 | minorVersion = 0; | 233 | // minorVersion = 0; |
234 | } | 234 | // } |
235 | else if (majorVersion == MIN_MAJOR_VERSION) | 235 | // else if (majorVersion == MIN_MAJOR_VERSION) |
236 | { | 236 | // { |
237 | // Force 0.4 | 237 | // // Force 0.4 |
238 | minorVersion = 4; | 238 | // minorVersion = 4; |
239 | } | 239 | // } |
240 | 240 | ||
241 | m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); | 241 | m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); |
242 | //if (majorVersion == 1) | 242 | //if (majorVersion == 1) |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index 2d7244e..9277c59 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | |||
@@ -125,7 +125,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
125 | Dictionary<string, object> options = new Dictionary<string, object>(); | 125 | Dictionary<string, object> options = new Dictionary<string, object>(); |
126 | 126 | ||
127 | OptionSet ops = new OptionSet(); | 127 | OptionSet ops = new OptionSet(); |
128 | ops.Add("v|version=", delegate(string v) { options["version"] = v; }); | 128 | // ops.Add("v|version=", delegate(string v) { options["version"] = v; }); |
129 | ops.Add("p|profile=", delegate(string v) { options["profile"] = v; }); | 129 | ops.Add("p|profile=", delegate(string v) { options["profile"] = v; }); |
130 | 130 | ||
131 | List<string> mainParams = ops.Parse(cmdparams); | 131 | List<string> mainParams = ops.Parse(cmdparams); |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 695202f..ac4705c 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -159,7 +159,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
159 | client.OnParcelSelectObjects += ClientOnParcelSelectObjects; | 159 | client.OnParcelSelectObjects += ClientOnParcelSelectObjects; |
160 | client.OnParcelObjectOwnerRequest += ClientOnParcelObjectOwnerRequest; | 160 | client.OnParcelObjectOwnerRequest += ClientOnParcelObjectOwnerRequest; |
161 | client.OnParcelAccessListRequest += ClientOnParcelAccessListRequest; | 161 | client.OnParcelAccessListRequest += ClientOnParcelAccessListRequest; |
162 | client.OnParcelAccessListUpdateRequest += ClientOnParcelAccessUpdateListRequest; | 162 | client.OnParcelAccessListUpdateRequest += ClientOnParcelAccessListUpdateRequest; |
163 | client.OnParcelAbandonRequest += ClientOnParcelAbandonRequest; | 163 | client.OnParcelAbandonRequest += ClientOnParcelAbandonRequest; |
164 | client.OnParcelGodForceOwner += ClientOnParcelGodForceOwner; | 164 | client.OnParcelGodForceOwner += ClientOnParcelGodForceOwner; |
165 | client.OnParcelReclaim += ClientOnParcelReclaim; | 165 | client.OnParcelReclaim += ClientOnParcelReclaim; |
@@ -508,14 +508,22 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
508 | 508 | ||
509 | if (land != null) | 509 | if (land != null) |
510 | { | 510 | { |
511 | m_landList[landLocalID].SendAccessList(agentID, sessionID, flags, sequenceID, remote_client); | 511 | land.SendAccessList(agentID, sessionID, flags, sequenceID, remote_client); |
512 | } | 512 | } |
513 | } | 513 | } |
514 | 514 | ||
515 | public void ClientOnParcelAccessUpdateListRequest(UUID agentID, UUID sessionID, uint flags, int landLocalID, | 515 | public void ClientOnParcelAccessListUpdateRequest(UUID agentID, |
516 | List<ParcelManager.ParcelAccessEntry> entries, | 516 | uint flags, int landLocalID, UUID transactionID, int sequenceID, |
517 | IClientAPI remote_client) | 517 | int sections, List<ParcelManager.ParcelAccessEntry> entries, |
518 | IClientAPI remote_client) | ||
518 | { | 519 | { |
520 | // Flags is the list to update, it can mean either the ban or | ||
521 | // the access list (WTH is a pass list? Mentioned in ParcelFlags) | ||
522 | // | ||
523 | // There may be multiple packets, because these can get LONG. | ||
524 | // Use transactionID to determine a new chain of packets since | ||
525 | // packets may have come in out of sequence and that would be | ||
526 | // a big mess if using the sequenceID | ||
519 | ILandObject land; | 527 | ILandObject land; |
520 | lock (m_landList) | 528 | lock (m_landList) |
521 | { | 529 | { |
@@ -524,9 +532,15 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
524 | 532 | ||
525 | if (land != null) | 533 | if (land != null) |
526 | { | 534 | { |
527 | if (agentID == land.LandData.OwnerID) | 535 | GroupPowers requiredPowers = GroupPowers.LandManageAllowed; |
536 | if (flags == (uint)AccessList.Ban) | ||
537 | requiredPowers = GroupPowers.LandManageBanned; | ||
538 | |||
539 | if (m_scene.Permissions.CanEditParcelProperties(agentID, | ||
540 | land, requiredPowers)) | ||
528 | { | 541 | { |
529 | land.UpdateAccessList(flags, entries, remote_client); | 542 | land.UpdateAccessList(flags, transactionID, sequenceID, |
543 | sections, entries, remote_client); | ||
530 | } | 544 | } |
531 | } | 545 | } |
532 | else | 546 | else |
@@ -854,7 +868,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
854 | 868 | ||
855 | //If we are still here, then they are subdividing within one piece of land | 869 | //If we are still here, then they are subdividing within one piece of land |
856 | //Check owner | 870 | //Check owner |
857 | if (!m_scene.Permissions.CanEditParcel(attempting_user_id, startLandObject)) | 871 | if (!m_scene.Permissions.CanEditParcelProperties(attempting_user_id, startLandObject, GroupPowers.LandDivideJoin)) |
858 | { | 872 | { |
859 | return; | 873 | return; |
860 | } | 874 | } |
@@ -922,7 +936,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
922 | { | 936 | { |
923 | return; | 937 | return; |
924 | } | 938 | } |
925 | if (!m_scene.Permissions.CanEditParcel(attempting_user_id, masterLandObject)) | 939 | if (!m_scene.Permissions.CanEditParcelProperties(attempting_user_id, masterLandObject, GroupPowers.LandDivideJoin)) |
926 | { | 940 | { |
927 | return; | 941 | return; |
928 | } | 942 | } |
@@ -1570,7 +1584,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1570 | 1584 | ||
1571 | if (land == null) return; | 1585 | if (land == null) return; |
1572 | 1586 | ||
1573 | if (!m_scene.Permissions.CanEditParcel(remoteClient.AgentId, land)) | 1587 | if (!m_scene.Permissions.CanEditParcelProperties(remoteClient.AgentId, land, GroupPowers.LandOptions)) |
1574 | return; | 1588 | return; |
1575 | 1589 | ||
1576 | land.LandData.OtherCleanTime = otherCleanTime; | 1590 | land.LandData.OtherCleanTime = otherCleanTime; |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index d87352f..3e41c55 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -54,6 +54,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
54 | protected LandData m_landData = new LandData(); | 54 | protected LandData m_landData = new LandData(); |
55 | protected Scene m_scene; | 55 | protected Scene m_scene; |
56 | protected List<SceneObjectGroup> primsOverMe = new List<SceneObjectGroup>(); | 56 | protected List<SceneObjectGroup> primsOverMe = new List<SceneObjectGroup>(); |
57 | protected Dictionary<uint, UUID> m_listTransactions = new Dictionary<uint, UUID>(); | ||
57 | 58 | ||
58 | public bool[,] LandBitmap | 59 | public bool[,] LandBitmap |
59 | { | 60 | { |
@@ -199,36 +200,81 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
199 | 200 | ||
200 | public void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client) | 201 | public void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client) |
201 | { | 202 | { |
202 | if (m_scene.Permissions.CanEditParcel(remote_client.AgentId,this)) | 203 | //Needs later group support |
204 | bool snap_selection = false; | ||
205 | LandData newData = LandData.Copy(); | ||
206 | |||
207 | uint allowedDelta = 0; | ||
208 | |||
209 | // These two are always blocked as no client can set them anyway | ||
210 | // ParcelFlags.ForSaleObjects | ||
211 | // ParcelFlags.LindenHome | ||
212 | |||
213 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandOptions)) | ||
203 | { | 214 | { |
204 | //Needs later group support | 215 | allowedDelta |= (uint)(ParcelFlags.AllowLandmark | |
205 | bool snap_selection = false; | 216 | ParcelFlags.AllowTerraform | |
206 | LandData newData = LandData.Copy(); | 217 | ParcelFlags.AllowDamage | |
218 | ParcelFlags.CreateObjects | | ||
219 | ParcelFlags.RestrictPushObject | | ||
220 | ParcelFlags.AllowGroupScripts | | ||
221 | ParcelFlags.CreateGroupObjects | | ||
222 | ParcelFlags.AllowAPrimitiveEntry | | ||
223 | ParcelFlags.AllowGroupObjectEntry); | ||
224 | } | ||
207 | 225 | ||
208 | if (args.AuthBuyerID != newData.AuthBuyerID || args.SalePrice != newData.SalePrice) | 226 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandSetSale)) |
227 | { | ||
228 | if (args.AuthBuyerID != newData.AuthBuyerID || | ||
229 | args.SalePrice != newData.SalePrice) | ||
209 | { | 230 | { |
210 | if (m_scene.Permissions.CanSellParcel(remote_client.AgentId, this)) | 231 | snap_selection = true; |
211 | { | 232 | } |
212 | newData.AuthBuyerID = args.AuthBuyerID; | 233 | |
213 | newData.SalePrice = args.SalePrice; | 234 | newData.AuthBuyerID = args.AuthBuyerID; |
214 | snap_selection = true; | 235 | newData.SalePrice = args.SalePrice; |
215 | } | 236 | |
237 | if (!LandData.IsGroupOwned) | ||
238 | { | ||
239 | newData.GroupID = args.GroupID; | ||
240 | |||
241 | allowedDelta |= (uint)(ParcelFlags.AllowDeedToGroup | | ||
242 | ParcelFlags.ContributeWithDeed | | ||
243 | ParcelFlags.SellParcelObjects); | ||
216 | } | 244 | } |
245 | |||
246 | allowedDelta |= (uint)ParcelFlags.ForSale; | ||
247 | } | ||
248 | |||
249 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.FindPlaces)) | ||
250 | { | ||
217 | newData.Category = args.Category; | 251 | newData.Category = args.Category; |
252 | |||
253 | allowedDelta |= (uint)(ParcelFlags.ShowDirectory | | ||
254 | ParcelFlags.AllowPublish | | ||
255 | ParcelFlags.MaturePublish); | ||
256 | } | ||
257 | |||
258 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandChangeIdentity)) | ||
259 | { | ||
218 | newData.Description = args.Desc; | 260 | newData.Description = args.Desc; |
219 | newData.GroupID = args.GroupID; | 261 | newData.Name = args.Name; |
262 | newData.SnapshotID = args.SnapshotID; | ||
263 | } | ||
264 | |||
265 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.SetLandingPoint)) | ||
266 | { | ||
220 | newData.LandingType = args.LandingType; | 267 | newData.LandingType = args.LandingType; |
268 | newData.UserLocation = args.UserLocation; | ||
269 | newData.UserLookAt = args.UserLookAt; | ||
270 | } | ||
271 | |||
272 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.ChangeMedia)) | ||
273 | { | ||
221 | newData.MediaAutoScale = args.MediaAutoScale; | 274 | newData.MediaAutoScale = args.MediaAutoScale; |
222 | newData.MediaID = args.MediaID; | 275 | newData.MediaID = args.MediaID; |
223 | newData.MediaURL = args.MediaURL; | 276 | newData.MediaURL = args.MediaURL; |
224 | newData.MusicURL = args.MusicURL; | 277 | newData.MusicURL = args.MusicURL; |
225 | newData.Name = args.Name; | ||
226 | newData.Flags = args.ParcelFlags; | ||
227 | newData.PassHours = args.PassHours; | ||
228 | newData.PassPrice = args.PassPrice; | ||
229 | newData.SnapshotID = args.SnapshotID; | ||
230 | newData.UserLocation = args.UserLocation; | ||
231 | newData.UserLookAt = args.UserLookAt; | ||
232 | newData.MediaType = args.MediaType; | 278 | newData.MediaType = args.MediaType; |
233 | newData.MediaDescription = args.MediaDescription; | 279 | newData.MediaDescription = args.MediaDescription; |
234 | newData.MediaWidth = args.MediaWidth; | 280 | newData.MediaWidth = args.MediaWidth; |
@@ -237,10 +283,40 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
237 | newData.ObscureMusic = args.ObscureMusic; | 283 | newData.ObscureMusic = args.ObscureMusic; |
238 | newData.ObscureMedia = args.ObscureMedia; | 284 | newData.ObscureMedia = args.ObscureMedia; |
239 | 285 | ||
240 | m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData); | 286 | allowedDelta |= (uint)(ParcelFlags.SoundLocal | |
287 | ParcelFlags.UrlWebPage | | ||
288 | ParcelFlags.UrlRawHtml | | ||
289 | ParcelFlags.AllowVoiceChat | | ||
290 | ParcelFlags.UseEstateVoiceChan); | ||
291 | } | ||
292 | |||
293 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandManagePasses)) | ||
294 | { | ||
295 | newData.PassHours = args.PassHours; | ||
296 | newData.PassPrice = args.PassPrice; | ||
297 | |||
298 | allowedDelta |= (uint)ParcelFlags.UsePassList; | ||
299 | } | ||
300 | |||
301 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandManageAllowed)) | ||
302 | { | ||
303 | allowedDelta |= (uint)(ParcelFlags.UseAccessGroup | | ||
304 | ParcelFlags.UseAccessList); | ||
305 | } | ||
241 | 306 | ||
242 | SendLandUpdateToAvatarsOverMe(snap_selection); | 307 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandManageBanned)) |
308 | { | ||
309 | allowedDelta |= (uint)(ParcelFlags.UseBanList | | ||
310 | ParcelFlags.DenyAnonymous | | ||
311 | ParcelFlags.DenyAgeUnverified); | ||
243 | } | 312 | } |
313 | |||
314 | uint preserve = LandData.Flags & ~allowedDelta; | ||
315 | newData.Flags = preserve | (args.ParcelFlags & allowedDelta); | ||
316 | |||
317 | m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData); | ||
318 | |||
319 | SendLandUpdateToAvatarsOverMe(snap_selection); | ||
244 | } | 320 | } |
245 | 321 | ||
246 | public void UpdateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area) | 322 | public void UpdateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area) |
@@ -295,14 +371,14 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
295 | 371 | ||
296 | if ((LandData.Flags & (uint) ParcelFlags.UseBanList) > 0) | 372 | if ((LandData.Flags & (uint) ParcelFlags.UseBanList) > 0) |
297 | { | 373 | { |
298 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 374 | if (LandData.ParcelAccessList.FindIndex( |
299 | entry.AgentID = avatar; | 375 | delegate(ParcelManager.ParcelAccessEntry e) |
300 | entry.Flags = AccessList.Ban; | 376 | { |
301 | entry.Time = new DateTime(); | 377 | if (e.AgentID == avatar && e.Flags == AccessList.Ban) |
302 | //See if they are on the list, but make sure the owner isn't banned | 378 | return true; |
303 | if (LandData.ParcelAccessList.Contains(entry) && LandData.OwnerID != avatar) | 379 | return false; |
380 | }) != -1 && LandData.OwnerID != avatar) | ||
304 | { | 381 | { |
305 | //They are banned, so lets send them a notice about this parcel | ||
306 | return true; | 382 | return true; |
307 | } | 383 | } |
308 | } | 384 | } |
@@ -316,15 +392,14 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
316 | 392 | ||
317 | if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) > 0) | 393 | if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) > 0) |
318 | { | 394 | { |
319 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 395 | if (LandData.ParcelAccessList.FindIndex( |
320 | entry.AgentID = avatar; | 396 | delegate(ParcelManager.ParcelAccessEntry e) |
321 | entry.Flags = AccessList.Access; | 397 | { |
322 | entry.Time = new DateTime(); | 398 | if (e.AgentID == avatar && e.Flags == AccessList.Access) |
323 | 399 | return true; | |
324 | //If they are not on the access list and are not the owner | 400 | return false; |
325 | if (!LandData.ParcelAccessList.Contains(entry) && LandData.OwnerID != avatar) | 401 | }) == -1 && LandData.OwnerID != avatar) |
326 | { | 402 | { |
327 | //They are not allowed in this parcel, but not banned, so lets send them a notice about this parcel | ||
328 | return true; | 403 | return true; |
329 | } | 404 | } |
330 | } | 405 | } |
@@ -421,39 +496,52 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
421 | } | 496 | } |
422 | } | 497 | } |
423 | 498 | ||
424 | public void UpdateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client) | 499 | public void UpdateAccessList(uint flags, UUID transactionID, |
500 | int sequenceID, int sections, | ||
501 | List<ParcelManager.ParcelAccessEntry> entries, | ||
502 | IClientAPI remote_client) | ||
425 | { | 503 | { |
426 | LandData newData = LandData.Copy(); | 504 | LandData newData = LandData.Copy(); |
427 | 505 | ||
428 | if (entries.Count == 1 && entries[0].AgentID == UUID.Zero) | 506 | if ((!m_listTransactions.ContainsKey(flags)) || |
507 | m_listTransactions[flags] != transactionID) | ||
429 | { | 508 | { |
430 | entries.Clear(); | 509 | m_listTransactions[flags] = transactionID; |
431 | } | ||
432 | 510 | ||
433 | List<ParcelManager.ParcelAccessEntry> toRemove = new List<ParcelManager.ParcelAccessEntry>(); | 511 | List<ParcelManager.ParcelAccessEntry> toRemove = |
434 | foreach (ParcelManager.ParcelAccessEntry entry in newData.ParcelAccessList) | 512 | new List<ParcelManager.ParcelAccessEntry>(); |
435 | { | 513 | |
436 | if (entry.Flags == (AccessList)flags) | 514 | foreach (ParcelManager.ParcelAccessEntry entry in newData.ParcelAccessList) |
437 | { | 515 | { |
438 | toRemove.Add(entry); | 516 | if (entry.Flags == (AccessList)flags) |
517 | toRemove.Add(entry); | ||
439 | } | 518 | } |
440 | } | ||
441 | 519 | ||
442 | foreach (ParcelManager.ParcelAccessEntry entry in toRemove) | 520 | foreach (ParcelManager.ParcelAccessEntry entry in toRemove) |
443 | { | 521 | { |
444 | newData.ParcelAccessList.Remove(entry); | 522 | newData.ParcelAccessList.Remove(entry); |
523 | } | ||
524 | |||
525 | // Checked here because this will always be the first | ||
526 | // and only packet in a transaction | ||
527 | if (entries.Count == 1 && entries[0].AgentID == UUID.Zero) | ||
528 | { | ||
529 | m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData); | ||
530 | |||
531 | return; | ||
532 | } | ||
445 | } | 533 | } |
534 | |||
446 | foreach (ParcelManager.ParcelAccessEntry entry in entries) | 535 | foreach (ParcelManager.ParcelAccessEntry entry in entries) |
447 | { | 536 | { |
448 | ParcelManager.ParcelAccessEntry temp = new ParcelManager.ParcelAccessEntry(); | 537 | ParcelManager.ParcelAccessEntry temp = |
538 | new ParcelManager.ParcelAccessEntry(); | ||
539 | |||
449 | temp.AgentID = entry.AgentID; | 540 | temp.AgentID = entry.AgentID; |
450 | temp.Time = new DateTime(); //Pointless? Yes. | 541 | temp.Time = entry.Time; |
451 | temp.Flags = (AccessList)flags; | 542 | temp.Flags = (AccessList)flags; |
452 | 543 | ||
453 | if (!newData.ParcelAccessList.Contains(temp)) | 544 | newData.ParcelAccessList.Add(temp); |
454 | { | ||
455 | newData.ParcelAccessList.Add(temp); | ||
456 | } | ||
457 | } | 545 | } |
458 | 546 | ||
459 | m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData); | 547 | m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData); |
@@ -711,7 +799,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
711 | 799 | ||
712 | public void SendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client) | 800 | public void SendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client) |
713 | { | 801 | { |
714 | if (m_scene.Permissions.CanEditParcel(remote_client.AgentId, this)) | 802 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandOptions)) |
715 | { | 803 | { |
716 | List<uint> resultLocalIDs = new List<uint>(); | 804 | List<uint> resultLocalIDs = new List<uint>(); |
717 | try | 805 | try |
@@ -761,7 +849,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
761 | /// </param> | 849 | /// </param> |
762 | public void SendLandObjectOwners(IClientAPI remote_client) | 850 | public void SendLandObjectOwners(IClientAPI remote_client) |
763 | { | 851 | { |
764 | if (m_scene.Permissions.CanEditParcel(remote_client.AgentId, this)) | 852 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandOptions)) |
765 | { | 853 | { |
766 | Dictionary<UUID, int> primCount = new Dictionary<UUID, int>(); | 854 | Dictionary<UUID, int> primCount = new Dictionary<UUID, int>(); |
767 | List<UUID> groups = new List<UUID>(); | 855 | List<UUID> groups = new List<UUID>(); |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index f5f3839..364dd6c 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -37,56 +37,6 @@ using OpenSim.Region.Framework.Interfaces; | |||
37 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
38 | using OpenSim.Services.Interfaces; | 38 | using OpenSim.Services.Interfaces; |
39 | 39 | ||
40 | // Temporary fix of wrong GroupPowers constants in OpenMetaverse library | ||
41 | enum GroupPowers : long | ||
42 | { | ||
43 | None = 0, | ||
44 | LandEjectAndFreeze = 1, | ||
45 | Invite = 2, | ||
46 | ReturnGroupSet = 2, | ||
47 | Eject = 4, | ||
48 | ReturnNonGroup = 4, | ||
49 | ChangeOptions = 8, | ||
50 | LandGardening = 8, | ||
51 | CreateRole = 16, | ||
52 | DeedObject = 16, | ||
53 | ModerateChat = 32, | ||
54 | DeleteRole = 32, | ||
55 | RoleProperties = 64, | ||
56 | ObjectManipulate = 64, | ||
57 | ObjectSetForSale = 128, | ||
58 | AssignMemberLimited = 128, | ||
59 | AssignMember = 256, | ||
60 | Accountable = 256, | ||
61 | RemoveMember = 512, | ||
62 | SendNotices = 1024, | ||
63 | ChangeActions = 1024, | ||
64 | ChangeIdentity = 2048, | ||
65 | ReceiveNotices = 2048, | ||
66 | StartProposal = 4096, | ||
67 | LandDeed = 4096, | ||
68 | VoteOnProposal = 8192, | ||
69 | LandRelease = 8192, | ||
70 | LandSetSale = 16384, | ||
71 | LandDivideJoin = 32768, | ||
72 | ReturnGroupOwned = 65536, | ||
73 | JoinChat = 65536, | ||
74 | FindPlaces = 131072, | ||
75 | LandChangeIdentity = 262144, | ||
76 | SetLandingPoint = 524288, | ||
77 | ChangeMedia = 1048576, | ||
78 | LandEdit = 2097152, | ||
79 | LandOptions = 4194304, | ||
80 | AllowEditLand = 8388608, | ||
81 | AllowFly = 16777216, | ||
82 | AllowRez = 33554432, | ||
83 | AllowLandmark = 67108864, | ||
84 | AllowVoiceChat = 134217728, | ||
85 | AllowSetHome = 268435456, | ||
86 | LandManageAllowed = 536870912, | ||
87 | LandManageBanned = 1073741824 | ||
88 | } | ||
89 | |||
90 | namespace OpenSim.Region.CoreModules.World.Permissions | 40 | namespace OpenSim.Region.CoreModules.World.Permissions |
91 | { | 41 | { |
92 | public class PermissionsModule : IRegionModule | 42 | public class PermissionsModule : IRegionModule |
@@ -214,7 +164,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
214 | m_scene.Permissions.OnDuplicateObject += CanDuplicateObject; | 164 | m_scene.Permissions.OnDuplicateObject += CanDuplicateObject; |
215 | m_scene.Permissions.OnDeleteObject += CanDeleteObject; //MAYBE FULLY IMPLEMENTED | 165 | m_scene.Permissions.OnDeleteObject += CanDeleteObject; //MAYBE FULLY IMPLEMENTED |
216 | m_scene.Permissions.OnEditObject += CanEditObject; //MAYBE FULLY IMPLEMENTED | 166 | m_scene.Permissions.OnEditObject += CanEditObject; //MAYBE FULLY IMPLEMENTED |
217 | m_scene.Permissions.OnEditParcel += CanEditParcel; //MAYBE FULLY IMPLEMENTED | 167 | m_scene.Permissions.OnEditParcelProperties += CanEditParcelProperties; //MAYBE FULLY IMPLEMENTED |
218 | m_scene.Permissions.OnInstantMessage += CanInstantMessage; | 168 | m_scene.Permissions.OnInstantMessage += CanInstantMessage; |
219 | m_scene.Permissions.OnInventoryTransfer += CanInventoryTransfer; //NOT YET IMPLEMENTED | 169 | m_scene.Permissions.OnInventoryTransfer += CanInventoryTransfer; //NOT YET IMPLEMENTED |
220 | m_scene.Permissions.OnIssueEstateCommand += CanIssueEstateCommand; //FULLY IMPLEMENTED | 170 | m_scene.Permissions.OnIssueEstateCommand += CanIssueEstateCommand; //FULLY IMPLEMENTED |
@@ -1005,12 +955,12 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1005 | return GenericObjectPermission(editorID, objectID, false); | 955 | return GenericObjectPermission(editorID, objectID, false); |
1006 | } | 956 | } |
1007 | 957 | ||
1008 | private bool CanEditParcel(UUID user, ILandObject parcel, Scene scene) | 958 | private bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers p, Scene scene) |
1009 | { | 959 | { |
1010 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 960 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1011 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 961 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
1012 | 962 | ||
1013 | return GenericParcelOwnerPermission(user, parcel, (ulong)GroupPowers.LandDivideJoin); | 963 | return GenericParcelOwnerPermission(user, parcel, (ulong)p); |
1014 | } | 964 | } |
1015 | 965 | ||
1016 | /// <summary> | 966 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs index 9f88517..bdd1a0b 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | |||
@@ -93,13 +93,13 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
93 | } | 93 | } |
94 | 94 | ||
95 | // try to fetch from GridServer | 95 | // try to fetch from GridServer |
96 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(UUID.Zero, mapName, 20); | 96 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20); |
97 | if (regionInfos == null) | 97 | if (regionInfos == null) |
98 | { | 98 | { |
99 | m_log.Warn("[MAPSEARCHMODULE]: RequestNamedRegions returned null. Old gridserver?"); | 99 | m_log.Warn("[MAPSEARCHMODULE]: RequestNamedRegions returned null. Old gridserver?"); |
100 | // service wasn't available; maybe still an old GridServer. Try the old API, though it will return only one region | 100 | // service wasn't available; maybe still an old GridServer. Try the old API, though it will return only one region |
101 | regionInfos = new List<GridRegion>(); | 101 | regionInfos = new List<GridRegion>(); |
102 | GridRegion info = m_scene.GridService.GetRegionByName(UUID.Zero, mapName); | 102 | GridRegion info = m_scene.GridService.GetRegionByName(m_scene.RegionInfo.ScopeID, mapName); |
103 | if (info != null) regionInfos.Add(info); | 103 | if (info != null) regionInfos.Add(info); |
104 | } | 104 | } |
105 | 105 | ||
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 9869f4a..e3ba190 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -33,6 +33,7 @@ using System.Drawing.Imaging; | |||
33 | using System.IO; | 33 | using System.IO; |
34 | using System.Net; | 34 | using System.Net; |
35 | using System.Reflection; | 35 | using System.Reflection; |
36 | using System.Runtime.Remoting.Messaging; | ||
36 | using System.Threading; | 37 | using System.Threading; |
37 | using log4net; | 38 | using log4net; |
38 | using Nini.Config; | 39 | using Nini.Config; |
@@ -413,11 +414,13 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
413 | } | 414 | } |
414 | } | 415 | } |
415 | 416 | ||
417 | private int nAsyncRequests = 0; | ||
416 | /// <summary> | 418 | /// <summary> |
417 | /// Processing thread main() loop for doing remote mapitem requests | 419 | /// Processing thread main() loop for doing remote mapitem requests |
418 | /// </summary> | 420 | /// </summary> |
419 | public void process() | 421 | public void process() |
420 | { | 422 | { |
423 | const int MAX_ASYNC_REQUESTS = 20; | ||
421 | try | 424 | try |
422 | { | 425 | { |
423 | while (true) | 426 | while (true) |
@@ -437,10 +440,16 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
437 | dorequest = false; | 440 | dorequest = false; |
438 | } | 441 | } |
439 | 442 | ||
440 | if (dorequest) | 443 | if (dorequest && !m_blacklistedregions.ContainsKey(st.regionhandle)) |
441 | { | 444 | { |
442 | OSDMap response = RequestMapItemsAsync("", st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle); | 445 | while (nAsyncRequests >= MAX_ASYNC_REQUESTS) // hit the break |
443 | RequestMapItemsCompleted(response); | 446 | Thread.Sleep(80); |
447 | |||
448 | RequestMapItemsDelegate d = RequestMapItemsAsync; | ||
449 | d.BeginInvoke(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle, RequestMapItemsCompleted, null); | ||
450 | //OSDMap response = RequestMapItemsAsync(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle); | ||
451 | //RequestMapItemsCompleted(response); | ||
452 | Interlocked.Increment(ref nAsyncRequests); | ||
444 | } | 453 | } |
445 | } | 454 | } |
446 | 455 | ||
@@ -469,8 +478,18 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
469 | /// Sends the mapitem response to the IClientAPI | 478 | /// Sends the mapitem response to the IClientAPI |
470 | /// </summary> | 479 | /// </summary> |
471 | /// <param name="response">The OSDMap Response for the mapitem</param> | 480 | /// <param name="response">The OSDMap Response for the mapitem</param> |
472 | private void RequestMapItemsCompleted(OSDMap response) | 481 | private void RequestMapItemsCompleted(IAsyncResult iar) |
473 | { | 482 | { |
483 | AsyncResult result = (AsyncResult)iar; | ||
484 | RequestMapItemsDelegate icon = (RequestMapItemsDelegate)result.AsyncDelegate; | ||
485 | |||
486 | OSDMap response = (OSDMap)icon.EndInvoke(iar); | ||
487 | |||
488 | Interlocked.Decrement(ref nAsyncRequests); | ||
489 | |||
490 | if (!response.ContainsKey("requestID")) | ||
491 | return; | ||
492 | |||
474 | UUID requestID = response["requestID"].AsUUID(); | 493 | UUID requestID = response["requestID"].AsUUID(); |
475 | 494 | ||
476 | if (requestID != UUID.Zero) | 495 | if (requestID != UUID.Zero) |
@@ -538,6 +557,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
538 | EnqueueMapItemRequest(st); | 557 | EnqueueMapItemRequest(st); |
539 | } | 558 | } |
540 | 559 | ||
560 | private delegate OSDMap RequestMapItemsDelegate(UUID id, uint flags, | ||
561 | uint EstateID, bool godlike, uint itemtype, ulong regionhandle); | ||
541 | /// <summary> | 562 | /// <summary> |
542 | /// Does the actual remote mapitem request | 563 | /// Does the actual remote mapitem request |
543 | /// This should be called from an asynchronous thread | 564 | /// This should be called from an asynchronous thread |
@@ -552,9 +573,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
552 | /// <param name="itemtype">passed in from packet</param> | 573 | /// <param name="itemtype">passed in from packet</param> |
553 | /// <param name="regionhandle">Region we're looking up</param> | 574 | /// <param name="regionhandle">Region we're looking up</param> |
554 | /// <returns></returns> | 575 | /// <returns></returns> |
555 | private OSDMap RequestMapItemsAsync(string httpserver, UUID id, uint flags, | 576 | private OSDMap RequestMapItemsAsync(UUID id, uint flags, |
556 | uint EstateID, bool godlike, uint itemtype, ulong regionhandle) | 577 | uint EstateID, bool godlike, uint itemtype, ulong regionhandle) |
557 | { | 578 | { |
579 | string httpserver = ""; | ||
558 | bool blacklisted = false; | 580 | bool blacklisted = false; |
559 | lock (m_blacklistedregions) | 581 | lock (m_blacklistedregions) |
560 | { | 582 | { |
@@ -593,7 +615,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
593 | if (!m_blacklistedregions.ContainsKey(regionhandle)) | 615 | if (!m_blacklistedregions.ContainsKey(regionhandle)) |
594 | m_blacklistedregions.Add(regionhandle, Environment.TickCount); | 616 | m_blacklistedregions.Add(regionhandle, Environment.TickCount); |
595 | } | 617 | } |
596 | m_log.InfoFormat("[WORLD MAP]: Blacklisted region {0}", regionhandle.ToString()); | 618 | //m_log.InfoFormat("[WORLD MAP]: Blacklisted region {0}", regionhandle.ToString()); |
597 | } | 619 | } |
598 | } | 620 | } |
599 | 621 | ||
@@ -638,7 +660,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
638 | os = mapitemsrequest.GetRequestStream(); | 660 | os = mapitemsrequest.GetRequestStream(); |
639 | os.Write(buffer, 0, buffer.Length); //Send it | 661 | os.Write(buffer, 0, buffer.Length); //Send it |
640 | os.Close(); | 662 | os.Close(); |
641 | //m_log.DebugFormat("[WORLD MAP]: Getting MapItems from Sim {0}", httpserver); | 663 | //m_log.DebugFormat("[WORLD MAP]: Getting MapItems from {0}", httpserver); |
642 | } | 664 | } |
643 | catch (WebException ex) | 665 | catch (WebException ex) |
644 | { | 666 | { |
@@ -654,15 +676,22 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
654 | 676 | ||
655 | return responseMap; | 677 | return responseMap; |
656 | } | 678 | } |
679 | catch | ||
680 | { | ||
681 | m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver); | ||
682 | responseMap["connect"] = OSD.FromBoolean(false); | ||
683 | return responseMap; | ||
684 | } | ||
657 | 685 | ||
658 | string response_mapItems_reply = null; | 686 | string response_mapItems_reply = null; |
659 | { // get the response | 687 | { // get the response |
688 | StreamReader sr = null; | ||
660 | try | 689 | try |
661 | { | 690 | { |
662 | WebResponse webResponse = mapitemsrequest.GetResponse(); | 691 | WebResponse webResponse = mapitemsrequest.GetResponse(); |
663 | if (webResponse != null) | 692 | if (webResponse != null) |
664 | { | 693 | { |
665 | StreamReader sr = new StreamReader(webResponse.GetResponseStream()); | 694 | sr = new StreamReader(webResponse.GetResponseStream()); |
666 | response_mapItems_reply = sr.ReadToEnd().Trim(); | 695 | response_mapItems_reply = sr.ReadToEnd().Trim(); |
667 | } | 696 | } |
668 | else | 697 | else |
@@ -683,6 +712,24 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
683 | 712 | ||
684 | return responseMap; | 713 | return responseMap; |
685 | } | 714 | } |
715 | catch | ||
716 | { | ||
717 | m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver); | ||
718 | responseMap["connect"] = OSD.FromBoolean(false); | ||
719 | lock (m_blacklistedregions) | ||
720 | { | ||
721 | if (!m_blacklistedregions.ContainsKey(regionhandle)) | ||
722 | m_blacklistedregions.Add(regionhandle, Environment.TickCount); | ||
723 | } | ||
724 | |||
725 | return responseMap; | ||
726 | } | ||
727 | finally | ||
728 | { | ||
729 | if (sr != null) | ||
730 | sr.Close(); | ||
731 | } | ||
732 | |||
686 | OSD rezResponse = null; | 733 | OSD rezResponse = null; |
687 | try | 734 | try |
688 | { | 735 | { |
@@ -691,14 +738,29 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
691 | responseMap = (OSDMap)rezResponse; | 738 | responseMap = (OSDMap)rezResponse; |
692 | responseMap["requestID"] = OSD.FromUUID(requestID); | 739 | responseMap["requestID"] = OSD.FromUUID(requestID); |
693 | } | 740 | } |
694 | catch (Exception) | 741 | catch (Exception ex) |
695 | { | 742 | { |
696 | //m_log.InfoFormat("[OGP]: exception on parse of rez reply {0}", ex.Message); | 743 | m_log.InfoFormat("[WORLD MAP]: exception on parse of RequestMapItems reply from {0}: {1}", httpserver, ex.Message); |
697 | responseMap["connect"] = OSD.FromBoolean(false); | 744 | responseMap["connect"] = OSD.FromBoolean(false); |
745 | lock (m_blacklistedregions) | ||
746 | { | ||
747 | if (!m_blacklistedregions.ContainsKey(regionhandle)) | ||
748 | m_blacklistedregions.Add(regionhandle, Environment.TickCount); | ||
749 | } | ||
698 | 750 | ||
699 | return responseMap; | 751 | return responseMap; |
700 | } | 752 | } |
701 | } | 753 | } |
754 | |||
755 | if (!responseMap.ContainsKey(itemtype.ToString())) // remote sim doesnt have the stated region handle | ||
756 | { | ||
757 | if (!m_blacklistedregions.ContainsKey(regionhandle)) | ||
758 | { | ||
759 | m_log.DebugFormat("[WORLD MAP]: Remote sim does not have the stated region. Blacklisting."); | ||
760 | m_blacklistedregions.Add(regionhandle, Environment.TickCount); | ||
761 | } | ||
762 | } | ||
763 | |||
702 | return responseMap; | 764 | return responseMap; |
703 | } | 765 | } |
704 | 766 | ||