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authorJustin Clark-Casey (justincc)2012-09-24 22:52:33 +0100
committerJustin Clark-Casey (justincc)2012-09-24 22:52:33 +0100
commitac02cadbdb817f0a8ab913bfd67f2f8919cdd69f (patch)
treef0fca1b7c047760a0927441840e7709ff91e7fb5 /OpenSim/Region/CoreModules
parentDocumenting LSL script-related events (diff)
parentHG Rez object: warn the user if the item or asset cannot be found. (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs3
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs28
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs9
3 files changed, 38 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index d6ad07e..c74584c 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -859,6 +859,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
859 859
860 InventoryItemBase item = new InventoryItemBase(itemID, sp.UUID); 860 InventoryItemBase item = new InventoryItemBase(itemID, sp.UUID);
861 item = m_scene.InventoryService.GetItem(item); 861 item = m_scene.InventoryService.GetItem(item);
862 if (item == null)
863 return;
864
862 bool changed = sp.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID); 865 bool changed = sp.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID);
863 if (changed && m_scene.AvatarFactory != null) 866 if (changed && m_scene.AvatarFactory != null)
864 { 867 {
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
index 0b386d3..a6698e6 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
@@ -150,6 +150,34 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
150 150
151 if (m_Enabled) 151 if (m_Enabled)
152 scene.RegisterModuleInterface<IUserAgentVerificationModule>(this); 152 scene.RegisterModuleInterface<IUserAgentVerificationModule>(this);
153
154 scene.EventManager.OnIncomingSceneObject += OnIncomingSceneObject;
155 }
156
157 void OnIncomingSceneObject(SceneObjectGroup so)
158 {
159 if (!so.IsAttachment)
160 return;
161
162 if (so.Scene.UserManagementModule.IsLocalGridUser(so.AttachedAvatar))
163 return;
164
165 // foreign user
166 AgentCircuitData aCircuit = so.Scene.AuthenticateHandler.GetAgentCircuitData(so.AttachedAvatar);
167 if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0)
168 {
169 if (aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("AssetServerURI"))
170 {
171 string url = aCircuit.ServiceURLs["AssetServerURI"].ToString();
172 m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Incoming attachement {0} for HG user {1} with asset server {2}", so.Name, so.AttachedAvatar, url);
173 Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>();
174 HGUuidGatherer uuidGatherer = new HGUuidGatherer(so.Scene.AssetService, url);
175 uuidGatherer.GatherAssetUuids(so, ids);
176
177 foreach (KeyValuePair<UUID, AssetType> kvp in ids)
178 uuidGatherer.FetchAsset(kvp.Key);
179 }
180 }
153 } 181 }
154 182
155 protected override void OnNewClient(IClientAPI client) 183 protected override void OnNewClient(IClientAPI client)
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
index a0cad40..80257bd 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
@@ -263,8 +263,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
263 //} 263 //}
264 264
265 // OK, we're done fetching. Pass it up to the default RezObject 265 // OK, we're done fetching. Pass it up to the default RezObject
266 return base.RezObject(remoteClient, itemID, RayEnd, RayStart, RayTargetID, BypassRayCast, RayEndIsIntersection, 266 SceneObjectGroup sog = base.RezObject(remoteClient, itemID, RayEnd, RayStart, RayTargetID, BypassRayCast, RayEndIsIntersection,
267 RezSelected, RemoveItem, fromTaskID, attachment); 267 RezSelected, RemoveItem, fromTaskID, attachment);
268
269 if (sog == null)
270 remoteClient.SendAgentAlertMessage("Unable to rez: problem accessing inventory or locating assets", false);
271
272 return sog;
268 273
269 } 274 }
270 275