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author | Melanie | 2013-02-04 19:21:39 +0000 |
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committer | Melanie | 2013-02-04 19:21:39 +0000 |
commit | 7482ad1c22e44e03c1a36f1d67d862084c20dae6 (patch) | |
tree | 9450dd7cbe79e1d34b6d0519d994b1fd16a253ed /OpenSim/Region/CoreModules | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC_OLD-7482ad1c22e44e03c1a36f1d67d862084c20dae6.zip opensim-SC_OLD-7482ad1c22e44e03c1a36f1d67d862084c20dae6.tar.gz opensim-SC_OLD-7482ad1c22e44e03c1a36f1d67d862084c20dae6.tar.bz2 opensim-SC_OLD-7482ad1c22e44e03c1a36f1d67d862084c20dae6.tar.xz |
Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/CoreModules')
3 files changed, 44 insertions, 22 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index a0f1e8c..730643d 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -790,32 +790,43 @@ namespace OpenSim.Region.CoreModules.Asset | |||
790 | { | 790 | { |
791 | UuidGatherer gatherer = new UuidGatherer(m_AssetService); | 791 | UuidGatherer gatherer = new UuidGatherer(m_AssetService); |
792 | 792 | ||
793 | HashSet<UUID> uniqueUuids = new HashSet<UUID>(); | ||
793 | Dictionary<UUID, AssetType> assets = new Dictionary<UUID, AssetType>(); | 794 | Dictionary<UUID, AssetType> assets = new Dictionary<UUID, AssetType>(); |
795 | |||
794 | foreach (Scene s in m_Scenes) | 796 | foreach (Scene s in m_Scenes) |
795 | { | 797 | { |
796 | StampRegionStatusFile(s.RegionInfo.RegionID); | 798 | StampRegionStatusFile(s.RegionInfo.RegionID); |
797 | 799 | ||
798 | s.ForEachSOG(delegate(SceneObjectGroup e) | 800 | s.ForEachSOG(delegate(SceneObjectGroup e) |
799 | { | 801 | { |
800 | gatherer.GatherAssetUuids(e, assets); | 802 | gatherer.GatherAssetUuids(e, assets); |
801 | }); | ||
802 | } | ||
803 | 803 | ||
804 | foreach (UUID assetID in assets.Keys) | 804 | foreach (UUID assetID in assets.Keys) |
805 | { | 805 | { |
806 | string filename = GetFileName(assetID.ToString()); | 806 | uniqueUuids.Add(assetID); |
807 | 807 | ||
808 | if (File.Exists(filename)) | 808 | string filename = GetFileName(assetID.ToString()); |
809 | { | 809 | |
810 | File.SetLastAccessTime(filename, DateTime.Now); | 810 | if (File.Exists(filename)) |
811 | } | 811 | { |
812 | else if (storeUncached) | 812 | File.SetLastAccessTime(filename, DateTime.Now); |
813 | { | 813 | } |
814 | m_AssetService.Get(assetID.ToString()); | 814 | else if (storeUncached) |
815 | } | 815 | { |
816 | AssetBase cachedAsset = m_AssetService.Get(assetID.ToString()); | ||
817 | if (cachedAsset == null && assets[assetID] != AssetType.Unknown) | ||
818 | m_log.DebugFormat( | ||
819 | "[FLOTSAM ASSET CACHE]: Could not find asset {0}, type {1} referenced by object {2} at {3} in scene {4} when pre-caching all scene assets", | ||
820 | assetID, assets[assetID], e.Name, e.AbsolutePosition, s.Name); | ||
821 | } | ||
822 | } | ||
823 | |||
824 | assets.Clear(); | ||
825 | }); | ||
816 | } | 826 | } |
817 | 827 | ||
818 | return assets.Keys.Count; | 828 | |
829 | return uniqueUuids.Count; | ||
819 | } | 830 | } |
820 | 831 | ||
821 | /// <summary> | 832 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs index 5836eb9..b61062f 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs | |||
@@ -75,7 +75,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage | |||
75 | public void Close() { } | 75 | public void Close() { } |
76 | public void PostInitialise() { } | 76 | public void PostInitialise() { } |
77 | 77 | ||
78 | |||
79 | ///<summary> | 78 | ///<summary> |
80 | /// | 79 | /// |
81 | ///</summary> | 80 | ///</summary> |
@@ -136,7 +135,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage | |||
136 | ///</summary> | 135 | ///</summary> |
137 | public void AddRegion(Scene scene) | 136 | public void AddRegion(Scene scene) |
138 | { | 137 | { |
139 | if (! m_enabled) | 138 | if (!m_enabled) |
140 | return; | 139 | return; |
141 | 140 | ||
142 | // Every shared region module has to maintain an indepedent list of | 141 | // Every shared region module has to maintain an indepedent list of |
@@ -209,6 +208,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage | |||
209 | 208 | ||
210 | using (Image mapTile = tileGenerator.CreateMapTile()) | 209 | using (Image mapTile = tileGenerator.CreateMapTile()) |
211 | { | 210 | { |
211 | // XXX: The MapImageModule will return a null if the user has chosen not to create map tiles and there | ||
212 | // is no static map tile. | ||
213 | if (mapTile == null) | ||
214 | return; | ||
215 | |||
212 | using (MemoryStream stream = new MemoryStream()) | 216 | using (MemoryStream stream = new MemoryStream()) |
213 | { | 217 | { |
214 | mapTile.Save(stream, ImageFormat.Jpeg); | 218 | mapTile.Save(stream, ImageFormat.Jpeg); |
diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs index d412efc..e7065dc 100644 --- a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs +++ b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs | |||
@@ -113,7 +113,6 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
113 | //t = System.Environment.TickCount - t; | 113 | //t = System.Environment.TickCount - t; |
114 | //m_log.InfoFormat("[MAPTILE] generation of 10 maptiles needed {0} ms", t); | 114 | //m_log.InfoFormat("[MAPTILE] generation of 10 maptiles needed {0} ms", t); |
115 | 115 | ||
116 | |||
117 | if (drawPrimVolume) | 116 | if (drawPrimVolume) |
118 | { | 117 | { |
119 | DrawObjectVolume(m_scene, mapbmp); | 118 | DrawObjectVolume(m_scene, mapbmp); |
@@ -121,7 +120,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
121 | } | 120 | } |
122 | else | 121 | else |
123 | { | 122 | { |
124 | mapbmp = fetchTexture(m_scene.RegionInfo.RegionSettings.TerrainImageID); | 123 | mapbmp = FetchTexture(m_scene.RegionInfo.RegionSettings.TerrainImageID); |
125 | } | 124 | } |
126 | return mapbmp; | 125 | return mapbmp; |
127 | } | 126 | } |
@@ -232,11 +231,19 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
232 | // } | 231 | // } |
233 | // } | 232 | // } |
234 | 233 | ||
235 | private Bitmap fetchTexture(UUID id) | 234 | private Bitmap FetchTexture(UUID id) |
236 | { | 235 | { |
237 | AssetBase asset = m_scene.AssetService.Get(id.ToString()); | 236 | AssetBase asset = m_scene.AssetService.Get(id.ToString()); |
238 | m_log.DebugFormat("[MAPTILE]: Fetched static texture {0}, found: {1}", id, asset != null); | 237 | |
239 | if (asset == null) return null; | 238 | if (asset != null) |
239 | { | ||
240 | m_log.DebugFormat("[MAPTILE]: Static map image texture {0} found for {1}", id, m_scene.Name); | ||
241 | } | ||
242 | else | ||
243 | { | ||
244 | m_log.WarnFormat("[MAPTILE]: Static map image texture {0} not found for {1}", id, m_scene.Name); | ||
245 | return null; | ||
246 | } | ||
240 | 247 | ||
241 | ManagedImage managedImage; | 248 | ManagedImage managedImage; |
242 | Image image; | 249 | Image image; |