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authorJustin Clark-Casey (justincc)2011-09-16 00:24:23 +0100
committerJustin Clark-Casey (justincc)2011-09-16 00:24:23 +0100
commit4ae4b14b5da9b828bbb7c4e5b05693ad8528556a (patch)
treec33b3b79b081e9b43bb4dfccda3fd3a7e43272d5 /OpenSim/Region/CoreModules
parentCorrectly create a freshly created estate owner's default items and avatar en... (diff)
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refactor: move estate owner setup code into separate method
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs
index 546fe88..0a0ce3c 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs
@@ -124,6 +124,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
124 if (!m_Enabled) 124 if (!m_Enabled)
125 return; 125 return;
126 126
127 // FIXME: Why do we bother setting this module and caching up if we just end up registering the inner
128 // user account service?!
127 scene.RegisterModuleInterface<IUserAccountService>(UserAccountService); 129 scene.RegisterModuleInterface<IUserAccountService>(UserAccountService);
128 } 130 }
129 131