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authorMelanie2010-06-30 21:35:05 +0100
committerMelanie2010-06-30 21:35:05 +0100
commit46a531d8652ea935aaa10694df73e4b9a26ae829 (patch)
treeb1f54ccc7d44744d1c6f37fd93071b8eff2eaba4 /OpenSim/Region/CoreModules
parentMerge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca... (diff)
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs7
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs1
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs13
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs8
5 files changed, 14 insertions, 17 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index c6f8b88..ca0b7ad 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -769,8 +769,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
769 bool canEditObjectsChanged = ((rights ^ userFlags) & (int)FriendRights.CanModifyObjects) != 0; 769 bool canEditObjectsChanged = ((rights ^ userFlags) & (int)FriendRights.CanModifyObjects) != 0;
770 if (canEditObjectsChanged) 770 if (canEditObjectsChanged)
771 friendClient.SendChangeUserRights(userID, friendID, rights); 771 friendClient.SendChangeUserRights(userID, friendID, rights);
772
772 } 773 }
773 774
775 // update local cache
776 //m_Friends[friendID].Friends = m_FriendsService.GetFriends(friendID);
777 foreach (FriendInfo finfo in m_Friends[friendID].Friends)
778 if (finfo.Friend == userID.ToString())
779 finfo.TheirFlags = rights;
780
774 return true; 781 return true;
775 } 782 }
776 783
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
index 2ab46aa..b0555da 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
@@ -131,6 +131,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
131 return ret; 131 return ret;
132 } 132 }
133 133
134 // DO NOT OVERRIDE THIS METHOD
134 public virtual UUID DeleteToInventory(DeRezAction action, UUID folderID, 135 public virtual UUID DeleteToInventory(DeRezAction action, UUID folderID,
135 SceneObjectGroup objectGroup, IClientAPI remoteClient) 136 SceneObjectGroup objectGroup, IClientAPI remoteClient)
136 { 137 {
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 3035d88..12b6aa0 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -286,23 +286,15 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
286 { 286 {
287 // Deleting someone else's item 287 // Deleting someone else's item
288 // 288 //
289
290
291 if (remoteClient == null || 289 if (remoteClient == null ||
292 objectGroup.OwnerID != remoteClient.AgentId) 290 objectGroup.OwnerID != remoteClient.AgentId)
293 { 291 {
294 // Folder skeleton may not be loaded and we 292
295 // have to wait for the inventory to find
296 // the destination folder
297 //
298 folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.LostAndFoundFolder); 293 folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.LostAndFoundFolder);
299 } 294 }
300 else 295 else
301 { 296 {
302 // Assume inventory skeleton was loaded during login 297 folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.TrashFolder);
303 // and all folders can be found
304 //
305 folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.TrashFolder);
306 } 298 }
307 } 299 }
308 else if (action == DeRezAction.Return) 300 else if (action == DeRezAction.Return)
@@ -332,7 +324,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
332 324
333 if (folder == null) // None of the above 325 if (folder == null) // None of the above
334 { 326 {
335 //folder = userInfo.RootFolder.FindFolder(folderID);
336 folder = new InventoryFolderBase(folderID); 327 folder = new InventoryFolderBase(folderID);
337 328
338 if (folder == null) // Nowhere to put it 329 if (folder == null) // Nowhere to put it
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs
index ae03cdf..209cf0d 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs
@@ -96,7 +96,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory
96 96
97 Object[] args = new Object[] { m_Config, MainServer.Instance, "HGInventoryService" }; 97 Object[] args = new Object[] { m_Config, MainServer.Instance, "HGInventoryService" };
98 98
99 ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:HGInventoryServiceInConnector", args); 99 ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:XInventoryInConnector", args);
100 } 100 }
101 } 101 }
102 102
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
index 4d360f6..a1451ce 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
@@ -134,8 +134,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
134 134
135 foreach (KeyValuePair<UUID, AssetType> kvp in m_uuids) 135 foreach (KeyValuePair<UUID, AssetType> kvp in m_uuids)
136 { 136 {
137 if (kvp.Key != UUID.Zero) 137 m_assetService.Get(kvp.Key.ToString(), kvp.Value, PreAssetRequestCallback);
138 m_assetService.Get(kvp.Key.ToString(), kvp.Value, PreAssetRequestCallback);
139 } 138 }
140 139
141 m_requestCallbackTimer.Enabled = true; 140 m_requestCallbackTimer.Enabled = true;
@@ -270,7 +269,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
270 } 269 }
271 catch (Exception e) 270 catch (Exception e)
272 { 271 {
273 m_log.ErrorFormat("[ARCHIVER]: AssetRequestCallback failed with {0}{1}", e.Message, e.StackTrace); 272 m_log.ErrorFormat("[ARCHIVER]: AssetRequestCallback failed with {0}", e);
274 } 273 }
275 } 274 }
276 275
@@ -286,8 +285,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
286 catch (Exception e) 285 catch (Exception e)
287 { 286 {
288 m_log.ErrorFormat( 287 m_log.ErrorFormat(
289 "[ARCHIVER]: Terminating archive creation since asset requester callback failed with {0}{1}", 288 "[ARCHIVER]: Terminating archive creation since asset requster callback failed with {0}", e);
290 e.Message, e.StackTrace);
291 } 289 }
292 } 290 }
293 } 291 }