diff options
author | Robert Adams | 2013-12-14 07:53:01 -0800 |
---|---|---|
committer | Robert Adams | 2013-12-14 07:53:01 -0800 |
commit | 13a9a4b653c5470e6a450bfd9b2049273a4ef7b2 (patch) | |
tree | 1168d93ebfff04893ec05a32c6bad456e1d00d32 /OpenSim/Region/CoreModules | |
parent | Merge branch 'master' into varregion (diff) | |
download | opensim-SC_OLD-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.zip opensim-SC_OLD-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.tar.gz opensim-SC_OLD-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.tar.bz2 opensim-SC_OLD-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.tar.xz |
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
Diffstat (limited to 'OpenSim/Region/CoreModules')
11 files changed, 49 insertions, 49 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index db62b31..10122e6 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -189,7 +189,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
189 | string message = c.Message; | 189 | string message = c.Message; |
190 | Scene scene = (Scene)c.Scene; | 190 | Scene scene = (Scene)c.Scene; |
191 | Vector3 fromPos = c.Position; | 191 | Vector3 fromPos = c.Position; |
192 | Vector3 regionPos = new Vector3(scene.RegionInfo.RegionWorldLocX, scene.RegionInfo.RegionWorldLocY, 0); | 192 | Vector3 regionPos = new Vector3(scene.RegionInfo.WorldLocX, scene.RegionInfo.WorldLocY, 0); |
193 | 193 | ||
194 | if (c.Channel == DEBUG_CHANNEL) c.Type = ChatTypeEnum.DebugChannel; | 194 | if (c.Channel == DEBUG_CHANNEL) c.Type = ChatTypeEnum.DebugChannel; |
195 | 195 | ||
@@ -341,7 +341,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
341 | { | 341 | { |
342 | Vector3 fromRegionPos = fromPos + regionPos; | 342 | Vector3 fromRegionPos = fromPos + regionPos; |
343 | Vector3 toRegionPos = presence.AbsolutePosition + | 343 | Vector3 toRegionPos = presence.AbsolutePosition + |
344 | new Vector3(presence.Scene.RegionInfo.RegionWorldLocX, presence.Scene.RegionInfo.RegionWorldLocY, 0); | 344 | new Vector3(presence.Scene.RegionInfo.WorldLocX, presence.Scene.RegionInfo.WorldLocY, 0); |
345 | 345 | ||
346 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); | 346 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); |
347 | 347 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs index a982466..80dfa04 100644 --- a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs | |||
@@ -663,8 +663,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles | |||
663 | 663 | ||
664 | Vector3 avaPos = p.AbsolutePosition; | 664 | Vector3 avaPos = p.AbsolutePosition; |
665 | // Getting the global position for the Avatar | 665 | // Getting the global position for the Avatar |
666 | Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.RegionWorldLocX + avaPos.X, | 666 | Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.WorldLocX + avaPos.X, |
667 | remoteClient.Scene.RegionInfo.RegionWorldLocY + avaPos.Y, | 667 | remoteClient.Scene.RegionInfo.WorldLocY + avaPos.Y, |
668 | avaPos.Z); | 668 | avaPos.Z); |
669 | 669 | ||
670 | string landOwnerName = string.Empty; | 670 | string landOwnerName = string.Empty; |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index c3d0765..1bb3e3b 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -491,8 +491,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
491 | } | 491 | } |
492 | 492 | ||
493 | // Check that these are not the same coordinates | 493 | // Check that these are not the same coordinates |
494 | if (finalDestination.RegionLocX == sp.Scene.RegionInfo.LegacyRegionLocX && | 494 | if (finalDestination.RegionLocX == sp.Scene.RegionInfo.RegionLocX && |
495 | finalDestination.RegionLocY == sp.Scene.RegionInfo.LegacyRegionLocY) | 495 | finalDestination.RegionLocY == sp.Scene.RegionInfo.RegionLocY) |
496 | { | 496 | { |
497 | // Can't do. Viewer crashes | 497 | // Can't do. Viewer crashes |
498 | sp.ControllingClient.SendTeleportFailed("Space warp! You would crash. Move to a different region and try again."); | 498 | sp.ControllingClient.SendTeleportFailed("Space warp! You would crash. Move to a different region and try again."); |
@@ -564,8 +564,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
564 | // destRegionX, destRegionY, finalDestination.RegionID, finalDestination.ServerURI); | 564 | // destRegionX, destRegionY, finalDestination.RegionID, finalDestination.ServerURI); |
565 | 565 | ||
566 | // Insanely, RegionLoc on RegionInfo is the 256m map co-ord whilst GridRegion.RegionLoc is the raw meters position. | 566 | // Insanely, RegionLoc on RegionInfo is the 256m map co-ord whilst GridRegion.RegionLoc is the raw meters position. |
567 | return Math.Abs(sourceRegion.LegacyRegionLocX - destRegion.RegionCoordX) <= MaxTransferDistance | 567 | return Math.Abs(sourceRegion.RegionLocX - destRegion.RegionCoordX) <= MaxTransferDistance |
568 | && Math.Abs(sourceRegion.LegacyRegionLocY - destRegion.RegionCoordY) <= MaxTransferDistance; | 568 | && Math.Abs(sourceRegion.RegionLocY - destRegion.RegionCoordY) <= MaxTransferDistance; |
569 | } | 569 | } |
570 | 570 | ||
571 | /// <summary> | 571 | /// <summary> |
@@ -632,7 +632,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
632 | string.Format( | 632 | string.Format( |
633 | "Can't teleport to {0} ({1},{2}) from {3} ({4},{5}), destination is more than {6} regions way", | 633 | "Can't teleport to {0} ({1},{2}) from {3} ({4},{5}), destination is more than {6} regions way", |
634 | finalDestination.RegionName, finalDestination.RegionCoordX, finalDestination.RegionCoordY, | 634 | finalDestination.RegionName, finalDestination.RegionCoordX, finalDestination.RegionCoordY, |
635 | sourceRegion.RegionName, sourceRegion.LegacyRegionLocX, sourceRegion.LegacyRegionLocY, | 635 | sourceRegion.RegionName, sourceRegion.RegionLocX, sourceRegion.RegionLocY, |
636 | MaxTransferDistance)); | 636 | MaxTransferDistance)); |
637 | 637 | ||
638 | return; | 638 | return; |
@@ -1919,7 +1919,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1919 | 1919 | ||
1920 | if (m_regionInfo != null) | 1920 | if (m_regionInfo != null) |
1921 | { | 1921 | { |
1922 | neighbours = RequestNeighbours(sp, m_regionInfo.LegacyRegionLocX, m_regionInfo.LegacyRegionLocY); | 1922 | neighbours = RequestNeighbours(sp, m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); |
1923 | } | 1923 | } |
1924 | else | 1924 | else |
1925 | { | 1925 | { |
@@ -2244,10 +2244,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
2244 | extent.X = ((int)extent.X / (int)Constants.RegionSize); | 2244 | extent.X = ((int)extent.X / (int)Constants.RegionSize); |
2245 | extent.Y = ((int)extent.Y / (int)Constants.RegionSize); | 2245 | extent.Y = ((int)extent.Y / (int)Constants.RegionSize); |
2246 | 2246 | ||
2247 | swCorner.X = Scene.RegionInfo.LegacyRegionLocX - 1; | 2247 | swCorner.X = Scene.RegionInfo.RegionLocX - 1; |
2248 | swCorner.Y = Scene.RegionInfo.LegacyRegionLocY - 1; | 2248 | swCorner.Y = Scene.RegionInfo.RegionLocY - 1; |
2249 | neCorner.X = Scene.RegionInfo.LegacyRegionLocX + extent.X; | 2249 | neCorner.X = Scene.RegionInfo.RegionLocX + extent.X; |
2250 | neCorner.Y = Scene.RegionInfo.LegacyRegionLocY + extent.Y; | 2250 | neCorner.Y = Scene.RegionInfo.RegionLocY + extent.Y; |
2251 | } | 2251 | } |
2252 | 2252 | ||
2253 | /// <summary> | 2253 | /// <summary> |
@@ -2560,8 +2560,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
2560 | Vector3 oldGroupPosition = grp.RootPart.GroupPosition; | 2560 | Vector3 oldGroupPosition = grp.RootPart.GroupPosition; |
2561 | 2561 | ||
2562 | // Compute the absolute position of the object. | 2562 | // Compute the absolute position of the object. |
2563 | double objectWorldLocX = (double)scene.RegionInfo.RegionWorldLocX + attemptedPosition.X; | 2563 | double objectWorldLocX = (double)scene.RegionInfo.WorldLocX + attemptedPosition.X; |
2564 | double objectWorldLocY = (double)scene.RegionInfo.RegionWorldLocY + attemptedPosition.Y; | 2564 | double objectWorldLocY = (double)scene.RegionInfo.WorldLocY + attemptedPosition.Y; |
2565 | 2565 | ||
2566 | // Ask the grid service for the region that contains the passed address | 2566 | // Ask the grid service for the region that contains the passed address |
2567 | GridRegion destination = GetRegionContainingWorldLocation(scene.GridService, scene.RegionInfo.ScopeID, objectWorldLocX, objectWorldLocY); | 2567 | GridRegion destination = GetRegionContainingWorldLocation(scene.GridService, scene.RegionInfo.ScopeID, objectWorldLocX, objectWorldLocY); |
diff --git a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs index bf87392..4e7ad75 100644 --- a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs | |||
@@ -213,8 +213,8 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules | |||
213 | if (part != null) | 213 | if (part != null) |
214 | { | 214 | { |
215 | ObjectRegionName = s.RegionInfo.RegionName; | 215 | ObjectRegionName = s.RegionInfo.RegionName; |
216 | uint localX = s.RegionInfo.RegionWorldLocX; | 216 | uint localX = s.RegionInfo.WorldLocX; |
217 | uint localY = s.RegionInfo.RegionWorldLocY; | 217 | uint localY = s.RegionInfo.WorldLocY; |
218 | ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")"; | 218 | ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")"; |
219 | return part; | 219 | return part; |
220 | } | 220 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs index c1f2f04..26d22b8 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs | |||
@@ -224,10 +224,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage | |||
224 | } | 224 | } |
225 | 225 | ||
226 | string reason = string.Empty; | 226 | string reason = string.Empty; |
227 | if (!m_MapService.AddMapTile((int)scene.RegionInfo.LegacyRegionLocX, (int)scene.RegionInfo.LegacyRegionLocY, jpgData, out reason)) | 227 | if (!m_MapService.AddMapTile((int)scene.RegionInfo.RegionLocX, (int)scene.RegionInfo.RegionLocY, jpgData, out reason)) |
228 | { | 228 | { |
229 | m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: Unable to upload tile image for {0} at {1}-{2}: {3}", | 229 | m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: Unable to upload tile image for {0} at {1}-{2}: {3}", |
230 | scene.RegionInfo.RegionName, scene.RegionInfo.LegacyRegionLocX, scene.RegionInfo.LegacyRegionLocY, reason); | 230 | scene.RegionInfo.RegionName, scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY, reason); |
231 | } | 231 | } |
232 | } | 232 | } |
233 | } | 233 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs index 9aa4243..d8dace2 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs | |||
@@ -71,8 +71,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
71 | 71 | ||
72 | public void AddScene(Scene scene) | 72 | public void AddScene(Scene scene) |
73 | { | 73 | { |
74 | uint x = scene.RegionInfo.LegacyRegionLocX; | 74 | uint x = scene.RegionInfo.RegionLocX; |
75 | uint y = scene.RegionInfo.LegacyRegionLocY; | 75 | uint y = scene.RegionInfo.RegionLocY; |
76 | 76 | ||
77 | SortedDictionary<uint, Scene> row; | 77 | SortedDictionary<uint, Scene> row; |
78 | if (!Regions.TryGetValue(y, out row)) | 78 | if (!Regions.TryGetValue(y, out row)) |
@@ -120,8 +120,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
120 | { | 120 | { |
121 | // We add the region's coordinates to ensure uniqueness even if multiple regions have the same name | 121 | // We add the region's coordinates to ensure uniqueness even if multiple regions have the same name |
122 | string path = string.Format("{0}_{1}_{2}", | 122 | string path = string.Format("{0}_{1}_{2}", |
123 | scene.RegionInfo.LegacyRegionLocX - Rect.X + 1, | 123 | scene.RegionInfo.RegionLocX - Rect.X + 1, |
124 | scene.RegionInfo.LegacyRegionLocY - Rect.Y + 1, | 124 | scene.RegionInfo.RegionLocY - Rect.Y + 1, |
125 | scene.RegionInfo.RegionName.Replace(' ', '_')); | 125 | scene.RegionInfo.RegionName.Replace(' ', '_')); |
126 | m_regionDirs[scene.RegionInfo.RegionID] = path; | 126 | m_regionDirs[scene.RegionInfo.RegionID] = path; |
127 | }); | 127 | }); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs b/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs index 25f1e5c..3dcc020 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs | |||
@@ -145,7 +145,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
145 | { | 145 | { |
146 | foreach (RegionInfo archivedRegion in m_directory2region.Values) | 146 | foreach (RegionInfo archivedRegion in m_directory2region.Values) |
147 | { | 147 | { |
148 | Point location = new Point((int)rootScene.RegionInfo.LegacyRegionLocX, (int)rootScene.RegionInfo.LegacyRegionLocY); | 148 | Point location = new Point((int)rootScene.RegionInfo.RegionLocX, (int)rootScene.RegionInfo.RegionLocY); |
149 | location.Offset(archivedRegion.Location); | 149 | location.Offset(archivedRegion.Location); |
150 | 150 | ||
151 | Scene scene; | 151 | Scene scene; |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs index bc172a4..173b603 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs | |||
@@ -96,9 +96,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
96 | int x = (args.Length > 5 ? int.Parse(args[5]) : -1); | 96 | int x = (args.Length > 5 ? int.Parse(args[5]) : -1); |
97 | int y = (args.Length > 6 ? int.Parse(args[6]) : -1); | 97 | int y = (args.Length > 6 ? int.Parse(args[6]) : -1); |
98 | 98 | ||
99 | if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) | 99 | if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) |
100 | { | 100 | { |
101 | if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) | 101 | if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) |
102 | { | 102 | { |
103 | int corner = int.Parse(num); | 103 | int corner = int.Parse(num); |
104 | UUID texture = UUID.Parse(uuid); | 104 | UUID texture = UUID.Parse(uuid); |
@@ -135,9 +135,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
135 | int x = (args.Length > 4 ? int.Parse(args[4]) : -1); | 135 | int x = (args.Length > 4 ? int.Parse(args[4]) : -1); |
136 | int y = (args.Length > 5 ? int.Parse(args[5]) : -1); | 136 | int y = (args.Length > 5 ? int.Parse(args[5]) : -1); |
137 | 137 | ||
138 | if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) | 138 | if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) |
139 | { | 139 | { |
140 | if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) | 140 | if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) |
141 | { | 141 | { |
142 | double selectedheight = double.Parse(heightstring); | 142 | double selectedheight = double.Parse(heightstring); |
143 | 143 | ||
@@ -159,9 +159,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
159 | int x = (args.Length > 6 ? int.Parse(args[6]) : -1); | 159 | int x = (args.Length > 6 ? int.Parse(args[6]) : -1); |
160 | int y = (args.Length > 7 ? int.Parse(args[7]) : -1); | 160 | int y = (args.Length > 7 ? int.Parse(args[7]) : -1); |
161 | 161 | ||
162 | if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) | 162 | if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) |
163 | { | 163 | { |
164 | if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) | 164 | if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) |
165 | { | 165 | { |
166 | int corner = int.Parse(num); | 166 | int corner = int.Parse(num); |
167 | float lowValue = float.Parse(min, Culture.NumberFormatInfo); | 167 | float lowValue = float.Parse(min, Culture.NumberFormatInfo); |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index a68f67f..99db7ff 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -1798,8 +1798,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1798 | // HACK for now | 1798 | // HACK for now |
1799 | RegionInfo r = new RegionInfo(); | 1799 | RegionInfo r = new RegionInfo(); |
1800 | r.RegionName = info.RegionName; | 1800 | r.RegionName = info.RegionName; |
1801 | r.LegacyRegionLocX = (uint)info.RegionLocX; | 1801 | r.RegionLocX = (uint)info.RegionLocX; |
1802 | r.LegacyRegionLocY = (uint)info.RegionLocY; | 1802 | r.RegionLocY = (uint)info.RegionLocY; |
1803 | r.RegionSettings.Maturity = (int)Util.ConvertAccessLevelToMaturity(data.RegionAccess); | 1803 | r.RegionSettings.Maturity = (int)Util.ConvertAccessLevelToMaturity(data.RegionAccess); |
1804 | remoteClient.SendParcelInfo(r, data.LandData, parcelID, data.X, data.Y); | 1804 | remoteClient.SendParcelInfo(r, data.LandData, parcelID, data.X, data.Y); |
1805 | } | 1805 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index d991a30..9766bfe 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -561,8 +561,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
561 | /// <param name="fileStartY">Where to begin our slice</param> | 561 | /// <param name="fileStartY">Where to begin our slice</param> |
562 | public void LoadFromFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) | 562 | public void LoadFromFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) |
563 | { | 563 | { |
564 | int offsetX = (int) m_scene.RegionInfo.LegacyRegionLocX - fileStartX; | 564 | int offsetX = (int) m_scene.RegionInfo.RegionLocX - fileStartX; |
565 | int offsetY = (int) m_scene.RegionInfo.LegacyRegionLocY - fileStartY; | 565 | int offsetY = (int) m_scene.RegionInfo.RegionLocY - fileStartY; |
566 | 566 | ||
567 | if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight) | 567 | if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight) |
568 | { | 568 | { |
@@ -602,14 +602,14 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
602 | /// <param name="fileStartY">The may y co-ordinate at which to begin the save.</param> | 602 | /// <param name="fileStartY">The may y co-ordinate at which to begin the save.</param> |
603 | public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) | 603 | public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) |
604 | { | 604 | { |
605 | int offsetX = (int)m_scene.RegionInfo.LegacyRegionLocX - fileStartX; | 605 | int offsetX = (int)m_scene.RegionInfo.RegionLocX - fileStartX; |
606 | int offsetY = (int)m_scene.RegionInfo.LegacyRegionLocY - fileStartY; | 606 | int offsetY = (int)m_scene.RegionInfo.RegionLocY - fileStartY; |
607 | 607 | ||
608 | if (offsetX < 0 || offsetX >= fileWidth || offsetY < 0 || offsetY >= fileHeight) | 608 | if (offsetX < 0 || offsetX >= fileWidth || offsetY < 0 || offsetY >= fileHeight) |
609 | { | 609 | { |
610 | MainConsole.Instance.OutputFormat( | 610 | MainConsole.Instance.OutputFormat( |
611 | "ERROR: file width + minimum X tile and file height + minimum Y tile must incorporate the current region at ({0},{1}). File width {2} from {3} and file height {4} from {5} does not.", | 611 | "ERROR: file width + minimum X tile and file height + minimum Y tile must incorporate the current region at ({0},{1}). File width {2} from {3} and file height {4} from {5} does not.", |
612 | m_scene.RegionInfo.LegacyRegionLocX, m_scene.RegionInfo.LegacyRegionLocY, fileWidth, fileStartX, fileHeight, fileStartY); | 612 | m_scene.RegionInfo.RegionLocX, m_scene.RegionInfo.RegionLocY, fileWidth, fileStartX, fileHeight, fileStartY); |
613 | 613 | ||
614 | return; | 614 | return; |
615 | } | 615 | } |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 2d564fe..cd315b1 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -249,7 +249,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
249 | // 6/8/2011 -- I'm adding an explicit 2048 check, so that we never forget that there is | 249 | // 6/8/2011 -- I'm adding an explicit 2048 check, so that we never forget that there is |
250 | // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks. | 250 | // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks. |
251 | 251 | ||
252 | if (m_scene.RegionInfo.LegacyRegionLocX >= 2048 || m_scene.RegionInfo.LegacyRegionLocY >= 2048) | 252 | if (m_scene.RegionInfo.RegionLocX >= 2048 || m_scene.RegionInfo.RegionLocY >= 2048) |
253 | { | 253 | { |
254 | ScenePresence avatarPresence = null; | 254 | ScenePresence avatarPresence = null; |
255 | 255 | ||
@@ -278,10 +278,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
278 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); ; | 278 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); ; |
279 | 279 | ||
280 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 280 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
281 | (int)(m_scene.RegionInfo.LegacyRegionLocX - 8) * (int)Constants.RegionSize, | 281 | (int)(m_scene.RegionInfo.RegionLocX - 8) * (int)Constants.RegionSize, |
282 | (int)(m_scene.RegionInfo.LegacyRegionLocX + 8) * (int)Constants.RegionSize, | 282 | (int)(m_scene.RegionInfo.RegionLocX + 8) * (int)Constants.RegionSize, |
283 | (int)(m_scene.RegionInfo.LegacyRegionLocY - 8) * (int)Constants.RegionSize, | 283 | (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize, |
284 | (int)(m_scene.RegionInfo.LegacyRegionLocY + 8) * (int)Constants.RegionSize); | 284 | (int)(m_scene.RegionInfo.RegionLocY + 8) * (int)Constants.RegionSize); |
285 | foreach (GridRegion r in regions) | 285 | foreach (GridRegion r in regions) |
286 | { | 286 | { |
287 | MapBlockData block = new MapBlockData(); | 287 | MapBlockData block = new MapBlockData(); |
@@ -1218,10 +1218,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1218 | 1218 | ||
1219 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); | 1219 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); |
1220 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 1220 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
1221 | (int)(m_scene.RegionInfo.LegacyRegionLocX - 9) * (int)Constants.RegionSize, | 1221 | (int)(m_scene.RegionInfo.RegionLocX - 9) * (int)Constants.RegionSize, |
1222 | (int)(m_scene.RegionInfo.LegacyRegionLocX + 9) * (int)Constants.RegionSize, | 1222 | (int)(m_scene.RegionInfo.RegionLocX + 9) * (int)Constants.RegionSize, |
1223 | (int)(m_scene.RegionInfo.LegacyRegionLocY - 9) * (int)Constants.RegionSize, | 1223 | (int)(m_scene.RegionInfo.RegionLocY - 9) * (int)Constants.RegionSize, |
1224 | (int)(m_scene.RegionInfo.LegacyRegionLocY + 9) * (int)Constants.RegionSize); | 1224 | (int)(m_scene.RegionInfo.RegionLocY + 9) * (int)Constants.RegionSize); |
1225 | List<AssetBase> textures = new List<AssetBase>(); | 1225 | List<AssetBase> textures = new List<AssetBase>(); |
1226 | List<Image> bitImages = new List<Image>(); | 1226 | List<Image> bitImages = new List<Image>(); |
1227 | 1227 | ||
@@ -1262,8 +1262,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1262 | 1262 | ||
1263 | for (int i = 0; i < mapBlocks.Count; i++) | 1263 | for (int i = 0; i < mapBlocks.Count; i++) |
1264 | { | 1264 | { |
1265 | ushort x = (ushort)((mapBlocks[i].X - m_scene.RegionInfo.LegacyRegionLocX) + 10); | 1265 | ushort x = (ushort)((mapBlocks[i].X - m_scene.RegionInfo.RegionLocX) + 10); |
1266 | ushort y = (ushort)((mapBlocks[i].Y - m_scene.RegionInfo.LegacyRegionLocY) + 10); | 1266 | ushort y = (ushort)((mapBlocks[i].Y - m_scene.RegionInfo.RegionLocY) + 10); |
1267 | g.DrawImage(bitImages[i], (x * 128), 2560 - (y * 128), 128, 128); // y origin is top | 1267 | g.DrawImage(bitImages[i], (x * 128), 2560 - (y * 128), 128, 128); // y origin is top |
1268 | } | 1268 | } |
1269 | 1269 | ||