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author | Melanie | 2009-10-04 05:49:16 +0100 |
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committer | Melanie | 2009-10-04 05:49:16 +0100 |
commit | 6878b26b0d3d9ba26b1afe097e193fb1bafbc9b6 (patch) | |
tree | 7e786c0ce436f42a60806629f3249658eab4884a /OpenSim/Region/CoreModules | |
parent | Slightly better message with status code for WebException. (diff) | |
parent | Closing another stream. (diff) | |
download | opensim-SC_OLD-6878b26b0d3d9ba26b1afe097e193fb1bafbc9b6.zip opensim-SC_OLD-6878b26b0d3d9ba26b1afe097e193fb1bafbc9b6.tar.gz opensim-SC_OLD-6878b26b0d3d9ba26b1afe097e193fb1bafbc9b6.tar.bz2 opensim-SC_OLD-6878b26b0d3d9ba26b1afe097e193fb1bafbc9b6.tar.xz |
Merge branch 'diva-textures-osgrid'
Diffstat (limited to 'OpenSim/Region/CoreModules')
3 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs index a0f359b..7456e8c 100644 --- a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs +++ b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs | |||
@@ -257,7 +257,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
257 | stringResult.AppendFormat("{0}|{1}|{2}{3}", Layers[i].Start, Layers[i].End, Layers[i].End - Layers[i].Start, strEnd); | 257 | stringResult.AppendFormat("{0}|{1}|{2}{3}", Layers[i].Start, Layers[i].End, Layers[i].End - Layers[i].Start, strEnd); |
258 | } | 258 | } |
259 | 259 | ||
260 | layerDecodeAsset.Data = Encoding.UTF8.GetBytes(stringResult.ToString()); | 260 | layerDecodeAsset.Data = Util.UTF8.GetBytes(stringResult.ToString()); |
261 | 261 | ||
262 | #endregion Serialize Layer Data | 262 | #endregion Serialize Layer Data |
263 | 263 | ||
@@ -280,7 +280,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
280 | { | 280 | { |
281 | #region Deserialize Layer Data | 281 | #region Deserialize Layer Data |
282 | 282 | ||
283 | string readResult = Encoding.UTF8.GetString(layerDecodeAsset.Data); | 283 | string readResult = Util.UTF8.GetString(layerDecodeAsset.Data); |
284 | string[] lines = readResult.Split(new char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries); | 284 | string[] lines = readResult.Split(new char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries); |
285 | 285 | ||
286 | if (lines.Length == 0) | 286 | if (lines.Length == 0) |
diff --git a/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs b/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs index 50d7c97..45e724d 100644 --- a/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs +++ b/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs | |||
@@ -367,7 +367,7 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest | |||
367 | // Encode outbound data | 367 | // Encode outbound data |
368 | if (OutboundBody.Length > 0) | 368 | if (OutboundBody.Length > 0) |
369 | { | 369 | { |
370 | byte[] data = Encoding.UTF8.GetBytes(OutboundBody); | 370 | byte[] data = Util.UTF8.GetBytes(OutboundBody); |
371 | 371 | ||
372 | Request.ContentLength = data.Length; | 372 | Request.ContentLength = data.Length; |
373 | Stream bstream = Request.GetRequestStream(); | 373 | Stream bstream = Request.GetRequestStream(); |
@@ -390,7 +390,7 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest | |||
390 | if (count != 0) | 390 | if (count != 0) |
391 | { | 391 | { |
392 | // translate from bytes to ASCII text | 392 | // translate from bytes to ASCII text |
393 | tempString = Encoding.UTF8.GetString(buf, 0, count); | 393 | tempString = Util.UTF8.GetString(buf, 0, count); |
394 | 394 | ||
395 | // continue building the string | 395 | // continue building the string |
396 | sb.Append(tempString); | 396 | sb.Append(tempString); |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/LLRAW.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/LLRAW.cs index 3eb7cd2..a70ef13 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/LLRAW.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/LLRAW.cs | |||
@@ -36,10 +36,10 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
36 | { | 36 | { |
37 | public struct HeightmapLookupValue : IComparable<HeightmapLookupValue> | 37 | public struct HeightmapLookupValue : IComparable<HeightmapLookupValue> |
38 | { | 38 | { |
39 | public int Index; | 39 | public ushort Index; |
40 | public double Value; | 40 | public float Value; |
41 | 41 | ||
42 | public HeightmapLookupValue(int index, double value) | 42 | public HeightmapLookupValue(ushort index, float value) |
43 | { | 43 | { |
44 | Index = index; | 44 | Index = index; |
45 | Value = value; | 45 | Value = value; |
@@ -62,7 +62,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
62 | { | 62 | { |
63 | for (int j = 0; j < 256; j++) | 63 | for (int j = 0; j < 256; j++) |
64 | { | 64 | { |
65 | LookupHeightTable[i + (j * 256)] = new HeightmapLookupValue(i + (j * 256), ((double)i * ((double)j / 128.0d))); | 65 | LookupHeightTable[i + (j * 256)] = new HeightmapLookupValue((ushort)(i + (j * 256)), (float)((double)i * ((double)j / 128.0d))); |
66 | } | 66 | } |
67 | } | 67 | } |
68 | Array.Sort<HeightmapLookupValue>(LookupHeightTable); | 68 | Array.Sort<HeightmapLookupValue>(LookupHeightTable); |
@@ -196,7 +196,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
196 | 196 | ||
197 | // The lookup table is pre-sorted, so we either find an exact match or | 197 | // The lookup table is pre-sorted, so we either find an exact match or |
198 | // the next closest (smaller) match with a binary search | 198 | // the next closest (smaller) match with a binary search |
199 | index = Array.BinarySearch<HeightmapLookupValue>(LookupHeightTable, new HeightmapLookupValue(0, t)); | 199 | index = Array.BinarySearch<HeightmapLookupValue>(LookupHeightTable, new HeightmapLookupValue(0, (float)t)); |
200 | if (index < 0) | 200 | if (index < 0) |
201 | index = ~index - 1; | 201 | index = ~index - 1; |
202 | 202 | ||