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authorUbitUmarov2017-08-24 01:47:01 +0100
committerUbitUmarov2017-08-24 01:47:01 +0100
commitc5802c94608f7dbd39bb8dd03ecd409fbae83f22 (patch)
treec9e21a1317bc6ce81284bc0b13aa08b4c3c780d0 /OpenSim/Region/CoreModules/World
parentadd missing file. Also in last commit comment the flag was relative to (un)fr... (diff)
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change a few more parcel eject code paths
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index 07d11f9..4471432 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -1886,7 +1886,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1886 if (land.LandData.LocalID == LandData.LocalID) 1886 if (land.LandData.LocalID == LandData.LocalID)
1887 { 1887 {
1888 Vector3 pos = m_scene.GetNearestAllowedPosition(presence, land); 1888 Vector3 pos = m_scene.GetNearestAllowedPosition(presence, land);
1889 presence.TeleportWithMomentum(pos, null); 1889 presence.TeleportOnEject(pos);
1890 presence.ControllingClient.SendAlertMessage("You have been ejected from this land"); 1890 presence.ControllingClient.SendAlertMessage("You have been ejected from this land");
1891 } 1891 }
1892 } 1892 }