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author | Melanie | 2011-06-13 12:38:17 +0100 |
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committer | Melanie | 2011-06-13 12:38:17 +0100 |
commit | 9b1d3f0c38a79b96ab3bac72c04cfc397b0a499f (patch) | |
tree | 737d2847e8ea312e18ab96df2e2f6728e068381c /OpenSim/Region/CoreModules/World | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
parent | match water color for warp3d map tiler and adjust lighting (diff) | |
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | 10 |
2 files changed, 15 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs index 6eb57eb..6163fd1 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs | |||
@@ -52,7 +52,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
52 | public class Warp3DImageModule : IMapImageGenerator, INonSharedRegionModule | 52 | public class Warp3DImageModule : IMapImageGenerator, INonSharedRegionModule |
53 | { | 53 | { |
54 | private static readonly UUID TEXTURE_METADATA_MAGIC = new UUID("802dc0e0-f080-4931-8b57-d1be8611c4f3"); | 54 | private static readonly UUID TEXTURE_METADATA_MAGIC = new UUID("802dc0e0-f080-4931-8b57-d1be8611c4f3"); |
55 | private static readonly Color4 WATER_COLOR = new Color4(29, 71, 95, 216); | 55 | private static readonly Color4 WATER_COLOR = new Color4(29, 72, 96, 216); |
56 | 56 | ||
57 | private static readonly ILog m_log = | 57 | private static readonly ILog m_log = |
58 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 58 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -61,7 +61,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
61 | private IRendering m_primMesher; | 61 | private IRendering m_primMesher; |
62 | private IConfigSource m_config; | 62 | private IConfigSource m_config; |
63 | private Dictionary<UUID, Color4> m_colors = new Dictionary<UUID, Color4>(); | 63 | private Dictionary<UUID, Color4> m_colors = new Dictionary<UUID, Color4>(); |
64 | private bool m_useAntiAliasing = true; // TODO: Make this a config option | 64 | private bool m_useAntiAliasing = false; // TODO: Make this a config option |
65 | private bool m_Enabled = false; | 65 | private bool m_Enabled = false; |
66 | 66 | ||
67 | #region IRegionModule Members | 67 | #region IRegionModule Members |
@@ -192,8 +192,8 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
192 | 192 | ||
193 | #endregion Camera | 193 | #endregion Camera |
194 | 194 | ||
195 | renderer.Scene.addLight("Light1", new warp_Light(new warp_Vector(0.2f, 0.2f, 1f), 0xffffff, 320, 80)); | 195 | renderer.Scene.addLight("Light1", new warp_Light(new warp_Vector(1.0f, 0.5f, 1f), 0xffffff, 0, 320, 40)); |
196 | renderer.Scene.addLight("Light2", new warp_Light(new warp_Vector(-1f, -1f, 1f), 0xffffff, 100, 40)); | 196 | renderer.Scene.addLight("Light2", new warp_Light(new warp_Vector(-1f, -1f, 1f), 0xffffff, 0, 100, 40)); |
197 | 197 | ||
198 | CreateWater(renderer); | 198 | CreateWater(renderer); |
199 | CreateTerrain(renderer, textureTerrain); | 199 | CreateTerrain(renderer, textureTerrain); |
@@ -237,6 +237,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
237 | renderer.Scene.sceneobject("Water").setPos(127.5f, waterHeight, 127.5f); | 237 | renderer.Scene.sceneobject("Water").setPos(127.5f, waterHeight, 127.5f); |
238 | 238 | ||
239 | renderer.AddMaterial("WaterColor", ConvertColor(WATER_COLOR)); | 239 | renderer.AddMaterial("WaterColor", ConvertColor(WATER_COLOR)); |
240 | renderer.Scene.material("WaterColor").setReflectivity(0); // match water color with standard map module thanks lkalif | ||
240 | renderer.Scene.material("WaterColor").setTransparency((byte)((1f - WATER_COLOR.A) * 255f)); | 241 | renderer.Scene.material("WaterColor").setTransparency((byte)((1f - WATER_COLOR.A) * 255f)); |
241 | renderer.SetObjectMaterial("Water", "WaterColor"); | 242 | renderer.SetObjectMaterial("Water", "WaterColor"); |
242 | } | 243 | } |
@@ -322,6 +323,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
322 | warp_Material material = new warp_Material(texture); | 323 | warp_Material material = new warp_Material(texture); |
323 | material.setReflectivity(50); | 324 | material.setReflectivity(50); |
324 | renderer.Scene.addMaterial("TerrainColor", material); | 325 | renderer.Scene.addMaterial("TerrainColor", material); |
326 | renderer.Scene.material("TerrainColor").setReflectivity(0); // reduces tile seams a bit thanks lkalif | ||
325 | renderer.SetObjectMaterial("Terrain", "TerrainColor"); | 327 | renderer.SetObjectMaterial("Terrain", "TerrainColor"); |
326 | } | 328 | } |
327 | 329 | ||
@@ -653,4 +655,4 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
653 | return result; | 655 | return result; |
654 | } | 656 | } |
655 | } | 657 | } |
656 | } | 658 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index fc240d3..ca5529d9 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -836,7 +836,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
836 | block.Access = 254; // means 'simulator is offline' | 836 | block.Access = 254; // means 'simulator is offline' |
837 | response.Add(block); | 837 | response.Add(block); |
838 | } | 838 | } |
839 | remoteClient.SendMapBlock(response, 0); | 839 | if ((flag & 2) == 2) // V2 !!! |
840 | remoteClient.SendMapBlock(response, 2); | ||
841 | else | ||
842 | remoteClient.SendMapBlock(response, 0); | ||
840 | } | 843 | } |
841 | else | 844 | else |
842 | { | 845 | { |
@@ -859,7 +862,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
859 | MapBlockFromGridRegion(block, r); | 862 | MapBlockFromGridRegion(block, r); |
860 | mapBlocks.Add(block); | 863 | mapBlocks.Add(block); |
861 | } | 864 | } |
862 | remoteClient.SendMapBlock(mapBlocks, 0); | 865 | if ((flag & 2) == 2) // V2 !!! |
866 | remoteClient.SendMapBlock(mapBlocks, 2); | ||
867 | else | ||
868 | remoteClient.SendMapBlock(mapBlocks, 0); | ||
863 | 869 | ||
864 | return mapBlocks; | 870 | return mapBlocks; |
865 | } | 871 | } |