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author | Melanie | 2011-07-06 09:59:05 +0200 |
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committer | Melanie | 2011-07-06 09:59:05 +0200 |
commit | 06d5989f4d44de2dfedbb3858f706940a56361ed (patch) | |
tree | d0c882270a49fe20e9d5c05e9e287269309425fb /OpenSim/Region/CoreModules/World | |
parent | Revert "If a user has the rights to edit a parcel's properties, then also all... (diff) | |
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Fix parcel prim count and max reporting. Viewer already multiplies.
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandObject.cs | 26 |
1 files changed, 21 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 2a6d362..950dff7 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -190,10 +190,26 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
190 | else | 190 | else |
191 | { | 191 | { |
192 | // Normal Calculations | 192 | // Normal Calculations |
193 | int parcelMax = (int)(((float)LandData.Area / 65536.0f) | 193 | int parcelMax = (int)((double)(LandData.Area |
194 | * (float)m_scene.RegionInfo.ObjectCapacity | 194 | * m_scene.RegionInfo.ObjectCapacity) |
195 | * (float)m_scene.RegionInfo.RegionSettings.ObjectBonus); | 195 | * m_scene.RegionInfo.RegionSettings.ObjectBonus) |
196 | // TODO: The calculation of ObjectBonus should be refactored. It does still not work in the same manner as SL! | 196 | / 65536; |
197 | return parcelMax; | ||
198 | } | ||
199 | } | ||
200 | |||
201 | private int GetParcelBasePrimCount() | ||
202 | { | ||
203 | if (overrideParcelMaxPrimCount != null) | ||
204 | { | ||
205 | return overrideParcelMaxPrimCount(this); | ||
206 | } | ||
207 | else | ||
208 | { | ||
209 | // Normal Calculations | ||
210 | int parcelMax = LandData.Area | ||
211 | * m_scene.RegionInfo.ObjectCapacity | ||
212 | / 65536; | ||
197 | return parcelMax; | 213 | return parcelMax; |
198 | } | 214 | } |
199 | } | 215 | } |
@@ -245,7 +261,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
245 | remote_client.SendLandProperties(seq_id, | 261 | remote_client.SendLandProperties(seq_id, |
246 | snap_selection, request_result, this, | 262 | snap_selection, request_result, this, |
247 | (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, | 263 | (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, |
248 | GetParcelMaxPrimCount(), | 264 | GetParcelBasePrimCount(), |
249 | GetSimulatorMaxPrimCount(), regionFlags); | 265 | GetSimulatorMaxPrimCount(), regionFlags); |
250 | } | 266 | } |
251 | 267 | ||