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authorDiva Canto2011-06-08 16:41:58 -0700
committerDiva Canto2011-06-08 16:41:58 -0700
commit49e4e5392899a274e9c05d00e8abba35d3c25b02 (patch)
treecc6ebad7cd353b585cb6d7691b82f3af210c6f1f /OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
parentFixed a compilation problem. Also added a lengthy comment on the Map hack, so... (diff)
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Consistency fix on the last commit.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index ed3677b..30cf1db 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -218,7 +218,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
218 // 6/8/2011 -- I'm adding an explicit 4096 check, so that we never forget that there is 218 // 6/8/2011 -- I'm adding an explicit 4096 check, so that we never forget that there is
219 // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks. 219 // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks.
220 220
221 if (m_scene.RegionInfo.RegionLocX >= 4096 || m_scene.RegionInfo.RegionLocY > 4096) 221 if (m_scene.RegionInfo.RegionLocX >= 4096 || m_scene.RegionInfo.RegionLocY >= 4096)
222 { 222 {
223 ScenePresence avatarPresence = null; 223 ScenePresence avatarPresence = null;
224 224