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authorRobert Adams2015-03-29 14:25:12 -0700
committerRobert Adams2015-03-29 14:25:12 -0700
commit07dead7dcb8b0f2a27a50748e4a460d9669903fc (patch)
treeb61c3d892e83d36fece40e7735c5d97e64b9020f /OpenSim/Region/CoreModules/World/Terrain
parentvarregion: add varregion and TerrainData use in LLClientView. (diff)
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varregion: any conversions of use of Constants.RegionSize converted into
Util.cs routines to convert region coords to and from world coords or handles.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Terrain')
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/Effects/DefaultTerrainGenerator.cs4
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs35
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/FloodBrushes/NoiseArea.cs4
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/NoiseSphere.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs32
5 files changed, 39 insertions, 38 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/Effects/DefaultTerrainGenerator.cs b/OpenSim/Region/CoreModules/World/Terrain/Effects/DefaultTerrainGenerator.cs
index 7186dd7..80396c4 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/Effects/DefaultTerrainGenerator.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/Effects/DefaultTerrainGenerator.cs
@@ -42,7 +42,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Effects
42 for (y = 0; y < map.Height; y++) 42 for (y = 0; y < map.Height; y++)
43 { 43 {
44 map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 10; 44 map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 10;
45 double spherFac = TerrainUtil.SphericalFactor(x, y, Constants.RegionSize / 2, Constants.RegionSize / 2, 50) * 0.01; 45 double spherFac = TerrainUtil.SphericalFactor(x, y, map.Width / 2, map.Height / 2, 50) * 0.01;
46 if (map[x, y] < spherFac) 46 if (map[x, y] < spherFac)
47 { 47 {
48 map[x, y] = spherFac; 48 map[x, y] = spherFac;
@@ -53,4 +53,4 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Effects
53 53
54 #endregion 54 #endregion
55 } 55 }
56} \ No newline at end of file 56}
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs
index b5c7d33..a7e4d9f 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs
@@ -154,10 +154,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
154 154
155 public ITerrainChannel LoadStream(Stream s) 155 public ITerrainChannel LoadStream(Stream s)
156 { 156 {
157 157 // Set to default size
158 int w = (int)Constants.RegionSize; 158 int w = (int)Constants.RegionSize;
159 int h = (int)Constants.RegionSize; 159 int h = (int)Constants.RegionSize;
160 160
161 // create a dummy channel (in case data is bad)
161 TerrainChannel retval = new TerrainChannel(w, h); 162 TerrainChannel retval = new TerrainChannel(w, h);
162 163
163 BinaryReader bs = new BinaryReader(s); 164 BinaryReader bs = new BinaryReader(s);
@@ -165,8 +166,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
165 bool eof = false; 166 bool eof = false;
166 if (Encoding.ASCII.GetString(bs.ReadBytes(16)) == "TERRAGENTERRAIN ") 167 if (Encoding.ASCII.GetString(bs.ReadBytes(16)) == "TERRAGENTERRAIN ")
167 { 168 {
168// int fileWidth = w;
169// int fileHeight = h;
170 169
171 // Terragen file 170 // Terragen file
172 while (eof == false) 171 while (eof == false)
@@ -175,31 +174,29 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
175 switch (tmp) 174 switch (tmp)
176 { 175 {
177 case "SIZE": 176 case "SIZE":
178// int sztmp = bs.ReadInt16() + 1; 177 w = bs.ReadInt16() + 1;
179// fileWidth = sztmp; 178 h = w;
180// fileHeight = sztmp;
181 bs.ReadInt16();
182 bs.ReadInt16(); 179 bs.ReadInt16();
183 break; 180 break;
184 case "XPTS": 181 case "XPTS":
185// fileWidth = bs.ReadInt16(); 182 w = bs.ReadInt16();
186 bs.ReadInt16();
187 bs.ReadInt16(); 183 bs.ReadInt16();
188 break; 184 break;
189 case "YPTS": 185 case "YPTS":
190// fileHeight = bs.ReadInt16(); 186 h = bs.ReadInt16();
191 bs.ReadInt16();
192 bs.ReadInt16(); 187 bs.ReadInt16();
193 break; 188 break;
194 case "ALTW": 189 case "ALTW":
195 eof = true; 190 eof = true;
196 Int16 heightScale = bs.ReadInt16(); 191 // create new channel of proper size (now that we know it)
197 Int16 baseHeight = bs.ReadInt16(); 192 retval = new TerrainChannel(w, h);
193 double heightScale = (double)bs.ReadInt16() / 65536.0;
194 double baseHeight = (double)bs.ReadInt16();
198 for (int y = 0; y < h; y++) 195 for (int y = 0; y < h; y++)
199 { 196 {
200 for (int x = 0; x < w; x++) 197 for (int x = 0; x < w; x++)
201 { 198 {
202 retval[x, y] = baseHeight + bs.ReadInt16() * (double)heightScale / 65536.0; 199 retval[x, y] = baseHeight + (double)bs.ReadInt16() * heightScale;
203 } 200 }
204 } 201 }
205 break; 202 break;
@@ -257,17 +254,17 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
257 bs.Write(enc.GetBytes("TERRAGENTERRAIN ")); 254 bs.Write(enc.GetBytes("TERRAGENTERRAIN "));
258 255
259 bs.Write(enc.GetBytes("SIZE")); 256 bs.Write(enc.GetBytes("SIZE"));
260 bs.Write(Convert.ToInt16(Constants.RegionSize)); 257 bs.Write(Convert.ToInt16(map.Width));
261 bs.Write(Convert.ToInt16(0)); // necessary padding 258 bs.Write(Convert.ToInt16(0)); // necessary padding
262 259
263 //The XPTS and YPTS chunks are not needed for square regions 260 //The XPTS and YPTS chunks are not needed for square regions
264 //but L3DT won't load the terrain file properly without them. 261 //but L3DT won't load the terrain file properly without them.
265 bs.Write(enc.GetBytes("XPTS")); 262 bs.Write(enc.GetBytes("XPTS"));
266 bs.Write(Convert.ToInt16(Constants.RegionSize)); 263 bs.Write(Convert.ToInt16(map.Width));
267 bs.Write(Convert.ToInt16(0)); // necessary padding 264 bs.Write(Convert.ToInt16(0)); // necessary padding
268 265
269 bs.Write(enc.GetBytes("YPTS")); 266 bs.Write(enc.GetBytes("YPTS"));
270 bs.Write(Convert.ToInt16(Constants.RegionSize)); 267 bs.Write(Convert.ToInt16(map.Height));
271 bs.Write(Convert.ToInt16(0)); // necessary padding 268 bs.Write(Convert.ToInt16(0)); // necessary padding
272 269
273 bs.Write(enc.GetBytes("SCAL")); 270 bs.Write(enc.GetBytes("SCAL"));
@@ -283,11 +280,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
283 bs.Write(Convert.ToInt16(horizontalScale)); // range between max and min 280 bs.Write(Convert.ToInt16(horizontalScale)); // range between max and min
284 bs.Write(Convert.ToInt16(baseHeight)); // base height or mid point 281 bs.Write(Convert.ToInt16(baseHeight)); // base height or mid point
285 282
283 double factor = 65536.0 / horizontalScale; // avoid computing this on each iteration
284
286 for (int y = 0; y < map.Height; y++) 285 for (int y = 0; y < map.Height; y++)
287 { 286 {
288 for (int x = 0; x < map.Width; x++) 287 for (int x = 0; x < map.Width; x++)
289 { 288 {
290 float elevation = (float)((map[x,y] - baseHeight) * 65536 ) / (float)horizontalScale; // see LoadStream for inverse 289 float elevation = (float)((map[x,y] - baseHeight) * factor); // see LoadStream for inverse
291 290
292 // clamp rounding issues 291 // clamp rounding issues
293 if (elevation > Int16.MaxValue) 292 if (elevation > Int16.MaxValue)
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FloodBrushes/NoiseArea.cs b/OpenSim/Region/CoreModules/World/Terrain/FloodBrushes/NoiseArea.cs
index 630473e..d3e2533 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/FloodBrushes/NoiseArea.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/FloodBrushes/NoiseArea.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
45 { 45 {
46 if (fillArea[x, y]) 46 if (fillArea[x, y])
47 { 47 {
48 double noise = TerrainUtil.PerlinNoise2D((double) x / Constants.RegionSize, (double) y / Constants.RegionSize, 8, 1.0); 48 double noise = TerrainUtil.PerlinNoise2D((double) x / map.Width, (double) y / map.Height, 8, 1.0);
49 49
50 map[x, y] += noise * strength; 50 map[x, y] += noise * strength;
51 } 51 }
@@ -55,4 +55,4 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
55 55
56 #endregion 56 #endregion
57 } 57 }
58} \ No newline at end of file 58}
diff --git a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/NoiseSphere.cs
index 989b7d8..e7df3f8 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/NoiseSphere.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/NoiseSphere.cs
@@ -53,7 +53,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
53 z *= z; 53 z *= z;
54 z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); 54 z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
55 55
56 double noise = TerrainUtil.PerlinNoise2D(x / (double) Constants.RegionSize, y / (double) Constants.RegionSize, 8, 1.0); 56 double noise = TerrainUtil.PerlinNoise2D(x / (double) map.Width, y / (double) map.Height, 8, 1.0);
57 57
58 if (z > 0.0) 58 if (z > 0.0)
59 map[x, y] += noise * z * duration; 59 map[x, y] += noise * z * duration;
diff --git a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs
index be719ea..062d7ff 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs
@@ -40,10 +40,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Tests
40 [Test] 40 [Test]
41 public void BrushTest() 41 public void BrushTest()
42 { 42 {
43 int midRegion = (int)Constants.RegionSize / 2;
44
45 // Create a mask that covers only the left half of the region
43 bool[,] allowMask = new bool[(int)Constants.RegionSize, 256]; 46 bool[,] allowMask = new bool[(int)Constants.RegionSize, 256];
44 int x; 47 int x;
45 int y; 48 int y;
46 for (x = 0; x < (int)((int)Constants.RegionSize * 0.5f); x++) 49 for (x = 0; x < midRegion; x++)
47 { 50 {
48 for (y = 0; y < (int)Constants.RegionSize; y++) 51 for (y = 0; y < (int)Constants.RegionSize; y++)
49 { 52 {
@@ -57,13 +60,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Tests
57 TerrainChannel map = new TerrainChannel((int)Constants.RegionSize, (int)Constants.RegionSize); 60 TerrainChannel map = new TerrainChannel((int)Constants.RegionSize, (int)Constants.RegionSize);
58 ITerrainPaintableEffect effect = new RaiseSphere(); 61 ITerrainPaintableEffect effect = new RaiseSphere();
59 62
60 effect.PaintEffect(map, allowMask, (int)Constants.RegionSize * 0.5f, (int)Constants.RegionSize * 0.5f, -1.0, 2, 0.1); 63 effect.PaintEffect(map, allowMask, midRegion, midRegion, -1.0, 2, 6.0);
61 Assert.That(map[127, (int)((int)Constants.RegionSize * 0.5f)] > 0.0, "Raise brush should raising value at this point (127,128)."); 64 Assert.That(map[127, midRegion] > 0.0, "Raise brush should raising value at this point (127,128).");
62 Assert.That(map[124, (int)((int)Constants.RegionSize * 0.5f)] > 0.0, "Raise brush should raising value at this point (124,128)."); 65 Assert.That(map[125, midRegion] > 0.0, "Raise brush should raising value at this point (124,128).");
63 Assert.That(map[123, (int)((int)Constants.RegionSize * 0.5f)] == 0.0, "Raise brush should not change value at this point (123,128)."); 66 Assert.That(map[120, midRegion] == 0.0, "Raise brush should not change value at this point (120,128).");
64 Assert.That(map[128, (int)((int)Constants.RegionSize * 0.5f)] == 0.0, "Raise brush should not change value at this point (128,128)."); 67 Assert.That(map[128, midRegion] == 0.0, "Raise brush should not change value at this point (128,128).");
65 Assert.That(map[0, (int)((int)Constants.RegionSize * 0.5f)] == 0.0, "Raise brush should not change value at this point (0,128)."); 68 Assert.That(map[0, midRegion] == 0.0, "Raise brush should not change value at this point (0,128).");
66
67 // 69 //
68 // Test LowerSphere 70 // Test LowerSphere
69 // 71 //
@@ -77,13 +79,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Tests
77 } 79 }
78 effect = new LowerSphere(); 80 effect = new LowerSphere();
79 81
80 effect.PaintEffect(map, allowMask, ((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), -1.0, 2, 6.0); 82 effect.PaintEffect(map, allowMask, midRegion, midRegion, -1.0, 2, 6.0);
81 Assert.That(map[127, (int)((int)Constants.RegionSize * 0.5f)] >= 0.0, "Lower should not lowering value below 0.0 at this point (127,128)."); 83 Assert.That(map[127, midRegion] >= 0.0, "Lower should not lowering value below 0.0 at this point (127,128).");
82 Assert.That(map[127, (int)((int)Constants.RegionSize * 0.5f)] == 0.0, "Lower brush should lowering value to 0.0 at this point (127,128)."); 84 Assert.That(map[127, midRegion] == 0.0, "Lower brush should lowering value to 0.0 at this point (127,128).");
83 Assert.That(map[124, (int)((int)Constants.RegionSize * 0.5f)] < 1.0, "Lower brush should lowering value at this point (124,128)."); 85 Assert.That(map[125, midRegion] < 1.0, "Lower brush should lowering value at this point (124,128).");
84 Assert.That(map[123, (int)((int)Constants.RegionSize * 0.5f)] == 1.0, "Lower brush should not change value at this point (123,128)."); 86 Assert.That(map[120, midRegion] == 1.0, "Lower brush should not change value at this point (120,128).");
85 Assert.That(map[128, (int)((int)Constants.RegionSize * 0.5f)] == 1.0, "Lower brush should not change value at this point (128,128)."); 87 Assert.That(map[128, midRegion] == 1.0, "Lower brush should not change value at this point (128,128).");
86 Assert.That(map[0, (int)((int)Constants.RegionSize * 0.5f)] == 1.0, "Lower brush should not change value at this point (0,128)."); 88 Assert.That(map[0, midRegion] == 1.0, "Lower brush should not change value at this point (0,128).");
87 } 89 }
88 90
89 [Test] 91 [Test]