aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
diff options
context:
space:
mode:
authorRobert Adams2013-12-14 07:53:01 -0800
committerRobert Adams2013-12-14 07:53:01 -0800
commit13a9a4b653c5470e6a450bfd9b2049273a4ef7b2 (patch)
tree1168d93ebfff04893ec05a32c6bad456e1d00d32 /OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
parentMerge branch 'master' into varregion (diff)
downloadopensim-SC_OLD-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.zip
opensim-SC_OLD-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.tar.gz
opensim-SC_OLD-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.tar.bz2
opensim-SC_OLD-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.tar.xz
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index d991a30..9766bfe 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -561,8 +561,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain
561 /// <param name="fileStartY">Where to begin our slice</param> 561 /// <param name="fileStartY">Where to begin our slice</param>
562 public void LoadFromFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) 562 public void LoadFromFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY)
563 { 563 {
564 int offsetX = (int) m_scene.RegionInfo.LegacyRegionLocX - fileStartX; 564 int offsetX = (int) m_scene.RegionInfo.RegionLocX - fileStartX;
565 int offsetY = (int) m_scene.RegionInfo.LegacyRegionLocY - fileStartY; 565 int offsetY = (int) m_scene.RegionInfo.RegionLocY - fileStartY;
566 566
567 if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight) 567 if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight)
568 { 568 {
@@ -602,14 +602,14 @@ namespace OpenSim.Region.CoreModules.World.Terrain
602 /// <param name="fileStartY">The may y co-ordinate at which to begin the save.</param> 602 /// <param name="fileStartY">The may y co-ordinate at which to begin the save.</param>
603 public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) 603 public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY)
604 { 604 {
605 int offsetX = (int)m_scene.RegionInfo.LegacyRegionLocX - fileStartX; 605 int offsetX = (int)m_scene.RegionInfo.RegionLocX - fileStartX;
606 int offsetY = (int)m_scene.RegionInfo.LegacyRegionLocY - fileStartY; 606 int offsetY = (int)m_scene.RegionInfo.RegionLocY - fileStartY;
607 607
608 if (offsetX < 0 || offsetX >= fileWidth || offsetY < 0 || offsetY >= fileHeight) 608 if (offsetX < 0 || offsetX >= fileWidth || offsetY < 0 || offsetY >= fileHeight)
609 { 609 {
610 MainConsole.Instance.OutputFormat( 610 MainConsole.Instance.OutputFormat(
611 "ERROR: file width + minimum X tile and file height + minimum Y tile must incorporate the current region at ({0},{1}). File width {2} from {3} and file height {4} from {5} does not.", 611 "ERROR: file width + minimum X tile and file height + minimum Y tile must incorporate the current region at ({0},{1}). File width {2} from {3} and file height {4} from {5} does not.",
612 m_scene.RegionInfo.LegacyRegionLocX, m_scene.RegionInfo.LegacyRegionLocY, fileWidth, fileStartX, fileHeight, fileStartY); 612 m_scene.RegionInfo.RegionLocX, m_scene.RegionInfo.RegionLocY, fileWidth, fileStartX, fileHeight, fileStartY);
613 613
614 return; 614 return;
615 } 615 }