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authorJustin Clark-Casey (justincc)2012-10-24 03:08:58 +0100
committerJustin Clark-Casey (justincc)2012-10-24 03:08:58 +0100
commitf76dceb90b5a76a7b6a5243c9032996c007c0cf5 (patch)
tree19b99bef42c0c56febfad10835027d3c6f101619 /OpenSim/Region/CoreModules/World/Objects/Commands
parentAdd "dump object uuid" console command. This allows any object in the scene ... (diff)
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Get "save oar" and "save iar" to tell you in a more friendly manner if the filename to save already exists, rather than exception throwing.
Also changes ConsoleUtil.CheckFileExists to CheckFileDoesNotExist() since this is more meaningful in the context, even though it does result in double negatives.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Objects/Commands')
-rw-r--r--OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs5
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs
index 41a1afd..f0a35ad 100644
--- a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs
+++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs
@@ -485,11 +485,8 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
485 485
486 string fileName = string.Format("{0}.xml", objectUuid); 486 string fileName = string.Format("{0}.xml", objectUuid);
487 487
488 if (File.Exists(fileName)) 488 if (!ConsoleUtil.CheckFileDoesNotExist(m_console, fileName))
489 {
490 m_console.OutputFormat("File {0} already exists. Please move or remove it.", fileName);
491 return; 489 return;
492 }
493 490
494 using (XmlTextWriter xtw = new XmlTextWriter(fileName, Encoding.UTF8)) 491 using (XmlTextWriter xtw = new XmlTextWriter(fileName, Encoding.UTF8))
495 { 492 {