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author | Justin Clark-Casey (justincc) | 2011-09-01 01:22:28 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-09-01 01:22:28 +0100 |
commit | 095b3e5756bb3160b30c9c5670ba008fa13d2e66 (patch) | |
tree | 0052b92cf46d42d714740bb4c7404edbdbaea0de /OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs | |
parent | Fix a bug where the non-root parts of rezzed objects that had previously been... (diff) | |
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Remove pointless cluttering SOP.ParentGroup != null checks.
The only times when ParentGroup might be null is during regression tests (which might not be a valid thing) and when scene objects are being constructed from the database.
At all other times it's not possible for a SOP not to have a SOG parent.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs index be399ff..8b78701 100644 --- a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs | |||
@@ -85,7 +85,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell | |||
85 | IClientAPI client, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice) | 85 | IClientAPI client, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice) |
86 | { | 86 | { |
87 | SceneObjectPart part = m_scene.GetSceneObjectPart(localID); | 87 | SceneObjectPart part = m_scene.GetSceneObjectPart(localID); |
88 | if (part == null || part.ParentGroup == null) | 88 | if (part == null) |
89 | return; | 89 | return; |
90 | 90 | ||
91 | if (part.ParentGroup.IsDeleted) | 91 | if (part.ParentGroup.IsDeleted) |
@@ -111,9 +111,6 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell | |||
111 | if (part == null) | 111 | if (part == null) |
112 | return false; | 112 | return false; |
113 | 113 | ||
114 | if (part.ParentGroup == null) | ||
115 | return false; | ||
116 | |||
117 | SceneObjectGroup group = part.ParentGroup; | 114 | SceneObjectGroup group = part.ParentGroup; |
118 | 115 | ||
119 | switch (saleType) | 116 | switch (saleType) |