aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2010-07-26 21:09:54 +0100
committerJustin Clark-Casey (justincc)2010-07-26 23:34:23 +0100
commit412fed975fc0b28c3af111be89a1bcb4aaa05a9b (patch)
tree77020a8befe28229fb8afa75e65ac4c8c6572e4d /OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
parentAdd EventManager.OnSceneObjectPreSave() for future use. This is triggered im... (diff)
downloadopensim-SC_OLD-412fed975fc0b28c3af111be89a1bcb4aaa05a9b.zip
opensim-SC_OLD-412fed975fc0b28c3af111be89a1bcb4aaa05a9b.tar.gz
opensim-SC_OLD-412fed975fc0b28c3af111be89a1bcb4aaa05a9b.tar.bz2
opensim-SC_OLD-412fed975fc0b28c3af111be89a1bcb4aaa05a9b.tar.xz
relocate serialization code from SQLiteRegionData to MoapModule using load and save events.
This is better modularity. It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future. Remaining non-modularity: PrimitiveBaseShape needs explicit Media and MediaRaw fields. MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer. The database also needs to know about MediaRaw though not about Media. IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs70
1 files changed, 68 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
index 263ee57..0e03318 100644
--- a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
+++ b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
@@ -32,6 +32,7 @@ using System.Collections.Specialized;
32using System.Reflection; 32using System.Reflection;
33using System.IO; 33using System.IO;
34using System.Web; 34using System.Web;
35using System.Xml;
35using log4net; 36using log4net;
36using Mono.Addins; 37using Mono.Addins;
37using Nini.Config; 38using Nini.Config;
@@ -46,6 +47,7 @@ using OpenSim.Region.Framework.Interfaces;
46using OpenSim.Region.Framework.Scenes; 47using OpenSim.Region.Framework.Scenes;
47using OpenSim.Services.Interfaces; 48using OpenSim.Services.Interfaces;
48using Caps = OpenSim.Framework.Capabilities.Caps; 49using Caps = OpenSim.Framework.Capabilities.Caps;
50using OSDArray = OpenMetaverse.StructuredData.OSDArray;
49using OSDMap = OpenMetaverse.StructuredData.OSDMap; 51using OSDMap = OpenMetaverse.StructuredData.OSDMap;
50 52
51namespace OpenSim.Region.CoreModules.Media.Moap 53namespace OpenSim.Region.CoreModules.Media.Moap
@@ -162,12 +164,76 @@ namespace OpenSim.Region.CoreModules.Media.Moap
162 public void OnSceneObjectLoaded(SceneObjectGroup so) 164 public void OnSceneObjectLoaded(SceneObjectGroup so)
163 { 165 {
164 m_log.DebugFormat("[MOAP]: OnSceneObjectLoaded fired for {0} {1}", so.Name, so.UUID); 166 m_log.DebugFormat("[MOAP]: OnSceneObjectLoaded fired for {0} {1}", so.Name, so.UUID);
167
168 so.ForEachPart(OnSceneObjectPartLoaded);
165 } 169 }
166 170
167 public void OnSceneObjectPreSave(SceneObjectGroup persistingSo, SceneObjectGroup originalSo) 171 public void OnSceneObjectPreSave(SceneObjectGroup persistingSo, SceneObjectGroup originalSo)
168 { 172 {
169 m_log.DebugFormat("[MOAP]: OnSceneObjectPreSave fired for {0} {1}", persistingSo.Name, persistingSo.UUID); 173 m_log.DebugFormat("[MOAP]: OnSceneObjectPreSave fired for {0} {1}", persistingSo.Name, persistingSo.UUID);
170 } 174
175 persistingSo.ForEachPart(OnSceneObjectPartPreSave);
176 }
177
178 protected void OnSceneObjectPartLoaded(SceneObjectPart part)
179 {
180 if (null == part.Shape.MediaRaw)
181 return;
182
183 using (StringReader sr = new StringReader(part.Shape.MediaRaw))
184 {
185 using (XmlTextReader xtr = new XmlTextReader(sr))
186 {
187 xtr.ReadStartElement("osmedia");
188
189 OSDArray osdMeArray = (OSDArray)OSDParser.DeserializeLLSDXml(xtr.ReadInnerXml());
190
191 List<MediaEntry> mediaEntries = new List<MediaEntry>();
192 foreach (OSD osdMe in osdMeArray)
193 {
194 MediaEntry me = (osdMe is OSDMap ? MediaEntry.FromOSD(osdMe) : new MediaEntry());
195 mediaEntries.Add(me);
196 }
197
198 xtr.ReadEndElement();
199
200 part.Shape.Media = mediaEntries;
201 }
202 }
203 }
204
205 protected void OnSceneObjectPartPreSave(SceneObjectPart part)
206 {
207 if (null == part.Shape.Media)
208 return;
209
210 using (StringWriter sw = new StringWriter())
211 {
212 using (XmlTextWriter xtw = new XmlTextWriter(sw))
213 {
214 xtw.WriteStartElement("osmedia");
215 xtw.WriteAttributeString("type", "sl");
216 xtw.WriteAttributeString("major_version", "0");
217 xtw.WriteAttributeString("minor_version", "1");
218
219 OSDArray meArray = new OSDArray();
220 foreach (MediaEntry me in part.Shape.Media)
221 {
222 OSD osd = (null == me ? new OSD() : me.GetOSD());
223 meArray.Add(osd);
224 }
225
226 xtw.WriteStartElement("osdata");
227 xtw.WriteRaw(OSDParser.SerializeLLSDXmlString(meArray));
228 xtw.WriteEndElement();
229
230 xtw.WriteEndElement();
231
232 xtw.Flush();
233 part.Shape.MediaRaw = sw.ToString();
234 }
235 }
236 }
171 237
172 public MediaEntry GetMediaEntry(SceneObjectPart part, int face) 238 public MediaEntry GetMediaEntry(SceneObjectPart part, int face)
173 { 239 {