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authorDavid Walter Seikel2016-11-03 21:44:39 +1000
committerDavid Walter Seikel2016-11-03 21:44:39 +1000
commit134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch)
tree216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Region/CoreModules/World/LightShare
parentMore changing to production grid. Double oops. (diff)
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Initial update to OpenSim 0.8.2.1 source code.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/LightShare')
-rw-r--r--OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs b/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
index 4e20196..0a4e83e 100644
--- a/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
+++ b/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
@@ -195,19 +195,20 @@ namespace OpenSim.Region.CoreModules.World.LightShare
195 if (m_scene.RegionInfo.WindlightSettings.valid) 195 if (m_scene.RegionInfo.WindlightSettings.valid)
196 { 196 {
197 List<byte[]> param = compileWindlightSettings(wl); 197 List<byte[]> param = compileWindlightSettings(wl);
198 client.SendGenericMessage("Windlight", param); 198 client.SendGenericMessage("Windlight", UUID.Random(), param);
199 } 199 }
200 else 200 else
201 { 201 {
202 List<byte[]> param = new List<byte[]>(); 202 List<byte[]> param = new List<byte[]>();
203 client.SendGenericMessage("WindlightReset", param); 203 client.SendGenericMessage("WindlightReset", UUID.Random(), param);
204 } 204 }
205 } 205 }
206 } 206 }
207 207
208 private void EventManager_OnMakeRootAgent(ScenePresence presence) 208 private void EventManager_OnMakeRootAgent(ScenePresence presence)
209 { 209 {
210 m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client"); 210// m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client {0}", presence.Name);
211
211 SendProfileToClient(presence.ControllingClient); 212 SendProfileToClient(presence.ControllingClient);
212 } 213 }
213 214