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authorUbitUmarov2015-08-28 03:59:25 +0100
committerUbitUmarov2015-08-28 03:59:25 +0100
commit8a8acc41bbf9214a58c00931fe2859e2b8c8a7f2 (patch)
treefde141fd5cc274c967b63089df9a3b4c3a0e1348 /OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
parentsend land parcels overlay in cat Land not Task, or avatar freezes (diff)
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stop sending parcel overlays on parcels crossings since SL seems to have
stop sending also
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 83bbf79..7c7f5a1 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -422,7 +422,8 @@ namespace OpenSim.Region.CoreModules.World.Land
422 if (force || NotsameID) 422 if (force || NotsameID)
423 { 423 {
424 over.SendLandUpdateToClient(avatar.ControllingClient); 424 over.SendLandUpdateToClient(avatar.ControllingClient);
425 SendParcelOverlay(avatar.ControllingClient); 425// sl doesnt seem to send this now, as it used 2
426// SendParcelOverlay(avatar.ControllingClient);
426 avatar.currentParcelUUID = over.LandData.GlobalID; 427 avatar.currentParcelUUID = over.LandData.GlobalID;
427 m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, 428 m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID,
428 m_scene.RegionInfo.RegionID); 429 m_scene.RegionInfo.RegionID);