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authorJustin Clarke Casey2009-05-18 17:46:14 +0000
committerJustin Clarke Casey2009-05-18 17:46:14 +0000
commitad7214620f43666aba7a48c4777ee24dbd664b86 (patch)
tree7c33b604c660a1f8e25800e1d4c2b83903db8c90 /OpenSim/Region/CoreModules/World/Archiver/Tests
parentFrom: Chris Yeoh <yeohc@au1.ibm.com> (diff)
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* Re-enable save oar test by loading asset data plugins from test mock class
* Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Archiver/Tests')
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs240
1 files changed, 120 insertions, 120 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
index 2ba94f7..9741399 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
@@ -74,129 +74,129 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
74 } 74 }
75 } 75 }
76 76
77 ///// <summary> 77 /// <summary>
78 ///// Test saving a V0.2 OpenSim Region Archive. 78 /// Test saving a V0.2 OpenSim Region Archive.
79 ///// </summary> 79 /// </summary>
80 //[Test] 80 [Test]
81 //public void TestSaveOarV0p2() 81 public void TestSaveOarV0p2()
82 //{ 82 {
83 // TestHelper.InMethod(); 83 TestHelper.InMethod();
84 // //log4net.Config.XmlConfigurator.Configure(); 84 log4net.Config.XmlConfigurator.Configure();
85 85
86 // ArchiverModule archiverModule = new ArchiverModule(); 86 ArchiverModule archiverModule = new ArchiverModule();
87 // SerialiserModule serialiserModule = new SerialiserModule(); 87 SerialiserModule serialiserModule = new SerialiserModule();
88 // TerrainModule terrainModule = new TerrainModule(); 88 TerrainModule terrainModule = new TerrainModule();
89 89
90 // Scene scene = SceneSetupHelpers.SetupScene(false); 90 Scene scene = SceneSetupHelpers.SetupScene(false);
91 // SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); 91 SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
92 92
93 // SceneObjectPart part1; 93 SceneObjectPart part1;
94 94
95 // // Create and add prim 1 95 // Create and add prim 1
96 // { 96 {
97 // string partName = "My Little Pony"; 97 string partName = "My Little Pony";
98 // UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015"); 98 UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015");
99 // PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); 99 PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
100 // Vector3 groupPosition = new Vector3(10, 20, 30); 100 Vector3 groupPosition = new Vector3(10, 20, 30);
101 // Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); 101 Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
102 // Vector3 offsetPosition = new Vector3(5, 10, 15); 102 Vector3 offsetPosition = new Vector3(5, 10, 15);
103 103
104 // part1 104 part1
105 // = new SceneObjectPart( 105 = new SceneObjectPart(
106 // ownerId, shape, groupPosition, rotationOffset, offsetPosition); 106 ownerId, shape, groupPosition, rotationOffset, offsetPosition);
107 // part1.Name = partName; 107 part1.Name = partName;
108 108
109 // scene.AddNewSceneObject(new SceneObjectGroup(part1), false); 109 scene.AddNewSceneObject(new SceneObjectGroup(part1), false);
110 // } 110 }
111 111
112 // SceneObjectPart part2; 112 SceneObjectPart part2;
113 113
114 // // Create and add prim 2 114 // Create and add prim 2
115 // { 115 {
116 // string partName = "Action Man"; 116 string partName = "Action Man";
117 // UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000016"); 117 UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000016");
118 // PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder(); 118 PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder();
119 // Vector3 groupPosition = new Vector3(90, 80, 70); 119 Vector3 groupPosition = new Vector3(90, 80, 70);
120 // Quaternion rotationOffset = new Quaternion(60, 70, 80, 90); 120 Quaternion rotationOffset = new Quaternion(60, 70, 80, 90);
121 // Vector3 offsetPosition = new Vector3(20, 25, 30); 121 Vector3 offsetPosition = new Vector3(20, 25, 30);
122 122
123 // part2 123 part2
124 // = new SceneObjectPart( 124 = new SceneObjectPart(
125 // ownerId, shape, groupPosition, rotationOffset, offsetPosition); 125 ownerId, shape, groupPosition, rotationOffset, offsetPosition);
126 // part2.Name = partName; 126 part2.Name = partName;
127 127
128 // scene.AddNewSceneObject(new SceneObjectGroup(part2), false); 128 scene.AddNewSceneObject(new SceneObjectGroup(part2), false);
129 // } 129 }
130 130
131 // MemoryStream archiveWriteStream = new MemoryStream(); 131 MemoryStream archiveWriteStream = new MemoryStream();
132 // scene.EventManager.OnOarFileSaved += SaveCompleted; 132 scene.EventManager.OnOarFileSaved += SaveCompleted;
133 133
134 // Guid requestId = new Guid("00000000-0000-0000-0000-808080808080"); 134 Guid requestId = new Guid("00000000-0000-0000-0000-808080808080");
135 135
136 // lock (this) 136 lock (this)
137 // { 137 {
138 // archiverModule.ArchiveRegion(archiveWriteStream, requestId); 138 archiverModule.ArchiveRegion(archiveWriteStream, requestId);
139 // //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer; 139 //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
140 // //while (assetServer.HasWaitingRequests()) 140 //while (assetServer.HasWaitingRequests())
141 // // assetServer.ProcessNextRequest(); 141 // assetServer.ProcessNextRequest();
142 142
143 // Monitor.Wait(this, 60000); 143 Monitor.Wait(this, 60000);
144 // } 144 }
145 145
146 // Assert.That(m_lastRequestId, Is.EqualTo(requestId)); 146 Assert.That(m_lastRequestId, Is.EqualTo(requestId));
147 147
148 // byte[] archive = archiveWriteStream.ToArray(); 148 byte[] archive = archiveWriteStream.ToArray();
149 // MemoryStream archiveReadStream = new MemoryStream(archive); 149 MemoryStream archiveReadStream = new MemoryStream(archive);
150 // TarArchiveReader tar = new TarArchiveReader(archiveReadStream); 150 TarArchiveReader tar = new TarArchiveReader(archiveReadStream);
151 151
152 // bool gotControlFile = false; 152 bool gotControlFile = false;
153 // bool gotObject1File = false; 153 bool gotObject1File = false;
154 // bool gotObject2File = false; 154 bool gotObject2File = false;
155 // string expectedObject1FileName = string.Format( 155 string expectedObject1FileName = string.Format(
156 // "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", 156 "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
157 // part1.Name, 157 part1.Name,
158 // Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z), 158 Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z),
159 // part1.UUID); 159 part1.UUID);
160 // string expectedObject2FileName = string.Format( 160 string expectedObject2FileName = string.Format(
161 // "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", 161 "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
162 // part2.Name, 162 part2.Name,
163 // Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z), 163 Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z),
164 // part2.UUID); 164 part2.UUID);
165 165
166 // string filePath; 166 string filePath;
167 // TarArchiveReader.TarEntryType tarEntryType; 167 TarArchiveReader.TarEntryType tarEntryType;
168 168
169 // while (tar.ReadEntry(out filePath, out tarEntryType) != null) 169 while (tar.ReadEntry(out filePath, out tarEntryType) != null)
170 // { 170 {
171 // if (ArchiveConstants.CONTROL_FILE_PATH == filePath) 171 if (ArchiveConstants.CONTROL_FILE_PATH == filePath)
172 // { 172 {
173 // gotControlFile = true; 173 gotControlFile = true;
174 // } 174 }
175 // else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) 175 else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
176 // { 176 {
177 // string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length); 177 string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length);
178 178
179 // if (fileName.StartsWith(part1.Name)) 179 if (fileName.StartsWith(part1.Name))
180 // { 180 {
181 // Assert.That(fileName, Is.EqualTo(expectedObject1FileName)); 181 Assert.That(fileName, Is.EqualTo(expectedObject1FileName));
182 // gotObject1File = true; 182 gotObject1File = true;
183 // } 183 }
184 // else if (fileName.StartsWith(part2.Name)) 184 else if (fileName.StartsWith(part2.Name))
185 // { 185 {
186 // Assert.That(fileName, Is.EqualTo(expectedObject2FileName)); 186 Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
187 // gotObject2File = true; 187 gotObject2File = true;
188 // } 188 }
189 // } 189 }
190 // } 190 }
191 191
192 // Assert.That(gotControlFile, Is.True, "No control file in archive"); 192 Assert.That(gotControlFile, Is.True, "No control file in archive");
193 // Assert.That(gotObject1File, Is.True, "No object1 file in archive"); 193 Assert.That(gotObject1File, Is.True, "No object1 file in archive");
194 // Assert.That(gotObject2File, Is.True, "No object2 file in archive"); 194 Assert.That(gotObject2File, Is.True, "No object2 file in archive");
195 195
196 // // TODO: Test presence of more files and contents of files. 196 // TODO: Test presence of more files and contents of files.
197 // // Temporary 197 // Temporary
198 // Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod()); 198 Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod());
199 //} 199 }
200 200
201 /// <summary> 201 /// <summary>
202 /// Test loading a V0.2 OpenSim Region Archive. 202 /// Test loading a V0.2 OpenSim Region Archive.