diff options
HG friends: Status notifications working. Also initial logins get the online friends in other grids.
Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsIn/Hypergrid/HypergridServiceInConnectorModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/ServiceConnectorsIn/Hypergrid/HypergridServiceInConnectorModule.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Hypergrid/HypergridServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Hypergrid/HypergridServiceInConnectorModule.cs index f5b6817..a5b5637 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Hypergrid/HypergridServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Hypergrid/HypergridServiceInConnectorModule.cs | |||
@@ -113,7 +113,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Hypergrid | |||
113 | ISimulationService simService = scene.RequestModuleInterface<ISimulationService>(); | 113 | ISimulationService simService = scene.RequestModuleInterface<ISimulationService>(); |
114 | m_HypergridHandler = new GatekeeperServiceInConnector(m_Config, MainServer.Instance, simService); | 114 | m_HypergridHandler = new GatekeeperServiceInConnector(m_Config, MainServer.Instance, simService); |
115 | 115 | ||
116 | new UserAgentServerConnector(m_Config, MainServer.Instance); | 116 | IFriendsSimConnector friendsConn = scene.RequestModuleInterface<IFriendsSimConnector>(); |
117 | new UserAgentServerConnector(m_Config, MainServer.Instance, friendsConn); | ||
117 | new HeloServiceInConnector(m_Config, MainServer.Instance, "HeloService"); | 118 | new HeloServiceInConnector(m_Config, MainServer.Instance, "HeloService"); |
118 | new HGFriendsServerConnector(m_Config, MainServer.Instance, "HGFriendsService"); | 119 | new HGFriendsServerConnector(m_Config, MainServer.Instance, "HGFriendsService"); |
119 | } | 120 | } |