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authordiva2009-06-14 15:35:09 +0000
committerdiva2009-06-14 15:35:09 +0000
commit7a9c85526cb99495bdd436150679941ef021b782 (patch)
tree888b5bdf86f8327d2df0c1ca8f1cd3dd999d125d /OpenSim/Region/CoreModules/ServiceConnectors/Interregion/LocalInterregionComms.cs
parent* Temporarily resolve another problem in http://opensimulator.org/mantis/view... (diff)
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Pulled out HelloNeighbour into its own service, INeighbourService, which may get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right.
Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectors/Interregion/LocalInterregionComms.cs')
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectors/Interregion/LocalInterregionComms.cs17
1 files changed, 0 insertions, 17 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectors/Interregion/LocalInterregionComms.cs b/OpenSim/Region/CoreModules/ServiceConnectors/Interregion/LocalInterregionComms.cs
index 5d2fc37..d2af2db 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectors/Interregion/LocalInterregionComms.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectors/Interregion/LocalInterregionComms.cs
@@ -258,23 +258,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Interregion
258 } 258 }
259 259
260 260
261 /**
262 * Region-related communications
263 */
264
265 public bool SendHelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
266 {
267 foreach (Scene s in m_sceneList)
268 {
269 if (s.RegionInfo.RegionHandle == regionHandle)
270 {
271 //m_log.Debug("[LOCAL COMMS]: Found region to SendHelloNeighbour");
272 return s.IncomingHelloNeighbour(thisRegion);
273 }
274 }
275 return false;
276 }
277
278 #endregion /* IInterregionComms */ 261 #endregion /* IInterregionComms */
279 262
280 #region Misc 263 #region Misc