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authorSean Dague2009-02-18 12:56:36 +0000
committerSean Dague2009-02-18 12:56:36 +0000
commit383f8b3ac601baef7b2cb322f53fb36b69367286 (patch)
treef90b2535f102be4f3ba50a41bb2668dc2cb956f2 /OpenSim/Region/CoreModules/Scripting/DynamicTexture
parentremove legacy pre-migration code for mysql grid adapter, who knew this (diff)
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From: Christopher Yeoh <yeohc@au1.ibm.com>
The attached patch implements osGetDrawStringSize that looks like: vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize) in LSL. It is meant to be used in conjunction with the osDraw* functions. It returns accurate information on the size that a given string will be rendered given the specified font and font size. This allows for nicely formatted and positioned text on the generated image.
Diffstat (limited to 'OpenSim/Region/CoreModules/Scripting/DynamicTexture')
-rw-r--r--OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
index a8f841b..ab404bd 100644
--- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
@@ -143,6 +143,18 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
143 return UUID.Zero; 143 return UUID.Zero;
144 } 144 }
145 145
146
147 public void GetDrawStringSize(string contentType, string text, string fontName, int fontSize,
148 out double xSize, out double ySize)
149 {
150 xSize = 0;
151 ySize = 0;
152 if (RenderPlugins.ContainsKey(contentType))
153 {
154 RenderPlugins[contentType].GetDrawStringSize(text, fontName, fontSize, out xSize, out ySize);
155 }
156 }
157
146 #endregion 158 #endregion
147 159
148 #region IRegionModule Members 160 #region IRegionModule Members