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authorJeff Ames2009-06-09 18:07:35 +0000
committerJeff Ames2009-06-09 18:07:35 +0000
commita7fcacf8f396acbca0b640a65acfbf5487d513e7 (patch)
tree5ba66f5c83eceeb81e24a0540ae4fac9847e0c78 /OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
parentUpdate svn properties. (diff)
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Formatting cleanup. Ignore some generated files.
Diffstat (limited to 'OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
index a547df5..8c3d993 100644
--- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
@@ -332,7 +332,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
332 332
333 UUID oldID = UUID.Zero; 333 UUID oldID = UUID.Zero;
334 334
335 lock(part) 335 lock (part)
336 { 336 {
337 // mostly keep the values from before 337 // mostly keep the values from before
338 Primitive.TextureEntry tmptex = part.Shape.Textures; 338 Primitive.TextureEntry tmptex = part.Shape.Textures;
@@ -340,7 +340,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
340 // remove the old asset from the cache 340 // remove the old asset from the cache
341 oldID = tmptex.DefaultTexture.TextureID; 341 oldID = tmptex.DefaultTexture.TextureID;
342 342
343 if(Face == ALL_SIDES) 343 if (Face == ALL_SIDES)
344 { 344 {
345 tmptex.DefaultTexture.TextureID = asset.FullID; 345 tmptex.DefaultTexture.TextureID = asset.FullID;
346 } 346 }