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authorDan Lake2010-03-19 05:58:34 -0700
committerJohn Hurliman2010-03-19 15:16:44 -0700
commit62e0b53ca4697a852ee1e36e86da6a32e93bd55e (patch)
treeaacaa4c84a0b7e61784909ca76fb1528ca06938b /OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
parentCleaned up access to scenepresences in scenegraph. GetScenePresences and GetA... (diff)
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Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
Diffstat (limited to 'OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
index 8cf4619..e95d2f8 100644
--- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
+++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
@@ -1206,7 +1206,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
1206 { 1206 {
1207 Scene homeScene = GetRootScene(); 1207 Scene homeScene = GetRootScene();
1208 ScenePresence avatar = null; 1208 ScenePresence avatar = null;
1209 if (homeScene.TryGetAvatar(avatarId,out avatar)) 1209 if (homeScene.TryGetScenePresence(avatarId,out avatar))
1210 { 1210 {
1211 KillAUser ku = new KillAUser(avatar,mod); 1211 KillAUser ku = new KillAUser(avatar,mod);
1212 Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true); 1212 Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true);