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author | Diva Canto | 2010-01-17 18:04:55 -0800 |
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committer | Diva Canto | 2010-01-17 18:04:55 -0800 |
commit | b2e6ec9e12ad07eb08496ebe8ca0476b793017d5 (patch) | |
tree | ac72f03b9cfca6f344d697f6d7581e5147ccf450 /OpenSim/Region/CoreModules/Framework | |
parent | Oops, forgot this one. (diff) | |
download | opensim-SC_OLD-b2e6ec9e12ad07eb08496ebe8ca0476b793017d5.zip opensim-SC_OLD-b2e6ec9e12ad07eb08496ebe8ca0476b793017d5.tar.gz opensim-SC_OLD-b2e6ec9e12ad07eb08496ebe8ca0476b793017d5.tar.bz2 opensim-SC_OLD-b2e6ec9e12ad07eb08496ebe8ca0476b793017d5.tar.xz |
Agent gets there through the Gatekeeper, but still a few quirks to fix.
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 23 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | 27 |
2 files changed, 44 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index d0171fe..8268bfa 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -239,12 +239,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
239 | //avatar.Scene.RemoveCapsHandler(avatar.UUID); | 239 | //avatar.Scene.RemoveCapsHandler(avatar.UUID); |
240 | 240 | ||
241 | string capsPath = String.Empty; | 241 | string capsPath = String.Empty; |
242 | |||
243 | AgentCircuitData currentAgentCircuit = sp.Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); | ||
242 | AgentCircuitData agentCircuit = sp.ControllingClient.RequestClientInfo(); | 244 | AgentCircuitData agentCircuit = sp.ControllingClient.RequestClientInfo(); |
243 | agentCircuit.BaseFolder = UUID.Zero; | ||
244 | agentCircuit.InventoryFolder = UUID.Zero; | ||
245 | agentCircuit.startpos = position; | 245 | agentCircuit.startpos = position; |
246 | agentCircuit.child = true; | 246 | agentCircuit.child = true; |
247 | agentCircuit.Appearance = sp.Appearance; | 247 | agentCircuit.Appearance = sp.Appearance; |
248 | if (currentAgentCircuit != null) | ||
249 | agentCircuit.ServiceURLs = currentAgentCircuit.ServiceURLs; | ||
248 | 250 | ||
249 | if (NeedsNewAgent(oldRegionX, newRegionX, oldRegionY, newRegionY)) | 251 | if (NeedsNewAgent(oldRegionX, newRegionX, oldRegionY, newRegionY)) |
250 | { | 252 | { |
@@ -255,9 +257,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
255 | string reason = String.Empty; | 257 | string reason = String.Empty; |
256 | 258 | ||
257 | // Let's create an agent there if one doesn't exist yet. | 259 | // Let's create an agent there if one doesn't exist yet. |
258 | if (!m_aScene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason)) | 260 | if (!CreateAgent(reg, finalDestination, agentCircuit, teleportFlags, out reason)) |
259 | { | 261 | { |
260 | sp.ControllingClient.SendTeleportFailed(String.Format("Destination is not accepting teleports: {0}", | 262 | sp.ControllingClient.SendTeleportFailed(String.Format("Destination refused: {0}", |
261 | reason)); | 263 | reason)); |
262 | return; | 264 | return; |
263 | } | 265 | } |
@@ -345,8 +347,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
345 | agent.CallbackURI = "http://" + sp.Scene.RegionInfo.ExternalHostName + ":" + sp.Scene.RegionInfo.HttpPort + | 347 | agent.CallbackURI = "http://" + sp.Scene.RegionInfo.ExternalHostName + ":" + sp.Scene.RegionInfo.HttpPort + |
346 | "/agent/" + sp.UUID.ToString() + "/" + sp.Scene.RegionInfo.RegionID.ToString() + "/release/"; | 348 | "/agent/" + sp.UUID.ToString() + "/" + sp.Scene.RegionInfo.RegionID.ToString() + "/release/"; |
347 | 349 | ||
348 | // Straight to the region. Safe. | 350 | UpdateAgent(reg, finalDestination, agent); |
349 | m_aScene.SimulationService.UpdateAgent(reg, agent); | ||
350 | 351 | ||
351 | m_log.DebugFormat( | 352 | m_log.DebugFormat( |
352 | "[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, sp.UUID); | 353 | "[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, sp.UUID); |
@@ -444,6 +445,16 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
444 | } | 445 | } |
445 | } | 446 | } |
446 | 447 | ||
448 | protected virtual bool CreateAgent(GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason) | ||
449 | { | ||
450 | return m_aScene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason); | ||
451 | } | ||
452 | |||
453 | protected virtual bool UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agent) | ||
454 | { | ||
455 | return m_aScene.SimulationService.UpdateAgent(reg, agent); | ||
456 | } | ||
457 | |||
447 | protected void KillEntity(Scene scene, uint localID) | 458 | protected void KillEntity(Scene scene, uint localID) |
448 | { | 459 | { |
449 | scene.SendKillObject(localID); | 460 | scene.SendKillObject(localID); |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index 5d88311..e5a862d 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | 31 | ||
32 | using OpenSim.Framework; | ||
32 | using OpenSim.Region.Framework.Interfaces; | 33 | using OpenSim.Region.Framework.Interfaces; |
33 | using OpenSim.Region.Framework.Scenes; | 34 | using OpenSim.Region.Framework.Scenes; |
34 | using OpenSim.Services.Connectors.Hypergrid; | 35 | using OpenSim.Services.Connectors.Hypergrid; |
@@ -58,6 +59,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
58 | } | 59 | } |
59 | } | 60 | } |
60 | 61 | ||
62 | private GatekeeperServiceConnector m_GatekeeperConnector; | ||
63 | |||
61 | #region ISharedRegionModule | 64 | #region ISharedRegionModule |
62 | 65 | ||
63 | public override string Name | 66 | public override string Name |
@@ -74,6 +77,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
74 | if (name == Name) | 77 | if (name == Name) |
75 | { | 78 | { |
76 | m_agentsInTransit = new List<UUID>(); | 79 | m_agentsInTransit = new List<UUID>(); |
80 | m_GatekeeperConnector = new GatekeeperServiceConnector(); | ||
77 | m_Enabled = true; | 81 | m_Enabled = true; |
78 | m_log.InfoFormat("[HG ENTITY TRANSFER MODULE]: {0} enabled.", Name); | 82 | m_log.InfoFormat("[HG ENTITY TRANSFER MODULE]: {0} enabled.", Name); |
79 | } | 83 | } |
@@ -131,6 +135,29 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
131 | return true; | 135 | return true; |
132 | } | 136 | } |
133 | 137 | ||
138 | protected override bool CreateAgent(GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason) | ||
139 | { | ||
140 | reason = string.Empty; | ||
141 | if (reg.RegionLocX != finalDestination.RegionLocX && reg.RegionLocY != finalDestination.RegionLocY) | ||
142 | { | ||
143 | // this user is going to another grid | ||
144 | reg.RegionName = finalDestination.RegionName; | ||
145 | return m_GatekeeperConnector.CreateAgent(reg, agentCircuit, teleportFlags, out reason); | ||
146 | } | ||
147 | |||
148 | return m_aScene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason); | ||
149 | } | ||
150 | |||
151 | protected override bool UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agent) | ||
152 | { | ||
153 | if (reg.RegionLocX != finalDestination.RegionLocX && reg.RegionLocY != finalDestination.RegionLocY) | ||
154 | { | ||
155 | // this user is going to another grid | ||
156 | return m_GatekeeperConnector.UpdateAgent(reg, agent); | ||
157 | } | ||
158 | |||
159 | return m_aScene.SimulationService.UpdateAgent(reg, agent); | ||
160 | } | ||
134 | 161 | ||
135 | #endregion | 162 | #endregion |
136 | } | 163 | } |