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authorJustin Clark-Casey (justincc)2011-04-18 21:34:26 +0100
committerJustin Clark-Casey (justincc)2011-04-18 21:34:26 +0100
commit71114d4ad1c4aacbfedea9f4ab5307162ae5d9e0 (patch)
treec5843c3cb304d02d73feae661e380e2b96b61c21 /OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
parentFix bug where objects were being coalesced in the wrong positions. (diff)
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refactor: rename DeleteToInventory() to CopyToInventory()
DeleteToInventory() is misleading - it is the caller that decides whether to delete or not
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 326ef28..666f353 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -222,7 +222,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
222 /// <param name="folderID"></param> 222 /// <param name="folderID"></param>
223 /// <param name="objectGroup"></param> 223 /// <param name="objectGroup"></param>
224 /// <param name="remoteClient"> </param> 224 /// <param name="remoteClient"> </param>
225 public virtual UUID DeleteToInventory(DeRezAction action, UUID folderID, 225 public virtual UUID CopyToInventory(DeRezAction action, UUID folderID,
226 List<SceneObjectGroup> objectGroups, IClientAPI remoteClient) 226 List<SceneObjectGroup> objectGroups, IClientAPI remoteClient)
227 { 227 {
228 Dictionary<UUID, List<SceneObjectGroup>> deletes = new Dictionary<UUID, List<SceneObjectGroup>>(); 228 Dictionary<UUID, List<SceneObjectGroup>> deletes = new Dictionary<UUID, List<SceneObjectGroup>>();