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authorUbitUmarov2016-07-31 23:12:09 +0100
committerUbitUmarov2016-07-31 23:12:09 +0100
commit159d7229661cd1b0bc300dd8b6a6772bd0b5a8d5 (patch)
tree3b409df1219654f1ee511bc7413dd611a4d271c8 /OpenSim/Region/CoreModules/Framework/EntityTransfer
parentsimply NotFoundLocationCache, comment out some debug messages (diff)
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on 0.8 grids compatibility code just do a BIG range request. It whould be done in most cases (open borders) plus 4 more. In future this code should not be used if the grid is >=0.9
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/EntityTransfer')
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs74
1 files changed, 25 insertions, 49 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index c6cabf1..980d3cc 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -2183,10 +2183,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
2183 2183
2184 // Given a world position, get the GridRegion info for 2184 // Given a world position, get the GridRegion info for
2185 // the region containing that point. 2185 // the region containing that point.
2186 // Not needed on 0.9 grids
2187 // 'pSizeHint' is the size of the source region but since the destination point can be anywhere
2188 // the size of the target region is unknown thus the search area might have to be very large.
2189 // Return 'null' if no such region exists.
2190 protected GridRegion GetRegionContainingWorldLocation(IGridService pGridService, UUID pScopeID, 2186 protected GridRegion GetRegionContainingWorldLocation(IGridService pGridService, UUID pScopeID,
2191 double px, double py, uint pSizeHint) 2187 double px, double py, uint pSizeHint)
2192 { 2188 {
@@ -2194,11 +2190,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
2194 GridRegion ret = null; 2190 GridRegion ret = null;
2195 const double fudge = 2.0; 2191 const double fudge = 2.0;
2196 2192
2197 // One problem with this routine is negative results. That is, this can be called lots of times
2198 // for regions that don't exist. m_notFoundLocationCache remembers 'not found' results so they
2199 // will be quick 'not found's next time.
2200 // NotFoundLocationCache is an expiring cache so it will eventually forget about 'not found' and
2201 // thus re-ask the GridService about the location.
2202 if (m_notFoundLocationCache.Contains(px, py)) 2193 if (m_notFoundLocationCache.Contains(px, py))
2203 { 2194 {
2204// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: Not found via cache. loc=<{1},{2}>", LogHeader, px, py); 2195// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: Not found via cache. loc=<{1},{2}>", LogHeader, px, py);
@@ -2207,60 +2198,45 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
2207 2198
2208 // As an optimization, since most regions will be legacy sized regions (256x256), first try to get 2199 // As an optimization, since most regions will be legacy sized regions (256x256), first try to get
2209 // the region at the appropriate legacy region location. 2200 // the region at the appropriate legacy region location.
2210 uint possibleX = (uint)Math.Floor(px); 2201 // this is all that is needed on 0.9 grids
2211 possibleX -= possibleX % Constants.RegionSize; 2202 uint possibleX = (uint)px & 0xffffff00u;
2212 uint possibleY = (uint)Math.Floor(py); 2203 uint possibleY = (uint)py & 0xffffff00u;
2213 possibleY -= possibleY % Constants.RegionSize;
2214 ret = pGridService.GetRegionByPosition(pScopeID, (int)possibleX, (int)possibleY); 2204 ret = pGridService.GetRegionByPosition(pScopeID, (int)possibleX, (int)possibleY);
2215 if (ret != null) 2205 if (ret != null)
2216 { 2206 {
2217// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: Found region using legacy size. rloc=<{1},{2}>. Rname={3}", 2207// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: Found region using legacy size. rloc=<{1},{2}>. Rname={3}",
2218// LogHeader, possibleX, possibleY, ret.RegionName); 2208// LogHeader, possibleX, possibleY, ret.RegionName);
2209 return ret;
2219 } 2210 }
2220 2211
2221 if (ret == null) 2212 // for 0.8 regions just make a BIG area request. old code whould do it plus 4 more smaller on region open edges
2213 // this is what 0.9 grids now do internally
2214 List<GridRegion> possibleRegions = pGridService.GetRegionRange(pScopeID,
2215 (int)(px - Constants.MaximumRegionSize), (int)(px + 1), // +1 bc left mb not part of range
2216 (int)(py - Constants.MaximumRegionSize), (int)(py + 1));
2217// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: possibleRegions cnt={1}, range={2}",
2218// LogHeader, possibleRegions.Count, range);
2219 if (possibleRegions != null && possibleRegions.Count > 0)
2222 { 2220 {
2223 // If the simple lookup failed, search the larger area for a region that contains this point 2221 // If we found some regions, check to see if the point is within
2224 double range = (double)pSizeHint + fudge; 2222 foreach (GridRegion gr in possibleRegions)
2225 while (ret == null && range <= (Constants.MaximumRegionSize + Constants.RegionSize))
2226 { 2223 {
2227 // Get from the grid service a list of regions that might contain this point. 2224// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: possibleRegion nm={1}, regionLoc=<{2},{3}>, regionSize=<{4},{5}>",
2228 // The region origin will be in the zero direction so only subtract the range. 2225// LogHeader, gr.RegionName, gr.RegionLocX, gr.RegionLocY, gr.RegionSizeX, gr.RegionSizeY);
2229 List<GridRegion> possibleRegions = pGridService.GetRegionRange(pScopeID, 2226 if (px >= (double)gr.RegionLocX && px < (double)(gr.RegionLocX + gr.RegionSizeX)
2230 (int)(px - range), (int)(px),
2231 (int)(py - range), (int)(py));
2232// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: possibleRegions cnt={1}, range={2}",
2233// LogHeader, possibleRegions.Count, range);
2234 if (possibleRegions != null && possibleRegions.Count > 0)
2235 {
2236 // If we found some regions, check to see if the point is within
2237 foreach (GridRegion gr in possibleRegions)
2238 {
2239// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: possibleRegion nm={1}, regionLoc=<{2},{3}>, regionSize=<{4},{5}>",
2240// LogHeader, gr.RegionName, gr.RegionLocX, gr.RegionLocY, gr.RegionSizeX, gr.RegionSizeY);
2241 if (px >= (double)gr.RegionLocX && px < (double)(gr.RegionLocX + gr.RegionSizeX)
2242 && py >= (double)gr.RegionLocY && py < (double)(gr.RegionLocY + gr.RegionSizeY)) 2227 && py >= (double)gr.RegionLocY && py < (double)(gr.RegionLocY + gr.RegionSizeY))
2243 { 2228 {
2244 // Found a region that contains the point 2229 // Found a region that contains the point
2245 ret = gr; 2230 return gr;
2246// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: found. RegionName={1}", LogHeader, ret.RegionName); 2231// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: found. RegionName={1}", LogHeader, ret.RegionName);
2247 break;
2248 }
2249 }
2250 } 2232 }
2251 // Larger search area for next time around if not found
2252 range *= 2;
2253 } 2233 }
2254 } 2234 }
2255 2235
2256 if (ret == null) 2236 // remember this location was not found so we can quickly not find it next time
2257 { 2237 m_notFoundLocationCache.Add(px, py);
2258 // remember this location was not found so we can quickly not find it next time 2238// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: Not found. Remembering loc=<{1},{2}>", LogHeader, px, py);
2259 m_notFoundLocationCache.Add(px, py); 2239 return null;
2260// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: Not found. Remembering loc=<{1},{2}>", LogHeader, px, py);
2261 }
2262
2263 return ret;
2264 } 2240 }
2265 2241
2266 private void InformClientOfNeighbourCompleted(IAsyncResult iar) 2242 private void InformClientOfNeighbourCompleted(IAsyncResult iar)