aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2012-10-09 01:35:27 +0100
committerJustin Clark-Casey (justincc)2012-10-09 01:35:27 +0100
commit73c9abf5f2e2017bf924d6183502e337d28a7232 (patch)
tree07fd1ab2e9aef88412f37d8023bb7a903bb79047 /OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
parentMerge branch 'master' of git://opensimulator.org/git/opensim (diff)
downloadopensim-SC_OLD-73c9abf5f2e2017bf924d6183502e337d28a7232.zip
opensim-SC_OLD-73c9abf5f2e2017bf924d6183502e337d28a7232.tar.gz
opensim-SC_OLD-73c9abf5f2e2017bf924d6183502e337d28a7232.tar.bz2
opensim-SC_OLD-73c9abf5f2e2017bf924d6183502e337d28a7232.tar.xz
Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this.
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
index aa1e127..679be18 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
@@ -212,7 +212,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
212 int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, region.RegionID); 212 int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, region.RegionID);
213 m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: region {0} flags: {1}", region.RegionID, flags); 213 m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: region {0} flags: {1}", region.RegionID, flags);
214 214
215 if ((flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) 215 if ((flags & (int)OpenSim.Framework.RegionFlags.Hyperlink) != 0)
216 { 216 {
217 m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Destination region {0} is hyperlink", region.RegionID); 217 m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Destination region {0} is hyperlink", region.RegionID);
218 GridRegion real_destination = m_GatekeeperConnector.GetHyperlinkRegion(region, region.RegionID); 218 GridRegion real_destination = m_GatekeeperConnector.GetHyperlinkRegion(region, region.RegionID);
@@ -232,7 +232,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
232 return true; 232 return true;
233 233
234 int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID); 234 int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID);
235 if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) 235 if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Framework.RegionFlags.Hyperlink) != 0)
236 return true; 236 return true;
237 237
238 return false; 238 return false;
@@ -256,7 +256,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
256 reason = string.Empty; 256 reason = string.Empty;
257 logout = false; 257 logout = false;
258 int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID); 258 int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID);
259 if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) 259 if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Framework.RegionFlags.Hyperlink) != 0)
260 { 260 {
261 // this user is going to another grid 261 // this user is going to another grid
262 // check if HyperGrid teleport is allowed, based on user level 262 // check if HyperGrid teleport is allowed, based on user level
@@ -298,7 +298,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
298 // The rest is only needed for controlling appearance 298 // The rest is only needed for controlling appearance
299 299
300 int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID); 300 int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID);
301 if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) 301 if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Framework.RegionFlags.Hyperlink) != 0)
302 { 302 {
303 // this user is going to another grid 303 // this user is going to another grid
304 if (Scene.UserManagementModule.IsLocalGridUser(sp.UUID)) 304 if (Scene.UserManagementModule.IsLocalGridUser(sp.UUID))