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authorJustin Clark-Casey (justincc)2012-04-25 02:07:55 +0100
committerJustin Clark-Casey (justincc)2012-04-25 02:07:55 +0100
commit683cfc6f827c15ee70e4651cbcc7b94a01d2f8e3 (patch)
tree230b1011530c1a7455ae4c6cb855e62a49b69266 /OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
parentAdd regression test TestSameRegionTeleport() (diff)
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refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()
These are identical apart from setting Velocity = zero, which has no practical effect anyway since this is zeroed when the avatar is added back to the physics scene.
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