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author | Jonathan Freedman | 2010-10-30 14:10:13 -0400 |
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committer | Jonathan Freedman | 2010-10-30 14:10:13 -0400 |
commit | e371d3208cdda87f8ea86adb591ed6225f0aa442 (patch) | |
tree | f481acfbafcb7134c00ff519c0c12b41e7815d02 /OpenSim/Region/CoreModules/Avatar | |
parent | Merge branch 'master' into mantis5110 (diff) | |
parent | Logins work now, but avatars are green ugly gnomes. (diff) | |
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Merge branch 'master' into mantis5110
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 15 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | 22 |
2 files changed, 5 insertions, 32 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index e2755c8..6cbd8bd 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -382,27 +382,22 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
382 | { | 382 | { |
383 | for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) | 383 | for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) |
384 | { | 384 | { |
385 | if (appearance.Wearables[i].ItemID == UUID.Zero) | 385 | for (int j = 0 ; j < appearance.Wearables[j].Count ; j ++ ) |
386 | { | 386 | { |
387 | appearance.Wearables[i].AssetID = UUID.Zero; | 387 | InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i][j].ItemID, userID); |
388 | } | ||
389 | else | ||
390 | { | ||
391 | InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i].ItemID, userID); | ||
392 | baseItem = invService.GetItem(baseItem); | 388 | baseItem = invService.GetItem(baseItem); |
393 | 389 | ||
394 | if (baseItem != null) | 390 | if (baseItem != null) |
395 | { | 391 | { |
396 | appearance.Wearables[i].AssetID = baseItem.AssetID; | 392 | appearance.Wearables[i].Add(appearance.Wearables[i][j].ItemID, baseItem.AssetID); |
397 | } | 393 | } |
398 | else | 394 | else |
399 | { | 395 | { |
400 | m_log.ErrorFormat( | 396 | m_log.ErrorFormat( |
401 | "[AVATAR FACTORY MODULE]: Can't find inventory item {0} for {1}, setting to default", | 397 | "[AVATAR FACTORY MODULE]: Can't find inventory item {0} for {1}, setting to default", |
402 | appearance.Wearables[i].ItemID, (WearableType)i); | 398 | appearance.Wearables[i][j].ItemID, (WearableType)i); |
403 | 399 | ||
404 | appearance.Wearables[i].ItemID = UUID.Zero; | 400 | appearance.Wearables[i].RemoveItem(appearance.Wearables[i][j].ItemID); |
405 | appearance.Wearables[i].AssetID = UUID.Zero; | ||
406 | } | 401 | } |
407 | } | 402 | } |
408 | } | 403 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index 9080e1c..d81703a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -173,28 +173,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
173 | 173 | ||
174 | InventoryCollection contents | 174 | InventoryCollection contents |
175 | = m_scene.InventoryService.GetFolderContent(inventoryFolder.Owner, inventoryFolder.ID); | 175 | = m_scene.InventoryService.GetFolderContent(inventoryFolder.Owner, inventoryFolder.ID); |
176 | //List<InventoryFolderImpl> childFolders = inventoryFolder.RequestListOfFolderImpls(); | ||
177 | //List<InventoryItemBase> items = inventoryFolder.RequestListOfItems(); | ||
178 | |||
179 | /* | ||
180 | Dictionary identicalFolderNames = new Dictionary<string, int>(); | ||
181 | |||
182 | foreach (InventoryFolderImpl folder in inventories) | ||
183 | { | ||
184 | if (!identicalFolderNames.ContainsKey(folder.Name)) | ||
185 | identicalFolderNames[folder.Name] = 0; | ||
186 | else | ||
187 | identicalFolderNames[folder.Name] = identicalFolderNames[folder.Name]++; | ||
188 | |||
189 | int folderNameNumber = identicalFolderName[folder.Name]; | ||
190 | |||
191 | SaveInvDir( | ||
192 | folder, | ||
193 | string.Format( | ||
194 | "{0}{1}{2}/", | ||
195 | path, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, folderNameNumber)); | ||
196 | } | ||
197 | */ | ||
198 | 176 | ||
199 | foreach (InventoryFolderBase childFolder in contents.Folders) | 177 | foreach (InventoryFolderBase childFolder in contents.Folders) |
200 | { | 178 | { |