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authorJustin Clark-Casey (justincc)2011-10-28 23:16:46 +0100
committerJustin Clark-Casey (justincc)2011-10-28 23:16:46 +0100
commit0fe756e42c23dabf3b754f3675597aaf6fb627c4 (patch)
treeaa9ebe244f7efe03b8e8cbf80a70b6fb34a6dade /OpenSim/Region/CoreModules/Avatar/Gods
parentfetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet... (diff)
parentRemoved use of 'is' operator and casting to find the root ScenePresence in Me... (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Gods')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
index 5ec64d5..562c3b1 100644
--- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
@@ -140,10 +140,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
140 // This is a bit crude. It seems the client will be null before it actually stops the thread 140 // This is a bit crude. It seems the client will be null before it actually stops the thread
141 // The thread will kill itself eventually :/ 141 // The thread will kill itself eventually :/
142 // Is there another way to make sure *all* clients get this 'inter region' message? 142 // Is there another way to make sure *all* clients get this 'inter region' message?
143 m_scene.ForEachScenePresence( 143 m_scene.ForEachRootScenePresence(
144 delegate(ScenePresence p) 144 delegate(ScenePresence p)
145 { 145 {
146 if (p.UUID != godID && !p.IsChildAgent) 146 if (p.UUID != godID)
147 { 147 {
148 // Possibly this should really be p.Close() though that method doesn't send a close 148 // Possibly this should really be p.Close() though that method doesn't send a close
149 // to the client 149 // to the client