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authorJustin Clark-Casey (justincc)2012-03-30 00:40:19 +0100
committerJustin Clark-Casey (justincc)2012-03-30 00:42:55 +0100
commit59157d9d63c0e038ca0a619bfae1be3ed6f77677 (patch)
tree76e7ba7de91aedad887a6ac0633598d53ce30df3 /OpenSim/Region/CoreModules/Avatar/Friends/Tests
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Add simple login test with online friends. Add IFriendsModule.GrantRights() for granting rights via a module call.
Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology. Add some method doc.
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Friends/Tests')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs73
1 files changed, 46 insertions, 27 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs
index 94a78cb..45b4264 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs
@@ -30,6 +30,7 @@ using System.Collections.Generic;
30using Nini.Config; 30using Nini.Config;
31using NUnit.Framework; 31using NUnit.Framework;
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Data.Null;
33using OpenSim.Framework; 34using OpenSim.Framework;
34using OpenSim.Region.CoreModules.Avatar.Friends; 35using OpenSim.Region.CoreModules.Avatar.Friends;
35using OpenSim.Region.Framework.Scenes; 36using OpenSim.Region.Framework.Scenes;
@@ -63,6 +64,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends.Tests
63 [SetUp] 64 [SetUp]
64 public void Init() 65 public void Init()
65 { 66 {
67 // We must clear friends data between tests since Data.Null holds it in static properties. This is necessary
68 // so that different services and simulator can share the data in standalone mode. This is pretty horrible
69 // effectively the statics are global variables.
70 NullFriendsData.Clear();
71
66 IConfigSource config = new IniConfigSource(); 72 IConfigSource config = new IniConfigSource();
67 config.AddConfig("Modules"); 73 config.AddConfig("Modules");
68 // Not strictly necessary since FriendsModule assumes it is the default (!) 74 // Not strictly necessary since FriendsModule assumes it is the default (!)
@@ -110,8 +116,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends.Tests
110 116
111 m_fm.AddFriendship(sp1.ControllingClient, user2Id); 117 m_fm.AddFriendship(sp1.ControllingClient, user2Id);
112 118
113 m_scene.RemoveClient(sp1.UUID, true); 119 // Not necessary for this test. CanSeeOnline is automatically granted.
114 m_scene.RemoveClient(sp2.UUID, true); 120// m_fm.GrantRights(sp1.ControllingClient, user2Id, (int)FriendRights.CanSeeOnline);
121
122 // We must logout from the client end so that the presence service is correctly updated by the presence
123 // detector. This is listening to the OnConnectionClosed event on the client.
124 ((TestClient)sp1.ControllingClient).Logout();
125 ((TestClient)sp2.ControllingClient).Logout();
126// m_scene.RemoveClient(sp1.UUID, true);
127// m_scene.RemoveClient(sp2.UUID, true);
115 128
116 ScenePresence sp1Redux = SceneHelpers.AddScenePresence(m_scene, user1Id); 129 ScenePresence sp1Redux = SceneHelpers.AddScenePresence(m_scene, user1Id);
117 130
@@ -120,33 +133,39 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends.Tests
120 Assert.That(((TestClient)sp1Redux.ControllingClient).ReceivedOnlineNotifications.Count, Is.EqualTo(0)); 133 Assert.That(((TestClient)sp1Redux.ControllingClient).ReceivedOnlineNotifications.Count, Is.EqualTo(0));
121 } 134 }
122 135
123// [Test] 136 [Test]
124// public void TestLoginWithOnlineFriends() 137 public void TestLoginWithOnlineFriends()
125// { 138 {
126// TestHelpers.InMethod(); 139 TestHelpers.InMethod();
127// log4net.Config.XmlConfigurator.Configure(); 140// log4net.Config.XmlConfigurator.Configure();
141
142 UUID user1Id = TestHelpers.ParseTail(0x1);
143 UUID user2Id = TestHelpers.ParseTail(0x2);
144
145// UserAccountHelpers.CreateUserWithInventory(m_scene, user1Id);
146// UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id);
128// 147//
129// UUID user1Id = TestHelpers.ParseTail(0x1); 148// m_fm.AddFriendship(user1Id, user2Id);
130// UUID user2Id = TestHelpers.ParseTail(0x2); 149
131// 150 ScenePresence sp1 = SceneHelpers.AddScenePresence(m_scene, user1Id);
132//// UserAccountHelpers.CreateUserWithInventory(m_scene, user1Id); 151 ScenePresence sp2 = SceneHelpers.AddScenePresence(m_scene, user2Id);
133//// UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id); 152
134//// 153 m_fm.AddFriendship(sp1.ControllingClient, user2Id);
135//// m_fm.AddFriendship(user1Id, user2Id); 154
136// 155 // Not necessary for this test. CanSeeOnline is automatically granted.
137// ScenePresence sp1 = SceneHelpers.AddScenePresence(m_scene, user1Id); 156// m_fm.GrantRights(sp1.ControllingClient, user2Id, (int)FriendRights.CanSeeOnline);
138// SceneHelpers.AddScenePresence(m_scene, user2Id); 157
139// 158 // We must logout from the client end so that the presence service is correctly updated by the presence
140// m_fm.AddFriendship(sp1.ControllingClient, user2Id); 159 // detector. This is listening to the OnConnectionClosed event on the client.
141//// m_fm.LocalGrantRights 160// ((TestClient)sp1.ControllingClient).Logout();
142// 161 ((TestClient)sp2.ControllingClient).Logout();
143// m_scene.RemoveClient(sp1.UUID, true); 162// m_scene.RemoveClient(user2Id, true);
144// 163
145// ScenePresence sp1Redux = SceneHelpers.AddScenePresence(m_scene, user1Id); 164 ScenePresence sp2Redux = SceneHelpers.AddScenePresence(m_scene, user2Id);
146// 165
147// Assert.That(((TestClient)sp1Redux.ControllingClient).ReceivedOfflineNotifications.Count, Is.EqualTo(0)); 166 Assert.That(((TestClient)sp2Redux.ControllingClient).ReceivedOfflineNotifications.Count, Is.EqualTo(0));
148// Assert.That(((TestClient)sp1Redux.ControllingClient).ReceivedOnlineNotifications.Count, Is.EqualTo(1)); 167 Assert.That(((TestClient)sp2Redux.ControllingClient).ReceivedOnlineNotifications.Count, Is.EqualTo(1));
149// } 168 }
150 169
151 [Test] 170 [Test]
152 public void TestAddFriendshipWhileOnline() 171 public void TestAddFriendshipWhileOnline()