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authorJustin Clark-Casey (justincc)2011-11-15 16:05:08 +0000
committerJustin Clark-Casey (justincc)2011-11-15 16:05:08 +0000
commit2b5b4ac167bf5d1383a816447cb2d42364246aa8 (patch)
tree1c30040d00442379c3969c1f0eba915cc2f17202 /OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
parentFor clients that are entering a simulator from initial login, stop executing ... (diff)
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refactor: rename m_NeedsListOfFriends => m_NeedsListOfOnlineFriends to better reflect its actual function
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index f84033b..d28ad0f 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -92,7 +92,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
92 /// Maintain a record of viewers that need to be sent notifications for friends that are online. This only 92 /// Maintain a record of viewers that need to be sent notifications for friends that are online. This only
93 /// needs to be done on login. Subsequent online/offline friend changes are sent by a different mechanism. 93 /// needs to be done on login. Subsequent online/offline friend changes are sent by a different mechanism.
94 /// </summary> 94 /// </summary>
95 protected HashSet<UUID> m_NeedsListOfFriends = new HashSet<UUID>(); 95 protected HashSet<UUID> m_NeedsListOfOnlineFriends = new HashSet<UUID>();
96 96
97 protected IPresenceService PresenceService 97 protected IPresenceService PresenceService
98 { 98 {
@@ -331,8 +331,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
331 StatusChange(agentID, true); 331 StatusChange(agentID, true);
332 332
333 // Register that we need to send the list of online friends to this user 333 // Register that we need to send the list of online friends to this user
334 lock (m_NeedsListOfFriends) 334 lock (m_NeedsListOfOnlineFriends)
335 m_NeedsListOfFriends.Add(agentID); 335 m_NeedsListOfOnlineFriends.Add(agentID);
336 } 336 }
337 337
338 public virtual bool SendFriendsOnlineIfNeeded(IClientAPI client) 338 public virtual bool SendFriendsOnlineIfNeeded(IClientAPI client)
@@ -340,9 +340,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
340 UUID agentID = client.AgentId; 340 UUID agentID = client.AgentId;
341 341
342 // Check if the online friends list is needed 342 // Check if the online friends list is needed
343 lock (m_NeedsListOfFriends) 343 lock (m_NeedsListOfOnlineFriends)
344 { 344 {
345 if (!m_NeedsListOfFriends.Remove(agentID)) 345 if (!m_NeedsListOfOnlineFriends.Remove(agentID))
346 return false; 346 return false;
347 } 347 }
348 348