aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
diff options
context:
space:
mode:
authorMic Bowman2012-10-03 10:45:57 -0700
committerMic Bowman2012-10-03 10:45:57 -0700
commitb9baab55216a112df039480f9b6914c0078ab3fa (patch)
tree938f4576e00be472200613397ea0227fffd50844 /OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
parentFix a viewer crash issue (diff)
downloadopensim-SC_OLD-b9baab55216a112df039480f9b6914c0078ab3fa.zip
opensim-SC_OLD-b9baab55216a112df039480f9b6914c0078ab3fa.tar.gz
opensim-SC_OLD-b9baab55216a112df039480f9b6914c0078ab3fa.tar.bz2
opensim-SC_OLD-b9baab55216a112df039480f9b6914c0078ab3fa.tar.xz
Fix the use of the wrong index when locating the assets associated
with wearables. The fact that this hasn't caused problems earlier suggests either that no one is using multiple layers of wearables or that this code is useless because the assets are coming in with the wearables request.
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
index 1d6e522..b5b0082 100644
--- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
@@ -525,7 +525,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
525 { 525 {
526 for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) 526 for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++)
527 { 527 {
528 for (int j = 0; j < appearance.Wearables[j].Count; j++) 528 for (int j = 0; j < appearance.Wearables[i].Count; j++)
529 { 529 {
530 if (appearance.Wearables[i][j].ItemID == UUID.Zero) 530 if (appearance.Wearables[i][j].ItemID == UUID.Zero)
531 continue; 531 continue;
@@ -533,6 +533,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
533 // Ignore ruth's assets 533 // Ignore ruth's assets
534 if (appearance.Wearables[i][j].ItemID == AvatarWearable.DefaultWearables[i][0].ItemID) 534 if (appearance.Wearables[i][j].ItemID == AvatarWearable.DefaultWearables[i][0].ItemID)
535 continue; 535 continue;
536
536 InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i][j].ItemID, userID); 537 InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i][j].ItemID, userID);
537 baseItem = invService.GetItem(baseItem); 538 baseItem = invService.GetItem(baseItem);
538 539