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authorJustin Clark-Casey (justincc)2011-08-30 23:05:43 +0100
committerJustin Clark-Casey (justincc)2011-08-30 23:06:10 +0100
commit04bafd21221a789b83b039efd1c52e141944cde0 (patch)
tree7c889db25e5c4ba059f5a03bfaacf95f95966b70 /OpenSim/Region/CoreModules/Avatar/Attachments
parentadd Name property to ISceneEntity (diff)
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refactor: Move ScenePresence.RezAttachments() into AttachmentsModule
This adds an incomplete IScenePresence to match ISceneEntity
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Attachments')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs38
1 files changed, 38 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 02fd387..f6aea89 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -95,6 +95,44 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
95 client.OnDetachAttachmentIntoInv -= DetachSingleAttachmentToInv; 95 client.OnDetachAttachmentIntoInv -= DetachSingleAttachmentToInv;
96 client.OnObjectDrop -= DetachSingleAttachmentToGround; 96 client.OnObjectDrop -= DetachSingleAttachmentToGround;
97 } 97 }
98
99 /// <summary>
100 /// RezAttachments. This should only be called upon login on the first region.
101 /// Attachment rezzings on crossings and TPs are done in a different way.
102 /// </summary>
103 public void RezAttachments(IScenePresence sp)
104 {
105 if (null == sp.Appearance)
106 {
107 m_log.WarnFormat("[ATTACHMENTS MODULE]: Appearance has not been initialized for agent {0}", sp.UUID);
108 return;
109 }
110
111 List<AvatarAttachment> attachments = sp.Appearance.GetAttachments();
112 foreach (AvatarAttachment attach in attachments)
113 {
114 int p = attach.AttachPoint;
115 UUID itemID = attach.ItemID;
116
117 //UUID assetID = attach.AssetID;
118 // For some reason assetIDs are being written as Zero's in the DB -- need to track tat down
119 // But they're not used anyway, the item is being looked up for now, so let's proceed.
120 //if (UUID.Zero == assetID)
121 //{
122 // m_log.DebugFormat("[ATTACHMENT]: Cannot rez attachment in point {0} with itemID {1}", p, itemID);
123 // continue;
124 //}
125
126 try
127 {
128 RezSingleAttachmentFromInventory(sp.ControllingClient, itemID, (uint)p);
129 }
130 catch (Exception e)
131 {
132 m_log.ErrorFormat("[ATTACHMENTS MODULE]: Unable to rez attachment: {0}{1}", e.Message, e.StackTrace);
133 }
134 }
135 }
98 136
99 /// <summary> 137 /// <summary>
100 /// Called by client 138 /// Called by client