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authorJustin Clark-Casey (justincc)2011-04-18 23:22:04 +0100
committerJustin Clark-Casey (justincc)2011-04-18 23:22:04 +0100
commit36c4e94ef739f2d58ff26ae2313e5a930ff02021 (patch)
treed23742a5d9190c0abaad9c2e401e7213bd3f21a4 /OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs
parentbump default IAR version to 0.2 and 1.1 for the --profile version. (diff)
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Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future config parameters.
Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs7
1 files changed, 3 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs
index d2278bc..deec444 100644
--- a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs
@@ -66,12 +66,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
66 66
67 public void Initialise(IConfigSource source) 67 public void Initialise(IConfigSource source)
68 { 68 {
69 IConfig startupConfig = source.Configs["Startup"]; 69 IConfig meshConfig = source.Configs["Mesh"];
70 if (startupConfig == null) 70 if (meshConfig == null)
71 return; 71 return;
72 72
73 if (!startupConfig.GetBoolean("ColladaMesh",true)) 73 m_enabled = meshConfig.GetBoolean("ColladaMesh", true);
74 m_enabled = false;
75 } 74 }
76 75
77 public void AddRegion(Scene pScene) 76 public void AddRegion(Scene pScene)