aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs
diff options
context:
space:
mode:
authoronefang2019-05-19 21:24:15 +1000
committeronefang2019-05-19 21:24:15 +1000
commit5e4d6cab00cb29cd088ab7b62ab13aff103b64cb (patch)
treea9fbc62df9eb2d1d9ba2698d8552eae71eca20d8 /OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs
parentAdd a build script. (diff)
downloadopensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.zip
opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.gz
opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.bz2
opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.xz
Dump OpenSim 0.9.0.1 into it's own branch.
Diffstat (limited to 'OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs11
1 files changed, 6 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs
index 47dcbcd..6e4a710 100644
--- a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs
+++ b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs
@@ -57,13 +57,13 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender
57 /// <summary>List of client methods to notify of results of decode</summary> 57 /// <summary>List of client methods to notify of results of decode</summary>
58 private readonly Dictionary<UUID, List<DecodedCallback>> m_notifyList = new Dictionary<UUID, List<DecodedCallback>>(); 58 private readonly Dictionary<UUID, List<DecodedCallback>> m_notifyList = new Dictionary<UUID, List<DecodedCallback>>();
59 /// <summary>Cache that will store decoded JPEG2000 layer boundary data</summary> 59 /// <summary>Cache that will store decoded JPEG2000 layer boundary data</summary>
60 private IImprovedAssetCache m_cache; 60 private IAssetCache m_cache;
61 private IImprovedAssetCache Cache 61 private IAssetCache Cache
62 { 62 {
63 get 63 get
64 { 64 {
65 if (m_cache == null) 65 if (m_cache == null)
66 m_cache = m_scene.RequestModuleInterface<IImprovedAssetCache>(); 66 m_cache = m_scene.RequestModuleInterface<IAssetCache>();
67 67
68 return m_cache; 68 return m_cache;
69 } 69 }
@@ -285,7 +285,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender
285 // Cache Decoded layers 285 // Cache Decoded layers
286 SaveFileCacheForAsset(assetID, layers); 286 SaveFileCacheForAsset(assetID, layers);
287 } 287 }
288 288
289 // Notify Interested Parties 289 // Notify Interested Parties
290 lock (m_notifyList) 290 lock (m_notifyList)
291 { 291 {
@@ -369,7 +369,8 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender
369 else if (Cache != null) 369 else if (Cache != null)
370 { 370 {
371 string assetName = "j2kCache_" + AssetId.ToString(); 371 string assetName = "j2kCache_" + AssetId.ToString();
372 AssetBase layerDecodeAsset = Cache.Get(assetName); 372 AssetBase layerDecodeAsset;
373 Cache.Get(assetName, out layerDecodeAsset);
373 374
374 if (layerDecodeAsset != null) 375 if (layerDecodeAsset != null)
375 { 376 {