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authorMelanie Thielker2008-07-12 06:24:43 +0000
committerMelanie Thielker2008-07-12 06:24:43 +0000
commitf629fdb88d35d1c2f0a3ce97fdd7d9acdc25e11f (patch)
treec844e2aa064ef816bd2c5cb787af7812cbf04d5a /OpenSim/Region/ClientStack
parentPasses prim physical status to mesher from physics plugins (diff)
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Patches #9143 and #9144 (Mantis #1723)
Changes the permissions module to make scripts permissive only when intended Adds security checks to asset transfers to prevent hacked clients fron requesting script sources. Adds security checks to llClientView to verify all aspects of ownership and permissions for inventory based script retrieval.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs59
1 files changed, 59 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 8293319..7f95ddd 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -5110,6 +5110,65 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5110 case PacketType.TransferRequest: 5110 case PacketType.TransferRequest:
5111 //Console.WriteLine("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request"); 5111 //Console.WriteLine("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request");
5112 TransferRequestPacket transfer = (TransferRequestPacket)Pack; 5112 TransferRequestPacket transfer = (TransferRequestPacket)Pack;
5113 // Validate inventory transfers
5114 // Has to be done here, because AssetCache can't do it
5115 //
5116 if (transfer.TransferInfo.SourceType == 3)
5117 {
5118 LLUUID taskID = null;
5119 LLUUID itemID = null;
5120 LLUUID requestID = null;
5121 taskID = new LLUUID(transfer.TransferInfo.Params, 48);
5122 itemID = new LLUUID(transfer.TransferInfo.Params, 64);
5123 requestID = new LLUUID(transfer.TransferInfo.Params, 80);
5124 if (!(((Scene)m_scene).ExternalChecks.ExternalChecksBypassPermissions()))
5125 {
5126 if(taskID != LLUUID.Zero) // Prim
5127 {
5128 SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID);
5129 if(part == null)
5130 break;
5131
5132 if(part.OwnerID != AgentId)
5133 break;
5134
5135 if((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
5136 break;
5137
5138 TaskInventoryItem ti = part.GetInventoryItem(itemID);
5139 if(ti == null)
5140 break;
5141
5142 if(ti.OwnerID != AgentId)
5143 break;
5144
5145 if((ti.OwnerMask & ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
5146 break;
5147
5148 if(ti.AssetID != requestID)
5149 break;
5150 }
5151 else // Agent
5152 {
5153 CachedUserInfo userInfo = ((Scene)m_scene).CommsManager.UserProfileCacheService.GetUserDetails(AgentId);
5154 if(userInfo == null)
5155 break;
5156
5157 if(userInfo.RootFolder == null)
5158 break;
5159
5160 InventoryItemBase assetRequestItem = userInfo.RootFolder.FindItem(itemID);
5161 if(assetRequestItem == null)
5162 return;
5163
5164 if((assetRequestItem.CurrentPermissions & ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
5165 break;
5166 if(assetRequestItem.AssetID != requestID)
5167 break;
5168 }
5169 }
5170 }
5171
5113 m_assetCache.AddAssetRequest(this, transfer); 5172 m_assetCache.AddAssetRequest(this, transfer);
5114 /* RequestAsset = OnRequestAsset; 5173 /* RequestAsset = OnRequestAsset;
5115 if (RequestAsset != null) 5174 if (RequestAsset != null)