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authorJustin Clark-Casey (justincc)2013-08-16 00:58:25 +0100
committerJustin Clark-Casey (justincc)2013-08-16 00:58:25 +0100
commit7d268912f1ee09b4e146208a4dd84dbf81ba335d (patch)
tree8179b30e6063a36b613ea27be9bdc85f2fd3c0a4 /OpenSim/Region/ClientStack
parentTry to make "slow down" message that one could receive on rapid teleporting m... (diff)
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Packet headers are not zero-encoded so don't try to zero-decode these in PacketPool.GetType()
Instead adjusts code with that from Packet.BuildHeader(byte[], ref int, ref int):Header in libomv This stops packet decoding failures with agent UUIDs that contain 00 in their earlier parts (e.g. b0b0b0b0-0000-0000-0000-000000000211) Thanks to lkalif for pointing this out.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs25
1 files changed, 9 insertions, 16 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs b/OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs
index 1fdc410..5a2bcee 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs
@@ -145,39 +145,32 @@ namespace OpenSim.Region.ClientStack.LindenUDP
145 return packet; 145 return packet;
146 } 146 }
147 147
148 // private byte[] decoded_header = new byte[10];
149 private static PacketType GetType(byte[] bytes) 148 private static PacketType GetType(byte[] bytes)
150 { 149 {
151 byte[] decoded_header = new byte[10 + 8];
152 ushort id; 150 ushort id;
153 PacketFrequency freq; 151 PacketFrequency freq;
152 bool isZeroCoded = (bytes[0] & Helpers.MSG_ZEROCODED) != 0;
154 153
155 if ((bytes[0] & Helpers.MSG_ZEROCODED) != 0) 154 if (bytes[6] == 0xFF)
156 { 155 {
157 Helpers.ZeroDecode(bytes, 16, decoded_header); 156 if (bytes[7] == 0xFF)
158 }
159 else
160 {
161 Buffer.BlockCopy(bytes, 0, decoded_header, 0, 10);
162 }
163
164 if (decoded_header[6] == 0xFF)
165 {
166 if (decoded_header[7] == 0xFF)
167 { 157 {
168 id = (ushort) ((decoded_header[8] << 8) + decoded_header[9]);
169 freq = PacketFrequency.Low; 158 freq = PacketFrequency.Low;
159 if (isZeroCoded && bytes[8] == 0)
160 id = bytes[10];
161 else
162 id = (ushort)((bytes[8] << 8) + bytes[9]);
170 } 163 }
171 else 164 else
172 { 165 {
173 id = decoded_header[7];
174 freq = PacketFrequency.Medium; 166 freq = PacketFrequency.Medium;
167 id = bytes[7];
175 } 168 }
176 } 169 }
177 else 170 else
178 { 171 {
179 id = decoded_header[6];
180 freq = PacketFrequency.High; 172 freq = PacketFrequency.High;
173 id = bytes[6];
181 } 174 }
182 175
183 return Packet.GetType(id, freq); 176 return Packet.GetType(id, freq);