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author | Justin Clarke Casey | 2008-11-21 21:16:42 +0000 |
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committer | Justin Clarke Casey | 2008-11-21 21:16:42 +0000 |
commit | 915593bfbc2f0d6729efe4dfe8d4c8a3f0fc9fbe (patch) | |
tree | 1f62bf777f73c4f3fffb2f5237cd7e5eaeddcb6f /OpenSim/Region/ClientStack | |
parent | * Extend sog delete to inventory test to crank the normally async sog deleter... (diff) | |
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* refactor: Rip out SOP inventory from the partial into a separate class
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life
* A proper inventory interface to follow
* Parallel changes for other inventory partial classes to follow at a later date
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 978a2da..9874886 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -4998,7 +4998,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4998 | if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0) | 4998 | if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0) |
4999 | break; | 4999 | break; |
5000 | 5000 | ||
5001 | TaskInventoryItem ti = part.GetInventoryItem(itemID); | 5001 | TaskInventoryItem ti = part.Inventory.GetInventoryItem(itemID); |
5002 | if (ti == null) | 5002 | if (ti == null) |
5003 | break; | 5003 | break; |
5004 | 5004 | ||