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authorJustin Clarke Casey2008-11-21 21:16:42 +0000
committerJustin Clarke Casey2008-11-21 21:16:42 +0000
commit915593bfbc2f0d6729efe4dfe8d4c8a3f0fc9fbe (patch)
tree1f62bf777f73c4f3fffb2f5237cd7e5eaeddcb6f /OpenSim/Region/ClientStack
parent* Extend sog delete to inventory test to crank the normally async sog deleter... (diff)
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* refactor: Rip out SOP inventory from the partial into a separate class
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life * A proper inventory interface to follow * Parallel changes for other inventory partial classes to follow at a later date
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 978a2da..9874886 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -4998,7 +4998,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4998 if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0) 4998 if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
4999 break; 4999 break;
5000 5000
5001 TaskInventoryItem ti = part.GetInventoryItem(itemID); 5001 TaskInventoryItem ti = part.Inventory.GetInventoryItem(itemID);
5002 if (ti == null) 5002 if (ti == null)
5003 break; 5003 break;
5004 5004