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authorDavid Walter Seikel2016-11-03 21:44:39 +1000
committerDavid Walter Seikel2016-11-03 21:44:39 +1000
commit134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch)
tree216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Region/ClientStack/RegionApplicationBase.cs
parentMore changing to production grid. Double oops. (diff)
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Initial update to OpenSim 0.8.2.1 source code.
Diffstat (limited to 'OpenSim/Region/ClientStack/RegionApplicationBase.cs')
-rw-r--r--OpenSim/Region/ClientStack/RegionApplicationBase.cs135
1 files changed, 0 insertions, 135 deletions
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
deleted file mode 100644
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--- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs
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@@ -1,135 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Collections.Generic;
29using System.Net;
30using System.Reflection;
31using log4net;
32using Nini.Config;
33using OpenMetaverse;
34using OpenSim.Framework;
35using OpenSim.Framework.Communications;
36using OpenSim.Framework.Servers;
37using OpenSim.Framework.Servers.HttpServer;
38using OpenSim.Region.Framework;
39using OpenSim.Region.Framework.Interfaces;
40using OpenSim.Region.Framework.Scenes;
41using OpenSim.Region.Physics.Manager;
42
43namespace OpenSim.Region.ClientStack
44{
45 public abstract class RegionApplicationBase : BaseOpenSimServer
46 {
47 private static readonly ILog m_log
48 = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
49
50 protected Dictionary<EndPoint, uint> m_clientCircuits = new Dictionary<EndPoint, uint>();
51 protected NetworkServersInfo m_networkServersInfo;
52 protected uint m_httpServerPort;
53 protected ISimulationDataService m_simulationDataService;
54 protected IEstateDataService m_estateDataService;
55 protected ClientStackManager m_clientStackManager;
56
57 public SceneManager SceneManager { get; protected set; }
58 public NetworkServersInfo NetServersInfo { get { return m_networkServersInfo; } }
59 public ISimulationDataService SimulationDataService { get { return m_simulationDataService; } }
60 public IEstateDataService EstateDataService { get { return m_estateDataService; } }
61
62 protected abstract void Initialize();
63
64 /// <summary>
65 /// Get a new physics scene.
66 /// </summary>
67 ///
68 /// <param name="osSceneIdentifier">
69 /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages.
70 /// </param>
71 /// <returns></returns>
72 protected abstract PhysicsScene GetPhysicsScene(string osSceneIdentifier);
73
74 protected abstract ClientStackManager CreateClientStackManager();
75 protected abstract Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService, IEstateDataService estateDataService, AgentCircuitManager circuitManager);
76
77 protected override void StartupSpecific()
78 {
79 SceneManager = SceneManager.Instance;
80 m_clientStackManager = CreateClientStackManager();
81
82 Initialize();
83
84 m_httpServer
85 = new BaseHttpServer(
86 m_httpServerPort, m_networkServersInfo.HttpUsesSSL, m_networkServersInfo.httpSSLPort,
87 m_networkServersInfo.HttpSSLCN);
88
89 if (m_networkServersInfo.HttpUsesSSL && (m_networkServersInfo.HttpListenerPort == m_networkServersInfo.httpSSLPort))
90 {
91 m_log.Error("[REGION SERVER]: HTTP Server config failed. HTTP Server and HTTPS server must be on different ports");
92 }
93
94 m_log.InfoFormat("[REGION SERVER]: Starting HTTP server on port {0}", m_httpServerPort);
95 m_httpServer.Start();
96
97 MainServer.AddHttpServer(m_httpServer);
98 MainServer.Instance = m_httpServer;
99
100 // "OOB" Server
101 if (m_networkServersInfo.ssl_listener)
102 {
103 BaseHttpServer server = new BaseHttpServer(
104 m_networkServersInfo.https_port, m_networkServersInfo.ssl_listener, m_networkServersInfo.cert_path,
105 m_networkServersInfo.cert_pass);
106
107 m_log.InfoFormat("[REGION SERVER]: Starting HTTPS server on port {0}", server.Port);
108 MainServer.AddHttpServer(server);
109 server.Start();
110 }
111
112 base.StartupSpecific();
113 }
114
115 /// <summary>
116 /// Get a new physics scene.
117 /// </summary>
118 /// <param name="engine">The name of the physics engine to use</param>
119 /// <param name="meshEngine">The name of the mesh engine to use</param>
120 /// <param name="config">The configuration data to pass to the physics and mesh engines</param>
121 /// <param name="osSceneIdentifier">
122 /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages.
123 /// </param>
124 /// <returns></returns>
125 protected PhysicsScene GetPhysicsScene(
126 string engine, string meshEngine, IConfigSource config, string osSceneIdentifier)
127 {
128 PhysicsPluginManager physicsPluginManager;
129 physicsPluginManager = new PhysicsPluginManager();
130 physicsPluginManager.LoadPluginsFromAssemblies("Physics");
131
132 return physicsPluginManager.GetPhysicsScene(engine, meshEngine, config, osSceneIdentifier);
133 }
134 }
135} \ No newline at end of file