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author | Justin Clarke Casey | 2008-10-03 18:06:45 +0000 |
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committer | Justin Clarke Casey | 2008-10-03 18:06:45 +0000 |
commit | 743e336bf340f623a50bebd53d98798c04eb0345 (patch) | |
tree | d6a0055ff71d99e7c0e132bb7ae51d0922949e0c /OpenSim/Region/ClientStack/RegionApplicationBase.cs | |
parent | Cause objects to be removed from the database when they go temp or get (diff) | |
download | opensim-SC_OLD-743e336bf340f623a50bebd53d98798c04eb0345.zip opensim-SC_OLD-743e336bf340f623a50bebd53d98798c04eb0345.tar.gz opensim-SC_OLD-743e336bf340f623a50bebd53d98798c04eb0345.tar.bz2 opensim-SC_OLD-743e336bf340f623a50bebd53d98798c04eb0345.tar.xz |
* Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output)
* Not complete yet
Diffstat (limited to 'OpenSim/Region/ClientStack/RegionApplicationBase.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/RegionApplicationBase.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index cee7ffa..4db2907 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -123,7 +123,12 @@ namespace OpenSim.Region.ClientStack | |||
123 | // listenIP = IPAddress.Parse("0.0.0.0"); | 123 | // listenIP = IPAddress.Parse("0.0.0.0"); |
124 | 124 | ||
125 | uint port = (uint) regionInfo.InternalEndPoint.Port; | 125 | uint port = (uint) regionInfo.InternalEndPoint.Port; |
126 | clientServer = m_clientStackManager.CreateServer(listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, m_assetCache, circuitManager); | 126 | |
127 | clientServer | ||
128 | = m_clientStackManager.CreateServer( | ||
129 | listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, new ClientStackUserSettings(), | ||
130 | m_assetCache, circuitManager); | ||
131 | |||
127 | regionInfo.InternalEndPoint.Port = (int)port; | 132 | regionInfo.InternalEndPoint.Port = (int)port; |
128 | 133 | ||
129 | Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager); | 134 | Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager); |