From 743e336bf340f623a50bebd53d98798c04eb0345 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 3 Oct 2008 18:06:45 +0000 Subject: * Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output) * Not complete yet --- OpenSim/Region/ClientStack/RegionApplicationBase.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/ClientStack/RegionApplicationBase.cs') diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index cee7ffa..4db2907 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs @@ -123,7 +123,12 @@ namespace OpenSim.Region.ClientStack // listenIP = IPAddress.Parse("0.0.0.0"); uint port = (uint) regionInfo.InternalEndPoint.Port; - clientServer = m_clientStackManager.CreateServer(listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, m_assetCache, circuitManager); + + clientServer + = m_clientStackManager.CreateServer( + listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, new ClientStackUserSettings(), + m_assetCache, circuitManager); + regionInfo.InternalEndPoint.Port = (int)port; Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager); -- cgit v1.1