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authorTeravus Ovares2008-02-21 20:22:25 +0000
committerTeravus Ovares2008-02-21 20:22:25 +0000
commitd4905812bc07efb819230d472beb2d75d91bb046 (patch)
tree95c4070633ecb91fc442e3e23842768705935551 /OpenSim/Region/ClientStack/PacketThrottle.cs
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* Fixed an issue where the client thread was aborted before the UDP server sends a message back to ClientView to close it a second time. (yes we call close twice because there are times when the client closes with a logout and disconnects immediately which causes the UDP server to send a close request to the client thread)
* This update might make things better, it might expose another issue.
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